URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ]
Online 185.207.214.206:35010 checked 8m ago
Server instruments
last reading Thu 21:00 UTCPlayers now
1% full 7-day avg7-day peakServer fps
48 h low 131 · below 20 is lag, below 10 is badEntities
48 h range 66,985–70,787 · memory 2,835 MBUptime
18 h 47 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Tuesday 3 November, 11:58 UTC, in 4d 12h. Every Tuesday at 11:58 UTC · high confidence
Coming wipes
- WPT 1Tue 3 Nov, 11:58 UTC4d 12h
- WPT 2Thu 5 Nov, 19:00 UTC6d 20hFW
- WPT 3Tue 10 Nov, 11:58 UTC11d 12h
- WPT 4Tue 17 Nov, 11:58 UTC18d 12h
- WPT 5Tue 24 Nov, 11:58 UTC25d 12h
- WPT 6Tue 1 Dec, 11:58 UTC32d 12h
- WPT 7Thu 3 Dec, 19:00 UTC34d 20hFW
- WPT 8Tue 8 Dec, 11:58 UTC39d 12h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 14, 25 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 11:58 UTC2d ago | 14 | – | running | 1 |
| Tue 20 Oct, 11:59 UTC9d ago | 1 | halved by day 1 | 7 days | 1 |
| Tue 13 Oct, 12:00 UTC16d ago | 9 | held half | 7 days | 1 |
| Tue 6 Oct, 11:58 UTC23d ago | 9 | halved by day 6 | 7 days | 4 |
| Thu 1 Oct, 17:58 UTC FW28d ago | 9 | held half | 4.8 days | 4 |
| Tue 29 Sep, 11:58 UTC30d ago | 10 | held half | 2.2 days | 3 |
| Tue 22 Sep, 12:00 UTC37d ago | 11 | held half | 7 days | 1 |
| Tue 15 Sep, 11:59 UTC44d ago | 10 | halved by day 5 | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 38/250
- 162/175
- 107/300
- 59/200
- 72/150
- 40/100
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ]?
The busiest point of its recent wipes drew 8 players on average. Peak crowd on the latest wipe: 25 hours in. The crowd stayed above half that peak until the next wipe in 60% of its recent wipes. It fell below half by day 3.5 when it didn't.
What wipe timing does URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] follow?
Wipes on URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] come every Tuesday at 11:58 UTC. Due on Tuesday 3 November at 11:58 UTC is its next wipe. The world it runs now was made 2 days 10 hours ago.
Tags
How should you read the tags on URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ]?
Check: tags. The game's server browser reads gmvanilla (Game mode): Check: mode. Vanilla survival; mp250 (Max players): 250 slots in total; ts99 (Group limit): You may team up with at most 99; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon from URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ]. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which operator is behind URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ]?
Check: operator. URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] publishes a urban-rust.org hostname, and 3 other servers we track do too. Same operator, most likely.
Where does URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] appear in Rust Metrics lists and filters?
On Rust Metrics, URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] sits in these lists: Best 5x Rust servers: live readings and Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 5x.
Population
Where does URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] sit in the rankings?
Player hours over seven days put URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] at #2,090, in the top 9% of all ranked servers.
How full does URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] get?
3 of 250 slots are filled on URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] right now. Seven-day check: 2 players on average. Peak reading: 14. Average at the busiest hour was 12 players, at 12:00 UTC over the last 48 hours.
Server
Where does URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] sit?
Reading: location. URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 185.207.214.206:35010.
What Rust version is URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] on?
Reading: URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ], Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.
How does URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] perform?
Reading: 228 server fps on average across the last 48 hours. It never dropped below 131. Check: entities. The peak was 70,787, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 3,574 MB. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ], and is it online?
Check: connection. URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] is online at this moment. Reading: uptime. About 18 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
How is URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] configured, and what rules are in force?
The name carries the rate: 5x gather on URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ]. Check: group limit. Up to 99 players. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. It describes itself as vanilla. The meaning given: the stock game: Facepunch's rates, kits and rules, unchanged. Anti-cheat reading: VAC on, Valve's system.
What map is URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] on?
Size 3,500 and seed 366208142: the game generates the procedural map on URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] from them. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
How do you connect to URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ]?
To join: start Rust, press F1 and type client.connect 185.207.214.206:35010. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://urban-rust.org.
