URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ]
Online 185.207.214.206:35000 checked 10m ago
Server instruments
last reading Thu 16:00 UTCPlayers now
2% full 7-day avg7-day peakServer fps
48 h low 93 · below 20 is lag, below 10 is badEntities
48 h range 69,872–76,922 · memory 2,436 MBUptime
4 h 9 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 10% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 1hFW
- WPT 2Thu 12 Nov, 11:56 UTC13d 18h
- WPT 3Thu 19 Nov, 11:56 UTC20d 18h
- WPT 4Thu 26 Nov, 11:56 UTC27d 18h
- WPT 5Thu 3 Dec, 19:00 UTC35d 1hFW
- WPT 6Thu 10 Dec, 11:56 UTC41d 18h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 35 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 11:56 UTC5h ago | – | – | running | 0 |
| Thu 22 Oct, 11:56 UTC7d ago | 5 | – | – | 0 |
| Thu 15 Oct, 11:56 UTC14d ago | 5 | held half | 7 days | 3 |
| Thu 8 Oct, 11:57 UTC21d ago | 5 | held half | 7 days | 0 |
| Thu 1 Oct, 17:57 UTC FW27d ago | 6 | held half | 6.8 days | 1 |
| Thu 24 Sep, 11:56 UTC35d ago | 12 | halved by day 6 | 7.3 days | 3 |
| Thu 17 Sep, 11:57 UTC42d ago | 8 | held half | 7 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 42/300
- 11/100
- 3/100
- 3/50
- 551/600
- 136/200
Quick answers
from the figures on this pageReset cycle
What happens on URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] when wipe day comes?
The busiest point of its recent wipes drew 5 players on average. After the latest wipe, numbers topped out at 35 hours. The crowd stayed above half that peak until the next wipe in 80% of its recent wipes. By day 6 it fell below half when it didn't.
How often does URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] wipe, and when?
The wipe rhythm of URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] is every Thursday at 11:56 UTC. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 5 hours ago the current world was made.
Tag meanings
Which tags does URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] carry, and what do they mean?
These are the tags URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp250 (Max players): The server holds 250 slots; ts36 (Group limit): Team cap: 36; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Who is in charge of URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ]?
Most likely the same operator runs them: URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] publishes a urban-rust.org hostname, and so do 3 other servers we track.
Which lists and filters on Rust Metrics show URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ]?
Rust Metrics lists featuring URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ]: Gather rate above 10x: server list and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours; Gather rate: More than 10x.
Player count
Where does URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] sit in the rankings?
Player hours over seven days put URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] at #2,283, in the top 10% of all ranked servers.
How full does URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] get?
5 of 250 slots are filled on URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] right now. Seven-day check: 2 players on average. Peak reading: 12. Check: 48-hour peak. 19:00 UTC, 6 players on average.
Operator and location
Where does URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] sit?
Reading: location. URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 185.207.214.206:35000.
What Rust version is URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] on?
Reading: URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ], Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ]?
Over the last 48 hours the average was 99 server fps; the floor was 93. Peak entity count: 76,922. Buildings, deployables and all else included. Check: memory. Peak use was 3,400 MB. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ], and is it online now?
Check: connection. URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] is online at this moment. Reading: uptime. About 4 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ]?
The name carries the rate: 50x gather on URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ]. The cap on groups is 36 players. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Carbon of them. The server calls itself vanilla, with this meaning: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. VAC is on. That is Valve's anti-cheat.
Which map is live on URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ]?
From seed 765432255, the game generates the procedural map on URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ]. Its size is 3,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
How do you connect to URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ]?
Check: join. Open Rust, press F1, then enter client.connect 185.207.214.206:35000. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://urban-rust.org.
