RUST METRICSFlight deck · live data
Data live Servers11,892 Players102,135 Populated3,937 Fresh wipes 3 h401 Scan5 min
‹ All servers185.207.214.206:35000
Online Full Queue Fresh wipe Wipe due No query

URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ]

Online 185.207.214.206:35000 checked 10m ago

50x vanillamoddedcarbon
COM 1 · connect

Server instruments

last reading Thu 16:00 UTC
0 62 125 188 250 PAX 5 /250

Players now

2% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 100 SERVER FPS

Server fps

48 h low 93 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 73,329 ×1000

Entities

48 h range 69,872–76,922 · memory 2,436 MB
1239 ET SINCE RESTART 04:09

Uptime

4 h 9 min since its last restart, at the last reading
7-day average2peak 12
Rank#2,283top 10%
Last wipe5h agono schedule published
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Memory2,436MB48 h peak 7 players
REC 1

Players

AveragePeakWipe
0246818:0003:0012:0022:0007:0016:00Wiped Thu 29 Oct, 11:56 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

Server fpsWipe
025507510018:0003:0012:0022:0007:0016:00Wiped Thu 29 Oct, 11:56 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak5players, last three wipes
crowd held80%else halves by day 6

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 1hFW
  2. WPT 2Thu 12 Nov, 11:56 UTC13d 18h
  3. WPT 3Thu 19 Nov, 11:56 UTC20d 18h
  4. WPT 4Thu 26 Nov, 11:56 UTC27d 18h
  5. WPT 5Thu 3 Dec, 19:00 UTC35d 1hFW
  6. WPT 6Thu 10 Dec, 11:56 UTC41d 18h

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 35 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 11:56 UTC5h ago – – running 0
Thu 22 Oct, 11:56 UTC7d ago 5 – – 0
Thu 15 Oct, 11:56 UTC14d ago 5 held half 7 days 3
Thu 8 Oct, 11:57 UTC21d ago 5 held half 7 days 0
Thu 1 Oct, 17:57 UTC FW27d ago 6 held half 6.8 days 1
Thu 24 Sep, 11:56 UTC35d ago 12 halved by day 6 7.3 days 3
Thu 17 Sep, 11:57 UTC42d ago 8 held half 7 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] when wipe day comes?

The busiest point of its recent wipes drew 5 players on average. After the latest wipe, numbers topped out at 35 hours. The crowd stayed above half that peak until the next wipe in 80% of its recent wipes. By day 6 it fell below half when it didn't.

How often does URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] wipe, and when?

The wipe rhythm of URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] is every Thursday at 11:56 UTC. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 5 hours ago the current world was made.

Tag meanings

Which tags does URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] carry, and what do they mean?

These are the tags URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp250 (Max players): The server holds 250 slots; ts36 (Group limit): Team cap: 36; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Who is in charge of URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ]?

Most likely the same operator runs them: URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] publishes a urban-rust.org hostname, and so do 3 other servers we track.

Which lists and filters on Rust Metrics show URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ]?

Rust Metrics lists featuring URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ]: Gather rate above 10x: server list and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours; Gather rate: More than 10x.

Player count

Where does URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] sit in the rankings?

Player hours over seven days put URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] at #2,283, in the top 10% of all ranked servers.

How full does URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] get?

5 of 250 slots are filled on URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] right now. Seven-day check: 2 players on average. Peak reading: 12. Check: 48-hour peak. 19:00 UTC, 6 players on average.

Operator and location

Where does URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] sit?

Reading: location. URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 185.207.214.206:35000.

What Rust version is URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] on?

Reading: URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ], Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ]?

Over the last 48 hours the average was 99 server fps; the floor was 93. Peak entity count: 76,922. Buildings, deployables and all else included. Check: memory. Peak use was 3,400 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ], and is it online now?

Check: connection. URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] is online at this moment. Reading: uptime. About 4 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

What settings and rules apply on URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ]?

The name carries the rate: 50x gather on URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ]. The cap on groups is 36 players. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Carbon of them. The server calls itself vanilla, with this meaning: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. VAC is on. That is Valve's anti-cheat.

Which map is live on URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ]?

From seed 765432255, the game generates the procedural map on URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ]. Its size is 3,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

How do you connect to URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ]?

Check: join. Open Rust, press F1, then enter client.connect 185.207.214.206:35000. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://urban-rust.org.

PLACARDS

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168909,ts36

Game

gmvanilla
Game mode Survival on vanilla settings.
mp250
Max players The server holds 250 slots.
ts36
Group limit Team cap: 36.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.