RUST METRICSFlight deck · live data
Data live Servers11,862 Players95,622 Populated4,072 Fresh wipes 3 h158 Scan5 min
‹ All servers37.230.228.133:36300
Online Full Queue Fresh wipe Wipe due No query

MICRO-RUST x50 - x100 MAX10

Online EU 37.230.228.133:36300 checked 15m ago

50x weekly wipes vanillamoddedcarbon
COM 1 · connect

Server instruments

last reading Tue 16:00 UTC
0 75 150 225 300 PAX 69 /300

Players now

23% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 50 SERVER FPS

Server fps

48 h low 50 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 161,815 ×1000

Entities

48 h range 137,963–162,758 · memory 4,624 MB
1239 ET SINCE RESTART 14:59

Uptime

14 h 59 min since its last restart, at the last reading
7-day average27peak 92
Rank#530top 2% · #263 in EU
Last wipe4d agoweekly schedule
Next wipe2d 17hFri 30 Oct, 11:15 UTC
Memory4,624MB48 h peak 85 players
REC 1

Players

AveragePeak
025507510018:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 2% of all ranked servers, top 9% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 11:15 UTC, in 2d 17h. Every Friday at 11:15 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak74players, last three wipes
crowd held80%else halves by day 4

Coming wipes

  1. WPT 1Fri 30 Oct, 11:15 UTC2d 17h
  2. WPT 2Thu 5 Nov, 19:00 UTC9d 1hFW
  3. WPT 3Fri 6 Nov, 11:15 UTC9d 17h
  4. WPT 4Fri 13 Nov, 11:15 UTC16d 17h
  5. WPT 5Fri 20 Nov, 11:15 UTC23d 17h
  6. WPT 6Fri 27 Nov, 11:15 UTC30d 17h
  7. WPT 7Thu 3 Dec, 19:00 UTC37d 1hFW
  8. WPT 8Fri 4 Dec, 11:15 UTC37d 17h

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 73, 27 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 11:15 UTC4d ago 73 – running 21
Fri 16 Oct, 11:04 UTC11d ago 62 held half 7 days 20
Fri 9 Oct, 11:05 UTC18d ago 88 halved by day 4 7 days 20
Thu 1 Oct, 18:02 UTC FW25d ago 73 held half 7.7 days 68
Fri 25 Sep, 11:09 UTC32d ago 94 held half 6.3 days 29
Fri 18 Sep, 11:14 UTC39d ago 91 held half 7 days 24

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on MICRO-RUST x50 - x100 MAX10?

The busiest point of its recent wipes drew 74 players on average. 27 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 80% of recent wipes. It fell below half by day 4 when it didn't.

What wipe timing does MICRO-RUST x50 - x100 MAX10 follow?

The wipe rhythm of MICRO-RUST x50 - x100 MAX10 is every Friday at 11:15 UTC. Due on Friday 30 October at 11:15 UTC is its next wipe. The world in play was created 4 days 6 hours ago. A weekly wipe schedule is published in its tags.

Tag meanings

Which tags does MICRO-RUST x50 - x100 MAX10 carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp300 (Max players): Slots: 300; ts10 (Group limit): Team cap: 10; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^w (Weekly): Wipe cycle: weekly; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here; modded (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): Its browser listing: Europe from MICRO-RUST x50 - x100 MAX10. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Who operates MICRO-RUST x50 - x100 MAX10?

Most likely the same operator runs both: MICRO-RUST x50 - x100 MAX10 publishes a microrust.ru hostname, and 1 other server we track does the same.

Which lists and filters on Rust Metrics show MICRO-RUST x50 - x100 MAX10?

On Rust Metrics, MICRO-RUST x50 - x100 MAX10 sits in these lists: Gather rate above 10x: server list, EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x; Players now: At least 50; Average players: 25+ on average.

Population

What position does MICRO-RUST x50 - x100 MAX10 hold among Rust servers?

Ranked by seven-day player hours, MICRO-RUST x50 - x100 MAX10 sits at #530 and #263 in Europe, inside the top 2%.

What is the population on MICRO-RUST x50 - x100 MAX10?

69 of 300 slots are filled on MICRO-RUST x50 - x100 MAX10 right now. Seven-day check: 27 players on average. Peak reading: 92. Check: 48-hour peak. 11:00 UTC, 79 players on average.

Server details

Which location does MICRO-RUST x50 - x100 MAX10 run from?

Its EU tag places MICRO-RUST x50 - x100 MAX10 in Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 37.230.228.133:36300.

What Rust version is MICRO-RUST x50 - x100 MAX10 on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by MICRO-RUST x50 - x100 MAX10. Matching protocol is required to join. Let Steam update your game.

Is performance on MICRO-RUST x50 - x100 MAX10 within range?

Over the last 48 hours the average was 50 server fps; the floor was 50. Peak entity count: 162,758. Buildings, deployables and all else included. Check: memory. Peak use was 5,187 MB. What players call lag comes from low fps and an entity count on the rise.

Is MICRO-RUST x50 - x100 MAX10 up, and how often does it stay up?

MICRO-RUST x50 - x100 MAX10 reports online. Status: normal. By its reported uptime, the last restart was roughly 14 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

How is MICRO-RUST x50 - x100 MAX10 configured, and what rules are in force?

Gather rate check: 50x. That comes from the name MICRO-RUST x50 - x100 MAX10. The cap on groups is 10 players. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. Vanilla is the label it uses: the stock game: Facepunch's rates, kits and rules, unchanged. Check: anti-cheat. VAC, Valve's system, is on.

What map is MICRO-RUST x50 - x100 MAX10 on?

Check: map. Procedural, size 4,000, seed 1337, generated by the game on MICRO-RUST x50 - x100 MAX10. View it on RustMaps from this page: matching size and seed give an identical map. Map name, as listed: Micro-Rust.

Connection

How do you connect to MICRO-RUST x50 - x100 MAX10?

Check: join. Open Rust, press F1, then enter client.connect 37.230.228.133:36300. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://micro-rust.gamestores.app/ is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^z,^y,^w,^v,EU,gmrust,cs168909,ts10,modded

Game

gmrust
Game mode The game mode is plain Rust survival.
mp300
Max players Slots: 300.
ts10
Group limit Team cap: 10.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipe cycle: weekly.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Carbon handles the plugins here.
modded
Modded Modded: plugins or settings depart from the stock game.

Region

EU
Europe Its browser listing: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.