MICRO-RUST x50 - x100 MAX10
Online EU 37.230.228.133:36300 checked 15m ago
Server instruments
last reading Tue 16:00 UTCPlayers now
23% full 7-day avg7-day peakServer fps
48 h low 50 · below 20 is lag, below 10 is badEntities
48 h range 137,963–162,758 · memory 4,624 MBUptime
14 h 59 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 2% of all ranked servers, top 9% in EU. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 11:15 UTC, in 2d 17h. Every Friday at 11:15 UTC · high confidence
Coming wipes
- WPT 1Fri 30 Oct, 11:15 UTC2d 17h
- WPT 2Thu 5 Nov, 19:00 UTC9d 1hFW
- WPT 3Fri 6 Nov, 11:15 UTC9d 17h
- WPT 4Fri 13 Nov, 11:15 UTC16d 17h
- WPT 5Fri 20 Nov, 11:15 UTC23d 17h
- WPT 6Fri 27 Nov, 11:15 UTC30d 17h
- WPT 7Thu 3 Dec, 19:00 UTC37d 1hFW
- WPT 8Fri 4 Dec, 11:15 UTC37d 17h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 73, 27 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 11:15 UTC4d ago | 73 | – | running | 21 |
| Fri 16 Oct, 11:04 UTC11d ago | 62 | held half | 7 days | 20 |
| Fri 9 Oct, 11:05 UTC18d ago | 88 | halved by day 4 | 7 days | 20 |
| Thu 1 Oct, 18:02 UTC FW25d ago | 73 | held half | 7.7 days | 68 |
| Fri 25 Sep, 11:09 UTC32d ago | 94 | held half | 6.3 days | 29 |
| Fri 18 Sep, 11:14 UTC39d ago | 91 | held half | 7 days | 24 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 3/200
- 2/100
- 572/650
- 255/400
- 47/100
- 9/100
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on MICRO-RUST x50 - x100 MAX10?
The busiest point of its recent wipes drew 74 players on average. 27 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 80% of recent wipes. It fell below half by day 4 when it didn't.
What wipe timing does MICRO-RUST x50 - x100 MAX10 follow?
The wipe rhythm of MICRO-RUST x50 - x100 MAX10 is every Friday at 11:15 UTC. Due on Friday 30 October at 11:15 UTC is its next wipe. The world in play was created 4 days 6 hours ago. A weekly wipe schedule is published in its tags.
Tag meanings
Which tags does MICRO-RUST x50 - x100 MAX10 carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp300 (Max players): Slots: 300; ts10 (Group limit): Team cap: 10; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^w (Weekly): Wipe cycle: weekly; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here; modded (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): Its browser listing: Europe from MICRO-RUST x50 - x100 MAX10. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Who operates MICRO-RUST x50 - x100 MAX10?
Most likely the same operator runs both: MICRO-RUST x50 - x100 MAX10 publishes a microrust.ru hostname, and 1 other server we track does the same.
Which lists and filters on Rust Metrics show MICRO-RUST x50 - x100 MAX10?
On Rust Metrics, MICRO-RUST x50 - x100 MAX10 sits in these lists: Gather rate above 10x: server list, EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x; Players now: At least 50; Average players: 25+ on average.
Population
What position does MICRO-RUST x50 - x100 MAX10 hold among Rust servers?
Ranked by seven-day player hours, MICRO-RUST x50 - x100 MAX10 sits at #530 and #263 in Europe, inside the top 2%.
What is the population on MICRO-RUST x50 - x100 MAX10?
69 of 300 slots are filled on MICRO-RUST x50 - x100 MAX10 right now. Seven-day check: 27 players on average. Peak reading: 92. Check: 48-hour peak. 11:00 UTC, 79 players on average.
Server details
Which location does MICRO-RUST x50 - x100 MAX10 run from?
Its EU tag places MICRO-RUST x50 - x100 MAX10 in Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 37.230.228.133:36300.
What Rust version is MICRO-RUST x50 - x100 MAX10 on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by MICRO-RUST x50 - x100 MAX10. Matching protocol is required to join. Let Steam update your game.
Is performance on MICRO-RUST x50 - x100 MAX10 within range?
Over the last 48 hours the average was 50 server fps; the floor was 50. Peak entity count: 162,758. Buildings, deployables and all else included. Check: memory. Peak use was 5,187 MB. What players call lag comes from low fps and an entity count on the rise.
Is MICRO-RUST x50 - x100 MAX10 up, and how often does it stay up?
MICRO-RUST x50 - x100 MAX10 reports online. Status: normal. By its reported uptime, the last restart was roughly 14 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. The first sighting on Rust Metrics was 13 September 2026.
Map and rules
How is MICRO-RUST x50 - x100 MAX10 configured, and what rules are in force?
Gather rate check: 50x. That comes from the name MICRO-RUST x50 - x100 MAX10. The cap on groups is 10 players. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. Vanilla is the label it uses: the stock game: Facepunch's rates, kits and rules, unchanged. Check: anti-cheat. VAC, Valve's system, is on.
What map is MICRO-RUST x50 - x100 MAX10 on?
Check: map. Procedural, size 4,000, seed 1337, generated by the game on MICRO-RUST x50 - x100 MAX10. View it on RustMaps from this page: matching size and seed give an identical map. Map name, as listed: Micro-Rust.
Connection
How do you connect to MICRO-RUST x50 - x100 MAX10?
Check: join. Open Rust, press F1, then enter client.connect 37.230.228.133:36300. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://micro-rust.gamestores.app/ is where its website sits.