RUST METRICSFlight deck · live data
Data live Servers11,782 Players67,928 Populated3,558 Fresh wipes 3 h196 Scan5 min
‹ All servers185.189.255.93:35100
Online Full Queue Fresh wipe Wipe due No query

EvilIsland-PVE-Barren-Для слабых ПК[Скилы|X1-X1

Online 185.189.255.93:35100 checked 12m ago

1x biweekly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 11:00 UTC
0 25 50 75 100 PAX 2 /100

Players now

2% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 193 SERVER FPS

Server fps

48 h low 4 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 88,272 ×1000

Entities

48 h range 81,543–114,028 · memory 2,201 MB
1239 ET SINCE RESTART 01:43

Uptime

1 h 43 min since its last restart, at the last reading
7-day average3peak 10
Rank#1,809top 8%
Last wipe3h agobiweekly schedule
Next wipe7d 6hThu 5 Nov, 19:00 UTC FW
Memory2,201MB48 h peak 6 players
REC 1

Players

AveragePeakWipe
0246813:0022:0007:0016:0002:0011:00Wiped Thu 29 Oct, 09:19 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

Server fpsWipe
05010015020013:0022:0007:0016:0002:0011:00Wiped Thu 29 Oct, 09:19 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 8% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

a steady gap

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

usual gap13.9 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak11players, last three wipes
crowd held67%else halves by day 11

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 6hFW
  2. WPT 2Thu 12 Nov, 07:00 UTC13d 18h
  3. WPT 3Thu 26 Nov, 04:40 UTC27d 15h
  4. WPT 4Thu 3 Dec, 19:00 UTC35d 6hFW
  5. WPT 5Thu 10 Dec, 02:21 UTC41d 13h

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 13, 26 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 09:19 UTC3h ago – – running 2
Thu 15 Oct, 15:23 UTC13d ago 13 – – 2
Thu 1 Oct, 17:42 UTC FW27d ago 12 held half 13.9 days 3
Thu 17 Sep, 07:18 UTC42d ago 9 held half 14.4 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on EvilIsland-PVE-Barren-Для слабых ПК[Скилы|X1-X1?

An average of 11 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 26 hours in. Above half that peak the crowd stayed until the next wipe in 67% of recent wipes. By day 11 it fell below half when it didn't.

How often does EvilIsland-PVE-Barren-Для слабых ПК[Скилы|X1-X1 wipe, and when?

About every 13.9 days is how often EvilIsland-PVE-Barren-Для слабых ПК[Скилы|X1-X1 has wiped lately. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 3 hours ago. The tags carry an every-two-weeks wipe schedule.

Tags

Which tags does EvilIsland-PVE-Barren-Для слабых ПК[Скилы|X1-X1 carry, and what do they mean?

Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp100 (Max players): 100 slots in total; ts10 (Group limit): Teams are capped at 10; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from EvilIsland-PVE-Barren-Для слабых ПК[Скилы|X1-X1. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does EvilIsland-PVE-Barren-Для слабых ПК[Скилы|X1-X1 appear in Rust Metrics lists and filters?

These Rust Metrics lists carry EvilIsland-PVE-Barren-Для слабых ПК[Скилы|X1-X1: EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: 1x.

Population

Where does EvilIsland-PVE-Barren-Для слабых ПК[Скилы|X1-X1 sit in the rankings?

Player hours over seven days put EvilIsland-PVE-Barren-Для слабых ПК[Скилы|X1-X1 at #1,809, in the top 8% of all ranked servers.

What is the population on EvilIsland-PVE-Barren-Для слабых ПК[Скилы|X1-X1?

Current headcount on EvilIsland-PVE-Barren-Для слабых ПК[Скилы|X1-X1: 2 players, 100 slots available. Check: players over seven days. Average 3, peak 10. The last 48 hours peaked at 21:00 UTC, averaging 5 players at that hour.

Operator and location

Which location does EvilIsland-PVE-Barren-Для слабых ПК[Скилы|X1-X1 run from?

Check: location. No region tag comes from EvilIsland-PVE-Barren-Для слабых ПК[Скилы|X1-X1, but the name points to Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 185.189.255.93:35100.

What Rust version is EvilIsland-PVE-Barren-Для слабых ПК[Скилы|X1-X1 on?

Rust network protocol 2635 and build 168909 on Windows is the build EvilIsland-PVE-Barren-Для слабых ПК[Скилы|X1-X1 runs. To get in, your game needs the same protocol; Steam applies the update.

How does EvilIsland-PVE-Barren-Для слабых ПК[Скилы|X1-X1 perform?

Reading: 159 server fps on average across the last 48 hours. It never dropped below 4. Peak entity count: 114,028. Buildings, deployables and all else included. Check: memory. Peak use was 3,684 MB. What players call lag comes from low fps and an entity count on the rise.

Is EvilIsland-PVE-Barren-Для слабых ПК[Скилы|X1-X1 up, and how often does it stay up?

Check: connection. EvilIsland-PVE-Barren-Для слабых ПК[Скилы|X1-X1 is online at this moment. Reading: uptime. About 1 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

What settings and rules apply on EvilIsland-PVE-Barren-Для слабых ПК[Скилы|X1-X1?

The name carries the rate: 1x gather on EvilIsland-PVE-Barren-Для слабых ПК[Скилы|X1-X1. Check: group limit. Up to 10 players. Mode check gives pve; fighting between players is off. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

What map is EvilIsland-PVE-Barren-Для слабых ПК[Скилы|X1-X1 on?

Size 4,000 and seed 2078932597: the game generates the procedural map on EvilIsland-PVE-Barren-Для слабых ПК[Скилы|X1-X1 from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Read the map name: Custom Map.

Connection

What do you do to join EvilIsland-PVE-Barren-Для слабых ПК[Скилы|X1-X1?

To join: start Rust, press F1 and type client.connect 185.189.255.93:35100. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://evilislandrust.ru/cookies.html?backurl=http://evilislandrust.ru/?try=3.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^p,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp100
Max players 100 slots in total.
ts10
Group limit Teams are capped at 10.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly Check: wipe cycle. Every two weeks.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.