RUST METRICSFlight deck · live data
Data live Servers11,694 Players52,148 Populated3,104 Fresh wipes 3 h109 Scan5 min
‹ All servers185.189.255.93:35000
Online Full Queue Fresh wipe Wipe due No query

EvilIsland-PVE-Life-[Скилы|X1-X10|Рейд дома|Кве

Online 185.189.255.93:35000 checked 9m ago

1x biweekly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Fri 00:00 UTC
0 25 50 75 100 PAX 3 /100

Players now

3% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 96 SERVER FPS

Server fps

48 h low 79 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 143,029 ×1000

Entities

48 h range 134,651–174,201 · memory 4,356 MB
1239 ET SINCE RESTART 14:44

Uptime

14 h 44 min since its last restart, at the last reading
7-day average7peak 21
Rank#1,182top 5%
Last wipe16h agobiweekly schedule
Next wipe6d 17hThu 5 Nov, 19:00 UTC FW
Memory4,356MB48 h peak 21 players
REC 1

Players

AveragePeakWipe
01020304002:0011:0021:0006:0015:0000:00Wiped Thu 29 Oct, 09:20 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

Server fpsWipe
05010015020002:0011:0021:0006:0015:0000:00Wiped Thu 29 Oct, 09:20 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

a steady gap

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

usual gap13.9 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak22players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 17hFW
  2. WPT 2Thu 12 Nov, 06:41 UTC13d 4h
  3. WPT 3Thu 26 Nov, 04:03 UTC27d 2h
  4. WPT 4Thu 3 Dec, 19:00 UTC34d 17hFW
  5. WPT 5Thu 10 Dec, 01:24 UTC40d 23h

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 20, 47 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 09:20 UTC16h ago – – running 2
Thu 15 Oct, 15:23 UTC14d ago 20 held half 13.7 days 6
Thu 1 Oct, 18:01 UTC FW28d ago 27 held half 13.9 days 5
Thu 17 Sep, 07:23 UTC42d ago 20 held half 14.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on EvilIsland-PVE-Life-[Скилы|X1-X10|Рейд дома|Кве when wipe day comes?

At their busiest, its recent wipes drew 22 players on average. Peak crowd on the latest wipe: 47 hours in. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

How often does EvilIsland-PVE-Life-[Скилы|X1-X10|Рейд дома|Кве wipe, and when?

Lately its wipes have been about every 13.9 days on EvilIsland-PVE-Life-[Скилы|X1-X10|Рейд дома|Кве. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 16 hours ago. A wipe schedule of every two weeks is published in its tags.

Lists and filters

How should you read the tags on EvilIsland-PVE-Life-[Скилы|X1-X10|Рейд дома|Кве?

Check: tags. The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): The server holds 100 slots; ts10 (Group limit): Teams are capped at 10; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from EvilIsland-PVE-Life-[Скилы|X1-X10|Рейд дома|Кве. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does EvilIsland-PVE-Life-[Скилы|X1-X10|Рейд дома|Кве appear in Rust Metrics lists and filters?

On Rust Metrics, EvilIsland-PVE-Life-[Скилы|X1-X10|Рейд дома|Кве sits in these lists: EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: 1x.

Occupancy

Where does EvilIsland-PVE-Life-[Скилы|X1-X10|Рейд дома|Кве sit in the rankings?

Ranking for EvilIsland-PVE-Life-[Скилы|X1-X10|Рейд дома|Кве: #1,182 on seven-day player hours, top 5% of all ranked servers.

How full does EvilIsland-PVE-Life-[Скилы|X1-X10|Рейд дома|Кве get?

3 of 100 slots are filled on EvilIsland-PVE-Life-[Скилы|X1-X10|Рейд дома|Кве right now. Seven-day check: 7 players on average. Peak reading: 21. The last 48 hours peaked at 18:00 UTC, averaging 17 players at that hour.

Server details

Where does EvilIsland-PVE-Life-[Скилы|X1-X10|Рейд дома|Кве sit?

The name of EvilIsland-PVE-Life-[Скилы|X1-X10|Рейд дома|Кве points to Europe, though it publishes no region tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 185.189.255.93:35000.

What Rust version is EvilIsland-PVE-Life-[Скилы|X1-X10|Рейд дома|Кве on?

Reading: EvilIsland-PVE-Life-[Скилы|X1-X10|Рейд дома|Кве, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for EvilIsland-PVE-Life-[Скилы|X1-X10|Рейд дома|Кве?

Reading: 113 server fps on average across the last 48 hours. It never dropped below 79. Check: entities. The peak was 174,201, counting buildings, deployables and the rest of the world. Memory peak: 4,754 MB. What players call lag comes from low fps and an entity count on the rise.

Is EvilIsland-PVE-Life-[Скилы|X1-X10|Рейд дома|Кве up, and how often does it stay up?

EvilIsland-PVE-Life-[Скилы|X1-X10|Рейд дома|Кве reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 14 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

What rules does EvilIsland-PVE-Life-[Скилы|X1-X10|Рейд дома|Кве enforce, and what are its settings?

The name carries the rate: 1x gather on EvilIsland-PVE-Life-[Скилы|X1-X10|Рейд дома|Кве. The cap on groups is 10 players. The mode is pve. Note the following: fighting between players is off. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

What map is EvilIsland-PVE-Life-[Скилы|X1-X10|Рейд дома|Кве on?

Check: map. Procedural, size 4,250, seed 1246916540, generated by the game on EvilIsland-PVE-Life-[Скилы|X1-X10|Рейд дома|Кве. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

What do you do to join EvilIsland-PVE-Life-[Скилы|X1-X10|Рейд дома|Кве?

Check: join. Open Rust, press F1, then enter client.connect 185.189.255.93:35000. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://evilislandrust.ru/cookies.html?backurl=http://evilislandrust.ru/?try=3.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^p,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players The server holds 100 slots.
ts10
Group limit Teams are capped at 10.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.