RUST METRICSFlight deck · live data
Data live Servers11,756 Players64,636 Populated3,440 Fresh wipes 3 h196 Scan5 min
‹ All servers185.189.255.56:35000
Online Full Queue Fresh wipe Wipe due No query

RU | QUST-RUST | Cobalt War | PVE RPG

Online EU 185.189.255.56:35000 checked 6m ago

biweekly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 10:00 UTC
0 25 50 75 100 PAX 2 /100

Players now

2% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 86 SERVER FPS

Server fps

48 h low 55 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 114,019 ×1000

Entities

48 h range 108,371–114,045 · memory 3,297 MB
1239 ET SINCE RESTART 06:53

Uptime

6 h 53 min since its last restart, at the last reading
7-day average1peak 4
Rank#3,686top 17% · #1369 in EU
Last wipe13d agobiweekly schedule
Next wipe4hThu 29 Oct, 15:55 UTC
Memory3,297MB48 h peak 3 players
REC 1

Players

AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 17% of all ranked servers, top 47% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 15:55 UTC, in 4h. Its biweekly schedule tag · low confidence

usual gap13.9 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak7players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. WPT 1Thu 29 Oct, 15:55 UTC4h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 7hFW
  3. WPT 3Thu 12 Nov, 15:55 UTC14d 4h
  4. WPT 4Thu 26 Nov, 15:55 UTC28d 4h
  5. WPT 5Thu 3 Dec, 19:00 UTC35d 7hFW
  6. WPT 6Thu 10 Dec, 15:55 UTC42d 4h

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 15:55 UTC13d ago 6 – running 2
Thu 1 Oct, 18:07 UTC FW27d ago 8 held half 13.9 days 1
Thu 17 Sep, 19:05 UTC41d ago 8 held half 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on RU | QUST-RUST | Cobalt War | PVE RPG when wipe day comes?

An average of 7 players came at the busiest on its recent wipes. 1 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 100% of recent wipes.

What wipe timing does RU | QUST-RUST | Cobalt War | PVE RPG follow?

Its tag guides the prediction: too few of RU | QUST-RUST | Cobalt War | PVE RPG's wipes are on record to confirm its schedule. Thursday 29 October at 15:55 UTC is when its next wipe is due. 13 days 19 hours ago the current world was made. A wipe schedule of every two weeks is published in its tags.

Lists and filters

How should you read the tags on RU | QUST-RUST | Cobalt War | PVE RPG?

These are the tags RU | QUST-RUST | Cobalt War | PVE RPG publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts20 (Group limit): Teams are capped at 20; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game; EU (Europe): The server browser files it under Europe. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show RU | QUST-RUST | Cobalt War | PVE RPG?

Rust Metrics lists featuring RU | QUST-RUST | Cobalt War | PVE RPG: EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Population

Where does RU | QUST-RUST | Cobalt War | PVE RPG sit in the rankings?

Ranked by seven-day player hours, RU | QUST-RUST | Cobalt War | PVE RPG sits at #3,686 and #1,369 in Europe, inside the top 17%.

What is the population on RU | QUST-RUST | Cobalt War | PVE RPG?

Current headcount on RU | QUST-RUST | Cobalt War | PVE RPG: 2 players, 100 slots available. Check: players over seven days. Average 1, peak 4. The last 48 hours peaked at 10:00 UTC, averaging 2 players at that hour.

Operator and location

What location is RU | QUST-RUST | Cobalt War | PVE RPG hosted in?

RU | QUST-RUST | Cobalt War | PVE RPG gives Europe as its location, with the EU tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 185.189.255.56:35000.

What Rust version is RU | QUST-RUST | Cobalt War | PVE RPG on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by RU | QUST-RUST | Cobalt War | PVE RPG. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on RU | QUST-RUST | Cobalt War | PVE RPG within range?

Check: fps. Average 95 server fps over the last 48 hours, low of 55. Within range. Reading: 114,045 entities at the highest. That covers buildings, deployables and everything else. Reading: 3,798 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on RU | QUST-RUST | Cobalt War | PVE RPG, and is it online?

RU | QUST-RUST | Cobalt War | PVE RPG reports online. Status: normal. By its reported uptime, the last restart was roughly 6 hours ago. Reading: 99% uptime over the last 7 full days. It was up 166 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

What settings and rules apply on RU | QUST-RUST | Cobalt War | PVE RPG?

Check: gather rate. The name RU | QUST-RUST | Cobalt War | PVE RPG does not state one. Check: group limit. Up to 20 players. Mode check gives pve; no combat against other players. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

What map is RU | QUST-RUST | Cobalt War | PVE RPG on?

From seed 743831184, the game generates the procedural map on RU | QUST-RUST | Cobalt War | PVE RPG. Its size is 4,250. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

How do you connect to RU | QUST-RUST | Cobalt War | PVE RPG?

To join: start Rust, press F1 and type client.connect 185.189.255.56:35000. Or press Launch Rust here and Steam opens the game and connects you. https://gamesock.gamestores.app/ is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts20,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players The server holds 100 slots.
ts20
Group limit Teams are capped at 20.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.