RUST METRICSFlight deck · live data
Data live Servers11,767 Players74,585 Populated3,497 Fresh wipes 3 h237 Scan5 min
‹ All servers185.189.255.27:35100
Online Full Queue Fresh wipe Wipe due No query

[PVE] RUSTLANDS#1 [ДЛЯ НОВИЧКОВ]

Online 185.189.255.27:35100 checked 10m ago

biweekly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 21:00 UTC
0 25 50 75 100 PAX 6 /100

Players now

6% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 99 SERVER FPS

Server fps

48 h low 52 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 110,170 ×1000

Entities

48 h range 105,118–152,292 · memory 3,658 MB
1239 ET SINCE RESTART 04:59

Uptime

4 h 59 min since its last restart, at the last reading
7-day average5peak 16
Rank#1,411top 6%
Last wipe6h agobiweekly schedule
Next wipe6d 20hThu 5 Nov, 19:00 UTC FW
Memory3,658MB48 h peak 16 players
REC 1

Players

AveragePeakWipe
0510152023:0008:0017:0003:0012:0021:00Wiped Thu 29 Oct, 16:11 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

Server fpsWipe
05010015020023:0008:0017:0003:0012:0021:00Wiped Thu 29 Oct, 16:11 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

a steady gap

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

usual gap14 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak24players, last three wipes
crowd held0%else halves by day 10

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 20hFW
  2. WPT 2Thu 12 Nov, 16:55 UTC13d 17h
  3. WPT 3Thu 26 Nov, 17:39 UTC27d 18h
  4. WPT 4Thu 3 Dec, 19:00 UTC34d 20hFW
  5. WPT 5Thu 10 Dec, 18:24 UTC41d 19h

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctWed 16 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 21, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 16:11 UTC6h ago – – running 4
Thu 15 Oct, 15:26 UTC14d ago 21 – – 7
Thu 1 Oct, 17:57 UTC FW28d ago 26 halved by day 12 13.9 days 3
Wed 16 Sep, 16:59 UTC43d ago 26 halved by day 9 15 days 6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on [PVE] RUSTLANDS#1 [ДЛЯ НОВИЧКОВ]?

At their busiest, its recent wipes drew 24 players on average. 1 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 10 it fell below half when it didn't.

How often does [PVE] RUSTLANDS#1 [ДЛЯ НОВИЧКОВ] wipe, and when?

Lately its wipes have been about every 14 days on [PVE] RUSTLANDS#1 [ДЛЯ НОВИЧКОВ]. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 6 hours ago. A wipe schedule of every two weeks is published in its tags.

Lists and filters

How should you read the tags on [PVE] RUSTLANDS#1 [ДЛЯ НОВИЧКОВ]?

Tags published by [PVE] RUSTLANDS#1 [ДЛЯ НОВИЧКОВ], read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): The server holds 100 slots; ts15 (Group limit): Teams are capped at 15; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^b (Biweekly): Two-week wipe schedule; ^t (Tutorial on): New here? Facepunch's tutorial can be your start; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show [PVE] RUSTLANDS#1 [ДЛЯ НОВИЧКОВ]?

Rust Metrics lists featuring [PVE] RUSTLANDS#1 [ДЛЯ НОВИЧКОВ]: Rust tutorial servers, EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

Occupancy

Where does [PVE] RUSTLANDS#1 [ДЛЯ НОВИЧКОВ] sit in the rankings?

Ranking for [PVE] RUSTLANDS#1 [ДЛЯ НОВИЧКОВ]: #1,411 on seven-day player hours, top 6% of all ranked servers.

What is the population on [PVE] RUSTLANDS#1 [ДЛЯ НОВИЧКОВ]?

6 of 100 slots are filled on [PVE] RUSTLANDS#1 [ДЛЯ НОВИЧКОВ] right now. Check: players over seven days. Average 5, peak 16. Check: 48-hour peak. 19:00 UTC, 16 players on average.

Server

Where does [PVE] RUSTLANDS#1 [ДЛЯ НОВИЧКОВ] sit?

The name of [PVE] RUSTLANDS#1 [ДЛЯ НОВИЧКОВ] points to Europe, though it publishes no region tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 185.189.255.27:35100.

What Rust version is [PVE] RUSTLANDS#1 [ДЛЯ НОВИЧКОВ] on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by [PVE] RUSTLANDS#1 [ДЛЯ НОВИЧКОВ]. Check: protocol. To join, your game must match; Steam handles the update.

How does [PVE] RUSTLANDS#1 [ДЛЯ НОВИЧКОВ] perform?

Reading: 78 server fps on average across the last 48 hours. It never dropped below 52. Check: entities. The peak was 152,292, counting buildings, deployables and the rest of the world. Reading: 5,671 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is [PVE] RUSTLANDS#1 [ДЛЯ НОВИЧКОВ], and is it online now?

[PVE] RUSTLANDS#1 [ДЛЯ НОВИЧКОВ] reports online. Status: normal. By its reported uptime, the last restart was roughly 4 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

What settings and rules apply on [PVE] RUSTLANDS#1 [ДЛЯ НОВИЧКОВ]?

No gather rate appears in the name: [PVE] RUSTLANDS#1 [ДЛЯ НОВИЧКОВ]. The cap on groups is 15 players. pve, other players are not fought — that is the game mode. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

What map is [PVE] RUSTLANDS#1 [ДЛЯ НОВИЧКОВ] on?

From seed 425675632, the game generates the procedural map on [PVE] RUSTLANDS#1 [ДЛЯ НОВИЧКОВ]. Its size is 4,250. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

What do you do to join [PVE] RUSTLANDS#1 [ДЛЯ НОВИЧКОВ]?

To join: start Rust, press F1 and type client.connect 185.189.255.27:35100. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://t.me/rustlands.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^t,^p,gmrust,cs168909,ts15,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players The server holds 100 slots.
ts15
Group limit Teams are capped at 15.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly Two-week wipe schedule.

Gameplay

^t
Tutorial on New here? Facepunch's tutorial can be your start.
^p
PvE There is no player-on-player combat here; the danger comes from the world.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.