RUST METRICSFlight deck · live data
Data live Servers11,898 Players102,237 Populated3,978 Fresh wipes 3 h329 Scan5 min
‹ All servers185.189.255.247:35100
Online Full Queue Fresh wipe Wipe due No query

[PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный

Online 185.189.255.247:35100 checked 13m ago

biweekly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 16:00 UTC
0 50 100 150 200 PAX 8 /200

Players now

4% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 66 SERVER FPS

Server fps

48 h low 52 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 149,684 ×1000

Entities

48 h range 143,731–155,930 · memory 4,819 MB
1239 ET SINCE RESTART 13:59

Uptime

13 h 59 min since its last restart, at the last reading
7-day average3peak 12
Rank#1,659top 7%
Last wipe1h agobiweekly schedule
Next wipe7d 0hThu 5 Nov, 19:00 UTC FW
Memory4,819MB48 h peak 9 players
REC 1

Players

AveragePeak
02.557.51019:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

usual gap21 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak23players, last three wipes
crowd held33%else halves by day 5

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 0hFW
  2. WPT 2Thu 19 Nov, 16:13 UTC20d 22h
  3. WPT 3Thu 3 Dec, 19:00 UTC35d 0hFW
  4. WPT 4Thu 10 Dec, 16:13 UTC41d 22h

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 20, 23 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 16:13 UTC1h ago – – running 4
Thu 15 Oct, 16:10 UTC14d ago 20 – – 3
Thu 1 Oct, 18:13 UTC FW27d ago 20 held half 13.9 days 5
Thu 17 Sep, 16:12 UTC42d ago 28 halved by day 3 14.1 days 9

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный when wipe day comes?

An average of 23 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 23 hours in. Until the next wipe, the crowd stayed above half that peak in 33% of its recent wipes. By day 5 it fell below half when it didn't.

What wipe timing does [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный follow?

Wipes on [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный come every 3 weeks on Thursday at 16:13 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 1 hours ago. The tags carry an every-two-weeks wipe schedule.

Tags

How should you read the tags on [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный?

These are the tags [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp200 (Max players): Slots: 200; ts12 (Group limit): You may team up with at most 12; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный?

On Rust Metrics, [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный sits in these lists: EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

Player count

Where does [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный sit in the rankings?

Ranking for [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный: #1,659 on seven-day player hours, top 7% of all ranked servers.

What is the population on [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный?

Current headcount on [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный: 8 players, 200 slots available. Seven-day check: 3 players on average. Peak reading: 12. The last 48 hours peaked at 13:00 UTC, averaging 7 players at that hour.

Server details

Which location does [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный run from?

The name of [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный points to Europe, though it publishes no region tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 185.189.255.247:35100.

What Rust version is [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный on?

Rust network protocol 2635 and build 168909 on Windows is the build [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный runs. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный?

Over the last 48 hours the average was 76 server fps; the floor was 52. Check: entities. The peak was 155,930, counting buildings, deployables and the rest of the world. Reading: 5,975 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный, and is it online?

[PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный reports online. Status: normal. Reading: uptime. About 13 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

What settings and rules apply on [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный?

Check: gather rate. The name [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный does not state one. The cap on groups is 12 players. The mode is pve. Note the following: no combat against other players. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

Which map is live on [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный?

Size 4,250 and seed 715858208: the game generates the procedural map on [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

What do you do to join [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный?

To join: start Rust, press F1 and type client.connect 185.189.255.247:35100. Or press Launch Rust here and Steam opens the game and connects you. https://magic-island.uk/cookies.html?backurl=http://magic-island.uk/products?try=3 is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^p,gmvanilla,cs168909,ts12,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp200
Max players Slots: 200.
ts12
Group limit You may team up with at most 12.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.