RUST METRICSFlight deck · live data
Data live Servers11,873 Players96,345 Populated3,915 Fresh wipes 3 h382 Scan5 min
‹ All servers185.180.2.30:28165
Online Full Queue Fresh wipe Wipe due No query

EU/CZ StrongWolves.eu - PVE | EVENTS | RAIDBASE | QUESTS | ECON

Online EU 185.180.2.30:28165 checked 12m ago

biweekly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 14:00 UTC
0 8 15 22 30 PAX 6 /30

Players now

20% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 82 SERVER FPS

Server fps

48 h low 16 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 165,527 ×1000

Entities

48 h range 135,098–167,332 · memory 4,419 MB
1239 ET SINCE RESTART 03:00

Uptime

3 h 0 min since its last restart, at the last reading
7-day average4peak 20
Rank#1,455top 7% · #594 in EU
Last wipe14d agobiweekly schedule
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW
Memory4,419MB48 h peak 16 players
REC 1

Players

AveragePeak
0510152017:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

REC 2

Server performance

025507510017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers, top 20% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak18players, last three wipes
crowd held50%else halves by day 12

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 2hFW
  2. WPT 2Thu 12 Nov, 15:06 UTC13d 22h
  3. WPT 3Thu 3 Dec, 19:00 UTC35d 2hFW
  4. WPT 4Thu 10 Dec, 15:06 UTC41d 22h

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 18, 4 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 15:06 UTC14d ago 18 – running 6
Thu 1 Oct, 17:50 UTC FW27d ago 20 held half 13.9 days 0
Thu 17 Sep, 15:36 UTC42d ago 17 halved by day 12 14.1 days 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on EU/CZ StrongWolves.eu - PVE | EVENTS | RAIDBASE | QUESTS | ECON?

At their busiest, its recent wipes drew 18 players on average. Peak crowd on the latest wipe: 4 hours in. Above half that peak the crowd stayed until the next wipe in 50% of recent wipes. When it didn't hold, by day 12 it fell below half.

What wipe timing does EU/CZ StrongWolves.eu - PVE | EVENTS | RAIDBASE | QUESTS | ECON follow?

every 4 weeks on Thursday at 15:06 UTC is how EU/CZ StrongWolves.eu - PVE | EVENTS | RAIDBASE | QUESTS | ECON wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 14 days 1 hours ago. A wipe schedule of every two weeks is published in its tags.

Tags

Which tags does EU/CZ StrongWolves.eu - PVE | EVENTS | RAIDBASE | QUESTS | ECON carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp30 (Max players): 30 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): Its browser listing: Europe from EU/CZ StrongWolves.eu - PVE | EVENTS | RAIDBASE | QUESTS | ECON. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show EU/CZ StrongWolves.eu - PVE | EVENTS | RAIDBASE | QUESTS | ECON?

Rust Metrics lists featuring EU/CZ StrongWolves.eu - PVE | EVENTS | RAIDBASE | QUESTS | ECON: EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Population

What position does EU/CZ StrongWolves.eu - PVE | EVENTS | RAIDBASE | QUESTS | ECON hold among Rust servers?

Top 7% of all ranked servers: EU/CZ StrongWolves.eu - PVE | EVENTS | RAIDBASE | QUESTS | ECON takes #1,455 on seven-day player hours and #594 in Europe.

What is the population on EU/CZ StrongWolves.eu - PVE | EVENTS | RAIDBASE | QUESTS | ECON?

6 of 30 slots are filled on EU/CZ StrongWolves.eu - PVE | EVENTS | RAIDBASE | QUESTS | ECON right now. Check: players over seven days. Average 4, peak 20. Check: 48-hour peak. 18:00 UTC, 15 players on average.

Server details

Which location does EU/CZ StrongWolves.eu - PVE | EVENTS | RAIDBASE | QUESTS | ECON run from?

EU/CZ StrongWolves.eu - PVE | EVENTS | RAIDBASE | QUESTS | ECON gives Europe as its location, with the EU tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 185.180.2.30:28165.

What Rust version is EU/CZ StrongWolves.eu - PVE | EVENTS | RAIDBASE | QUESTS | ECON on?

Rust network protocol 2635 and build 168909 on Linux is the build EU/CZ StrongWolves.eu - PVE | EVENTS | RAIDBASE | QUESTS | ECON runs. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for EU/CZ StrongWolves.eu - PVE | EVENTS | RAIDBASE | QUESTS | ECON?

Reading: 54 server fps on average across the last 48 hours. It never dropped below 16. Reading: 167,332 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 5,091 MB. Expect lag when fps falls and entities climb.

Is EU/CZ StrongWolves.eu - PVE | EVENTS | RAIDBASE | QUESTS | ECON up, and how often does it stay up?

Check: connection. EU/CZ StrongWolves.eu - PVE | EVENTS | RAIDBASE | QUESTS | ECON is online at this moment. By its reported uptime, the last restart was roughly 3 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

What rules does EU/CZ StrongWolves.eu - PVE | EVENTS | RAIDBASE | QUESTS | ECON enforce, and what are its settings?

Reading the name gives no gather rate for EU/CZ StrongWolves.eu - PVE | EVENTS | RAIDBASE | QUESTS | ECON. No limit is set beyond the default. Groups take up to 8 players. Mode check gives pve; fighting between players is off. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

Which map is live on EU/CZ StrongWolves.eu - PVE | EVENTS | RAIDBASE | QUESTS | ECON?

From seed 662644025, the game generates the procedural map on EU/CZ StrongWolves.eu - PVE | EVENTS | RAIDBASE | QUESTS | ECON. Its size is 4,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

How do you connect to EU/CZ StrongWolves.eu - PVE | EVENTS | RAIDBASE | QUESTS | ECON?

Press F1 in Rust and enter client.connect 185.180.2.30:28165. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,^p,^b,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp30
Max players 30 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Region

EU
Europe Its browser listing: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.