EU/CZ StrongWolves.eu - PVE | EVENTS | RAIDBASE | QUESTS | ECON
Online EU 185.180.2.30:28165 checked 12m ago
Server instruments
last reading Thu 14:00 UTCPlayers now
20% full 7-day avg7-day peakServer fps
48 h low 16 · below 20 is lag, below 10 is badEntities
48 h range 135,098–167,332 · memory 4,419 MBUptime
3 h 0 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 7% of all ranked servers, top 20% in EU. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 2hFW
- WPT 2Thu 12 Nov, 15:06 UTC13d 22h
- WPT 3Thu 3 Dec, 19:00 UTC35d 2hFW
- WPT 4Thu 10 Dec, 15:06 UTC41d 22h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 18, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 15:06 UTC14d ago | 18 | – | running | 6 |
| Thu 1 Oct, 17:50 UTC FW27d ago | 20 | held half | 13.9 days | 0 |
| Thu 17 Sep, 15:36 UTC42d ago | 17 | halved by day 12 | 14.1 days | 5 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 294/2000
- 76/100
- 24/200
- 18/100
- 8/50
- 54/100
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on EU/CZ StrongWolves.eu - PVE | EVENTS | RAIDBASE | QUESTS | ECON?
At their busiest, its recent wipes drew 18 players on average. Peak crowd on the latest wipe: 4 hours in. Above half that peak the crowd stayed until the next wipe in 50% of recent wipes. When it didn't hold, by day 12 it fell below half.
What wipe timing does EU/CZ StrongWolves.eu - PVE | EVENTS | RAIDBASE | QUESTS | ECON follow?
every 4 weeks on Thursday at 15:06 UTC is how EU/CZ StrongWolves.eu - PVE | EVENTS | RAIDBASE | QUESTS | ECON wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 14 days 1 hours ago. A wipe schedule of every two weeks is published in its tags.
Tags
Which tags does EU/CZ StrongWolves.eu - PVE | EVENTS | RAIDBASE | QUESTS | ECON carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp30 (Max players): 30 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): Its browser listing: Europe from EU/CZ StrongWolves.eu - PVE | EVENTS | RAIDBASE | QUESTS | ECON. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show EU/CZ StrongWolves.eu - PVE | EVENTS | RAIDBASE | QUESTS | ECON?
Rust Metrics lists featuring EU/CZ StrongWolves.eu - PVE | EVENTS | RAIDBASE | QUESTS | ECON: EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Population
What position does EU/CZ StrongWolves.eu - PVE | EVENTS | RAIDBASE | QUESTS | ECON hold among Rust servers?
Top 7% of all ranked servers: EU/CZ StrongWolves.eu - PVE | EVENTS | RAIDBASE | QUESTS | ECON takes #1,455 on seven-day player hours and #594 in Europe.
What is the population on EU/CZ StrongWolves.eu - PVE | EVENTS | RAIDBASE | QUESTS | ECON?
6 of 30 slots are filled on EU/CZ StrongWolves.eu - PVE | EVENTS | RAIDBASE | QUESTS | ECON right now. Check: players over seven days. Average 4, peak 20. Check: 48-hour peak. 18:00 UTC, 15 players on average.
Server details
Which location does EU/CZ StrongWolves.eu - PVE | EVENTS | RAIDBASE | QUESTS | ECON run from?
EU/CZ StrongWolves.eu - PVE | EVENTS | RAIDBASE | QUESTS | ECON gives Europe as its location, with the EU tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 185.180.2.30:28165.
What Rust version is EU/CZ StrongWolves.eu - PVE | EVENTS | RAIDBASE | QUESTS | ECON on?
Rust network protocol 2635 and build 168909 on Linux is the build EU/CZ StrongWolves.eu - PVE | EVENTS | RAIDBASE | QUESTS | ECON runs. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for EU/CZ StrongWolves.eu - PVE | EVENTS | RAIDBASE | QUESTS | ECON?
Reading: 54 server fps on average across the last 48 hours. It never dropped below 16. Reading: 167,332 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 5,091 MB. Expect lag when fps falls and entities climb.
Is EU/CZ StrongWolves.eu - PVE | EVENTS | RAIDBASE | QUESTS | ECON up, and how often does it stay up?
Check: connection. EU/CZ StrongWolves.eu - PVE | EVENTS | RAIDBASE | QUESTS | ECON is online at this moment. By its reported uptime, the last restart was roughly 3 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Settings and map
What rules does EU/CZ StrongWolves.eu - PVE | EVENTS | RAIDBASE | QUESTS | ECON enforce, and what are its settings?
Reading the name gives no gather rate for EU/CZ StrongWolves.eu - PVE | EVENTS | RAIDBASE | QUESTS | ECON. No limit is set beyond the default. Groups take up to 8 players. Mode check gives pve; fighting between players is off. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
Which map is live on EU/CZ StrongWolves.eu - PVE | EVENTS | RAIDBASE | QUESTS | ECON?
From seed 662644025, the game generates the procedural map on EU/CZ StrongWolves.eu - PVE | EVENTS | RAIDBASE | QUESTS | ECON. Its size is 4,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
How do you connect to EU/CZ StrongWolves.eu - PVE | EVENTS | RAIDBASE | QUESTS | ECON?
Press F1 in Rust and enter client.connect 185.180.2.30:28165. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.