RUST METRICSFlight deck · live data
Data live Servers11,777 Players67,749 Populated3,536 Fresh wipes 3 h194 Scan5 min
‹ All servers180.150.25.250:28014
Offline Full Queue Fresh wipe Wipe due No query

[AU] OzRust.com Development

Offline OC 180.150.25.250:28014 checked 6d ago

biweekly wipes moddedoxidepve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 38 75 112 150 PAX 0 /150

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,318top 69% · #178 in OC
Last wipe13d agobiweekly schedule
Next wipe10hThu 29 Oct, 22:50 UTC
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers, top 83% in OC. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 22:50 UTC, in 10h. Its biweekly schedule tag · low confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. WPT 1Thu 29 Oct, 22:50 UTC10h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 6hFW
  3. WPT 3Thu 12 Nov, 22:50 UTC14d 10h
  4. WPT 4Thu 26 Nov, 22:50 UTC28d 10h
  5. WPT 5Thu 3 Dec, 19:00 UTC35d 6hFW
  6. WPT 6Thu 10 Dec, 22:50 UTC42d 10h

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 22:50 UTC13d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on [AU] OzRust.com Development when wipe day comes?

The busiest point of its recent wipes drew 0 players on average. 1 hours after the wipe, the crowd peaked on the latest wipe.

When does [AU] OzRust.com Development wipe?

Its tag guides the prediction: too few of [AU] OzRust.com Development's wipes are on record to confirm its schedule. Due on Thursday 29 October at 22:50 UTC is its next wipe. The world it runs now was made 13 days 13 hours ago. The tags carry an every-two-weeks wipe schedule.

Lists and filters

Which tags does [AU] OzRust.com Development carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp150 (Max players): The server holds 150 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^b (Biweekly): Two-week wipe schedule; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game; OC (Oceania): Oceania is the browser category it sits in from [AU] OzRust.com Development. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does [AU] OzRust.com Development appear in Rust Metrics lists and filters?

On Rust Metrics, [AU] OzRust.com Development sits in these lists: Rust servers in Oceania, Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Player count

What position does [AU] OzRust.com Development hold among Rust servers?

Player hours over the last seven days put [AU] OzRust.com Development at #15,318, #178 in Oceania, in the top 69% of all ranked servers.

What is the population on [AU] OzRust.com Development?

[AU] OzRust.com Development is not responding; status offline, last seen 6 days 6 hours ago. A seven-day average of 0 players is the reading.

Operator and location

What location is [AU] OzRust.com Development hosted in?

Its OC tag places [AU] OzRust.com Development in Oceania. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 180.150.25.250:28014.

What Rust version is [AU] OzRust.com Development on?

Rust network protocol 2634 and build 167781 on Linux is the build [AU] OzRust.com Development runs. To get in, your game needs the same protocol; Steam applies the update.

Is [AU] OzRust.com Development up, and how often does it stay up?

[AU] OzRust.com Development reports offline. The last reading came 6 days 6 hours ago. Reading: 18% uptime over the last 7 full days. It was up 31 of 168 hours. Check: first contact. Rust Metrics logged it on 4 October 2026.

Rules and settings

What settings and rules apply on [AU] OzRust.com Development?

No gather rate appears in the name: [AU] OzRust.com Development. No limit is set beyond the default. Groups take up to 8 players. pve, fighting between players is off — that is the game mode. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

What map is [AU] OzRust.com Development on?

Procedural map on [AU] OzRust.com Development, made by the game's generator.

Join

How can you get onto [AU] OzRust.com Development?

Press F1 in Rust and enter client.connect 180.150.25.250:28014. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,^b,OC,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp150
Max players The server holds 150 slots.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build Build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly Two-week wipe schedule.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Region

OC
Oceania Oceania is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.