Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]
Online OC 103.1.213.253:28035 checked 7m ago
Server instruments
last reading Thu 00:00 UTCPlayers now
3% full 7-day avg7-day peakServer fps
48 h low 23 · below 20 is lag, below 10 is badEntities
48 h range 122,731–129,206 · memory 3,563 MBUptime
5 h 59 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 7% of all ranked servers, top 18% in OC. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 19:43 UTC, in 18h. Every Thursday at 19:43 UTC · high confidence
Coming wipes
- WPT 1Thu 29 Oct, 19:43 UTC18h
- WPT 2Thu 5 Nov, 19:00 UTC7d 17hFW
- WPT 3Thu 12 Nov, 19:43 UTC14d 18h
- WPT 4Thu 19 Nov, 19:43 UTC21d 18h
- WPT 5Thu 26 Nov, 19:43 UTC28d 18h
- WPT 6Thu 3 Dec, 19:00 UTC35d 17hFW
- WPT 7Thu 10 Dec, 19:43 UTC42d 18h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 18, 13 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 19:43 UTC6d ago | 18 | – | running | 1 |
| Thu 15 Oct, 19:43 UTC13d ago | 12 | halved by day 5 | 7 days | 0 |
| Thu 8 Oct, 14:07 UTC20d ago | 14 | held half | 7.2 days | 4 |
| Thu 1 Oct, 19:12 UTC FW27d ago | 13 | halved by day 4 | 6.8 days | 0 |
| Thu 24 Sep, 20:43 UTC34d ago | 13 | halved by day 4 | 6.9 days | 0 |
| Thu 17 Sep, 20:43 UTC41d ago | 9 | halved by day 3 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 26/2000
- 8/200
- 6/200
- 6/100
- 0/50
- 0/150
Quick answers
from the figures on this pageWipe schedule
What happens on Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] when wipe day comes?
At their busiest, its recent wipes drew 15 players on average. 13 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 20% of its recent wipes. When it didn't hold, by day 4 it fell below half.
How often does Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] wipe, and when?
every Thursday at 19:43 UTC is how Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] wipes. Due on Thursday 29 October at 19:43 UTC is its next wipe. The world it runs now was made 6 days 5 hours ago. A weekly wipe schedule is published in its tags.
Tag meanings
How should you read the tags on Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]?
These are the tags Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^w (Weekly): Wipe cycle: weekly; ^p (PvE): No fighting between players: the world itself is the hazard; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon; OC (Oceania): Oceania is the browser category it sits in. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]?
On Rust Metrics, Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] sits in these lists: Rust servers in Oceania, Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Player count
Where does Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] sit in the rankings?
Player hours over the last seven days put Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] at #1,507, #36 in Oceania, in the top 7% of all ranked servers.
What is the population on Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]?
1 of 30 slots are filled on Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] right now. Seven-day check: 4 players on average. Peak reading: 18. Average at the busiest hour was 4 players, at 12:00 UTC over the last 48 hours.
Server details
Which location does Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] run from?
Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] gives Oceania as its location, with the OC tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 103.1.213.253:28035.
What Rust version is Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] on?
Rust network protocol 2635 and build 168909 on Windows is the build Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] runs. Check: protocol. To join, your game must match; Steam handles the update.
How does Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] perform?
Reading: 99 server fps on average across the last 48 hours. It never dropped below 23. Check: entities. The peak was 129,206, counting buildings, deployables and the rest of the world. Reading: 4,667 MB of memory at the highest. Expect lag when fps falls and entities climb.
How reliable is Moradon - PVE - [AU] [Raidable Bases] [Skill Tree], and is it online now?
Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] reports online. Status: normal. Reading: uptime. About 5 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
What rules does Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] enforce, and what are its settings?
Check: gather rate. The name Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] does not state one. 8 players per group, the default value. pve, no combat against other players — that is the game mode. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Carbon of them. VAC is on. That is Valve's anti-cheat.
Which map is live on Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]?
Size 4,250 and seed 4654643: the game generates the procedural map on Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
What do you do to join Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]?
Press F1 in Rust and enter client.connect 103.1.213.253:28035. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://www.facebook.com/login/?next=https%3A%2F%2Fwww.facebook.com%2Fgroups%2F1509522450872622 is where its website sits.