Brutal PvE II
Offline EU 178.63.43.239:7003 checked 37d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers, top 84% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 18:08 UTC, in 1d 4h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 223/2000
- 59/100
- 25/200
- 22/50
- 25/100
- 32/100
Quick answers
from the figures on this pageWipe schedule
What wipe timing does Brutal PvE II follow?
The estimate for Brutal PvE II's next wipe comes from biweekly: 14 days after its last wipe. On Thursday 29 October at 18:08 UTC its next wipe is due. The world in play was created 40 days 19 hours ago. A wipe schedule of every two weeks is published in its tags.
Lists and filters
Which tags does Brutal PvE II carry, and what do they mean?
Tags published by Brutal PvE II, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp25 (Max players): 25 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): The server runs game build 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon; ^q (Premium): Premium status is required to join; EU (Europe): The server browser files it under Europe. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Brutal PvE II appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Brutal PvE II: EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Game mode: PvE and Premium; Server tag: Biweekly ^b, PvE ^p, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.
Occupancy
What position does Brutal PvE II hold among Rust servers?
Player hours over the last seven days put Brutal PvE II at #15,477, #2,535 in Europe, in the top 68% of all ranked servers.
What is the population on Brutal PvE II?
Status for Brutal PvE II: offline. Last seen 37 days 9 hours ago.
Operator and location
What location is Brutal PvE II hosted in?
Brutal PvE II gives Europe as its location, with the EU tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 178.63.43.239:7003.
What Rust version is Brutal PvE II on?
Reading: Brutal PvE II, Rust network protocol 2633 and build 164530, Linux. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Brutal PvE II, and is it online?
Brutal PvE II reports offline. The last reading came 37 days 9 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 20 September 2026.
Map and rules
How is Brutal PvE II configured, and what rules are in force?
Reading the name gives no gather rate for Brutal PvE II. 8 players per group, the default value. Mode check gives pve; other players are not fought. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. Premium status is required to join. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Brutal PvE II?
The game generates a procedural map for Brutal PvE II.
How to join
How do you connect to Brutal PvE II?
To join: start Rust, press F1 and type client.connect 178.63.43.239:7003. Or press Launch Rust here and Steam opens the game and connects you. Premium status is required to join.