GEFXRS
Offline 178.214.253.53:28015 checked 38d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 3/100
- 2/50
- 4/50
- 2/50
- 0/100
- 222/500
Quick answers
from the figures on this pageReset cycle
How often does GEFXRS wipe, and when?
To tell the rhythm of GEFXRS, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 47 days 12 hours ago the current world was made.
Tag meanings
Which tags does GEFXRS carry, and what do they mean?
Tags published by GEFXRS, read by the game's server browser: gmhardcore (Game mode): Check: ruleset. Hardcore, the harsher option; mp1 (Max players): The server holds 1 slots; ts0 (Group limit): No teams here: the setting is switched off; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163493 (Build): Build 163493; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does GEFXRS appear in Rust Metrics lists and filters?
Rust Metrics lists featuring GEFXRS: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.
Player count
What position does GEFXRS hold among Rust servers?
Ranking for GEFXRS: #14,651 on seven-day player hours, top – of all ranked servers.
How full does GEFXRS get?
Reading for GEFXRS: offline at this moment; last seen 38 days 21 hours ago.
Server details
Which location does GEFXRS run from?
No region comes from GEFXRS. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 178.214.253.53:28015.
What Rust version is GEFXRS on?
Rust network protocol 2633 and build 163493 on Windows is the build GEFXRS runs. Matching protocol is required to join. Let Steam update your game.
How reliable is GEFXRS, and is it online now?
Check: connection. GEFXRS is offline at this moment. Last contact was 38 days 21 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Rules and settings
How is GEFXRS configured, and what rules are in force?
No gather rate appears in the name: GEFXRS. No group limit is published. Mode check gives hardcore; Facepunch's most punishing mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
What map is GEFXRS on?
Check: map. Procedural, generated by the game, on GEFXRS.
How to join
What do you do to join GEFXRS?
To join: start Rust, press F1 and type client.connect 178.214.253.53:28015. Or press Launch Rust here and Steam opens the game and connects you.