RUST METRICSFlight deck · live data
Data live Servers11,741 Players62,626 Populated3,351 Fresh wipes 3 h195 Scan5 min
‹ All servers176.9.104.120:28020
Online Full Queue Fresh wipe Wipe due No query

32 BaTTaLioN - PvE [5x10x]

Online EU 176.9.104.120:28020 checked 10m ago

biweekly wipes vanillamoddedcarbonpve
COM 1 · connect

Server instruments

last reading Thu 10:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 6 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 156,443 ×1000

Entities

48 h range 152,988–162,817 · memory 3,987 MB
1239 ET SINCE RESTART 02:00

Uptime

2 h 0 min since its last restart, at the last reading
7-day average1peak 7
Rank#3,720top 17% · #1377 in EU
Last wipe27d agobiweekly schedule
Next wipe6hThu 29 Oct, 18:34 UTC
Memory3,987MB48 h peak 3 players
REC 1

Players

AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 17% of all ranked servers, top 47% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:34 UTC, in 6h. Its biweekly schedule tag · low confidence

usual gap5.1 daysbetween real wipes
wipe-day peak5players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. WPT 1Thu 29 Oct, 18:34 UTC6h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 7hFW
  3. WPT 3Thu 12 Nov, 18:34 UTC14d 6h
  4. WPT 4Thu 26 Nov, 18:34 UTC28d 6h
  5. WPT 5Thu 3 Dec, 19:00 UTC35d 7hFW
  6. WPT 6Thu 10 Dec, 18:34 UTC42d 6h

The first 48 hours of its last wipes

Thu 1 OctSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 43 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:34 UTC FW27d ago 5 – running 0
Sat 26 Sep, 17:08 UTC32d ago 5 halved by day 3 5.1 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on 32 BaTTaLioN - PvE [5x10x]?

An average of 5 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 43 hours in. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. By day 3 it fell below half when it didn't.

When does 32 BaTTaLioN - PvE [5x10x] wipe?

The prediction follows its tag, because too few of 32 BaTTaLioN - PvE [5x10x]'s wipes are on record to confirm its schedule. Thursday 29 October at 18:34 UTC is when its next wipe is due. The world in play was created 27 days 16 hours ago. A wipe schedule of every two weeks is published in its tags.

Tag meanings

Which tags does 32 BaTTaLioN - PvE [5x10x] carry, and what do they mean?

These are the tags 32 BaTTaLioN - PvE [5x10x] publishes, and the server browser reads them: gmvanilla (Game mode): Check: mode. Vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^b (Biweekly): Two-week wipe schedule; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon; modded (Modded): Check: category. Modded, because plugins or settings alter the game; EU (Europe): Europe is the browser category it sits in. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show 32 BaTTaLioN - PvE [5x10x]?

These Rust Metrics lists carry 32 BaTTaLioN - PvE [5x10x]: EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

Occupancy

What position does 32 BaTTaLioN - PvE [5x10x] hold among Rust servers?

Player hours over the last seven days put 32 BaTTaLioN - PvE [5x10x] at #3,720, #1,377 in Europe, in the top 17% of all ranked servers.

What player count does 32 BaTTaLioN - PvE [5x10x] carry?

Current headcount on 32 BaTTaLioN - PvE [5x10x]: 0 players, 50 slots available. Check: players over seven days. Average 1, peak 7. Average at the busiest hour was 2 players, at 12:00 UTC over the last 48 hours.

Server details

What location is 32 BaTTaLioN - PvE [5x10x] hosted in?

Reading: location. The EU tag puts 32 BaTTaLioN - PvE [5x10x] in Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 176.9.104.120:28020.

What Rust version is 32 BaTTaLioN - PvE [5x10x] on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by 32 BaTTaLioN - PvE [5x10x]. Matching protocol is required to join. Let Steam update your game.

Is performance on 32 BaTTaLioN - PvE [5x10x] within range?

Reading: 13 server fps on average across the last 48 hours. It never dropped below 5. Check: entities. The peak was 162,817, counting buildings, deployables and the rest of the world. Reading: 5,295 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

How reliable is 32 BaTTaLioN - PvE [5x10x], and is it online now?

32 BaTTaLioN - PvE [5x10x] reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 2 hours ago. Reading: 85% uptime over the last 7 full days. It was up 143 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

What settings and rules apply on 32 BaTTaLioN - PvE [5x10x]?

Reading the name gives no gather rate for 32 BaTTaLioN - PvE [5x10x]. The group cap is 8 players, which is the default in the game. The mode is pve. Note the following: no combat against other players. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. The server calls itself vanilla, with this meaning: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Anti-cheat reading: VAC on, Valve's system.

Which map is live on 32 BaTTaLioN - PvE [5x10x]?

Check: map. Procedural, size 4,500, seed 1421306345, generated by the game on 32 BaTTaLioN - PvE [5x10x]. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

What do you do to join 32 BaTTaLioN - PvE [5x10x]?

Check: join. Open Rust, press F1, then enter client.connect 176.9.104.120:28020. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://32-battalion.tebex.io/.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^b,^v,EU,^p,gmvanilla,cs168909,ts8,modded

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly Two-week wipe schedule.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Check: framework. Carbon.
modded
Modded Check: category. Modded, because plugins or settings alter the game.

Region

EU
Europe Europe is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.