RUST METRICSFlight deck · live data
Data live Servers11,633 Players40,937 Populated2,826 Fresh wipes 3 h115 Scan5 min
‹ All servers173.185.21.144:28015
Offline Full Queue Fresh wipe Wipe due No query

Penguine Paradise test

Offline 173.185.21.144:28015 checked 5d ago

teams off moddedcarbonhardcore
COM 1 · connect

Server instruments

no direct query in 48 hours
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 2
Rank#7,002top 31%
Last wipe5d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct26 Oct27 Oct29 Oct30 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 09:35 UTC5d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Penguine Paradise test when wipe day comes?

An average of 0 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does Penguine Paradise test follow?

Its rhythm cannot be told from the wipes of Penguine Paradise test on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 5 days 18 hours ago.

Lists and filters

How should you read the tags on Penguine Paradise test?

These are the tags Penguine Paradise test publishes, and the server browser reads them: gmhardcore (Game mode): Hardcore ruleset, the harsher one; mp40 (Max players): 40 slots in total; ts0 (Group limit): No teams here: the setting is switched off; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Penguine Paradise test?

Rust Metrics lists featuring Penguine Paradise test: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y; Last wipe: In the last week.

Population

Where does Penguine Paradise test sit in the rankings?

Ranking for Penguine Paradise test: #7,002 on seven-day player hours, top 31% of all ranked servers.

What player count does Penguine Paradise test carry?

Penguine Paradise test is not responding; status offline, last seen 5 days 18 hours ago. Seven-day check: 1 players on average. Peak reading: 2.

Server details

What location is Penguine Paradise test hosted in?

No region comes from Penguine Paradise test. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 173.185.21.144:28015.

What Rust version is Penguine Paradise test on?

Reading: Penguine Paradise test, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on Penguine Paradise test, and is it online?

Check: connection. Penguine Paradise test is offline at this moment. Last contact was 5 days 18 hours ago. Reading: 7% uptime over the last 6 full days. It was up 10 of 144 hours. The first sighting on Rust Metrics was 23 October 2026.

Map and rules

How is Penguine Paradise test configured, and what rules are in force?

Check: gather rate. The name Penguine Paradise test does not state one. The group limit is not published. Mode check gives hardcore; Facepunch's most punishing mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. Anti-cheat reading: VAC on, Valve's system.

What map is Penguine Paradise test on?

The game generates a procedural map for Penguine Paradise test.

Connection

How do you connect to Penguine Paradise test?

To join: start Rust, press F1 and type client.connect 173.185.21.144:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmhardcore,cs168909,ts0,^z,^y

Game

gmhardcore
Game mode Hardcore ruleset, the harsher one.
mp40
Max players 40 slots in total.
ts0
Group limit No teams here: the setting is switched off.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.