RUST METRICSFlight deck · live data
Data live Servers11,615 Players36,116 Populated2,895 Fresh wipes 3 h67 Scan5 min
‹ All servers168.100.161.211:28015
Online Full Queue Fresh wipe Wipe due No query

[EU] Corroded Paradise PvE|Raid Bases|Events|Bosses

Online EU 168.100.161.211:28015 checked 10m ago

biweekly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 05:00 UTC
0 12 25 38 50 PAX 2 /50

Players now

4% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 35 SERVER FPS

Server fps

48 h low 11 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 154,557 ×1000

Entities

48 h range 154,557–166,376 · memory 4,694 MB
1239 ET SINCE RESTART 22:51

Uptime

22 h 51 min since its last restart, at the last reading
7-day average5peak 20
Rank#1,365top 6% · #560 in EU
Last wipe13d agobiweekly schedule
Next wipe7d 11hThu 5 Nov, 19:00 UTC FW
Memory4,694MB48 h peak 16 players
REC 1

Players

AveragePeak
0510152008:0017:0002:0010:0020:0005:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608008:0017:0002:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers, top 19% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak19players, last three wipes
crowd held0%else halves by day 11

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 11hFW
  2. WPT 2Thu 12 Nov, 19:08 UTC14d 12h
  3. WPT 3Thu 3 Dec, 19:00 UTC35d 11hFW
  4. WPT 4Thu 10 Dec, 19:08 UTC42d 12h

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 17, 42 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 19:08 UTC13d ago 17 – running 0
Thu 1 Oct, 18:48 UTC FW27d ago 20 halved by day 10 14 days 3
Thu 17 Sep, 18:20 UTC41d ago 19 halved by day 12 14 days 6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on [EU] Corroded Paradise PvE|Raid Bases|Events|Bosses?

An average of 19 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 42 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. When it didn't hold, by day 11 it fell below half.

What wipe timing does [EU] Corroded Paradise PvE|Raid Bases|Events|Bosses follow?

Wipes on [EU] Corroded Paradise PvE|Raid Bases|Events|Bosses come every 4 weeks on Thursday at 19:08 UTC. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 13 days 11 hours ago. A wipe schedule of every two weeks is published in its tags.

Tags

Which tags does [EU] Corroded Paradise PvE|Raid Bases|Events|Bosses carry, and what do they mean?

These are the tags [EU] Corroded Paradise PvE|Raid Bases|Events|Bosses publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server; EU (Europe): The server browser files it under Europe. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show [EU] Corroded Paradise PvE|Raid Bases|Events|Bosses?

On Rust Metrics, [EU] Corroded Paradise PvE|Raid Bases|Events|Bosses sits in these lists: EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Occupancy

Where does [EU] Corroded Paradise PvE|Raid Bases|Events|Bosses sit in the rankings?

Top 6% of all ranked servers: [EU] Corroded Paradise PvE|Raid Bases|Events|Bosses takes #1,365 on seven-day player hours and #560 in Europe.

What is the population on [EU] Corroded Paradise PvE|Raid Bases|Events|Bosses?

2 of 50 slots are filled on [EU] Corroded Paradise PvE|Raid Bases|Events|Bosses right now. Seven-day check: 5 players on average. Peak reading: 20. The last 48 hours peaked at 20:00 UTC, averaging 15 players at that hour.

Server

What location is [EU] Corroded Paradise PvE|Raid Bases|Events|Bosses hosted in?

[EU] Corroded Paradise PvE|Raid Bases|Events|Bosses gives Europe as its location, with the EU tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 168.100.161.211:28015.

What Rust version is [EU] Corroded Paradise PvE|Raid Bases|Events|Bosses on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by [EU] Corroded Paradise PvE|Raid Bases|Events|Bosses. To get in, your game needs the same protocol; Steam applies the update.

Is performance on [EU] Corroded Paradise PvE|Raid Bases|Events|Bosses within range?

Check: fps. Average 47 server fps over the last 48 hours, low of 11. Within range. Check: entities. The peak was 166,376, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 5,077 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on [EU] Corroded Paradise PvE|Raid Bases|Events|Bosses, and is it online?

Reading: online. [EU] Corroded Paradise PvE|Raid Bases|Events|Bosses answers right now. Check: restart. The uptime it reports puts the last restart about 22 hours ago. Uptime for the last 7 full days: 164 of 168 hours, or 98%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

What rules does [EU] Corroded Paradise PvE|Raid Bases|Events|Bosses enforce, and what are its settings?

No gather rate appears in the name: [EU] Corroded Paradise PvE|Raid Bases|Events|Bosses. No limit is set beyond the default. Groups take up to 8 players. pve, fighting between players is off — that is the game mode. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

Which map is live on [EU] Corroded Paradise PvE|Raid Bases|Events|Bosses?

From seed 949062558, the game generates the procedural map on [EU] Corroded Paradise PvE|Raid Bases|Events|Bosses. Its size is 4,500. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

What do you do to join [EU] Corroded Paradise PvE|Raid Bases|Events|Bosses?

Check: join. Open Rust, press F1, then enter client.connect 168.100.161.211:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://dexgaming.tebex.io/.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players The server holds 50 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.