[EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C
Online 168.100.161.129:28189 checked 10m ago
Server instruments
last reading Thu 21:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 120 · below 20 is lag, below 10 is badEntities
48 h range 1,735–2,947 · memory 2,100 MBUptime
17 h 58 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 7% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 03:03 UTC20h ago | – | – | – | 0 |
| Wed 28 Oct, 03:02 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 03:01 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 03:01 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 03:01 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 03:01 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 03:01 UTC6d ago | – | – | – | 0 |
| Thu 22 Oct, 03:01 UTC7d ago | – | – | – | 0 |
| Wed 21 Oct, 03:02 UTC8d ago | – | – | – | 0 |
| Tue 20 Oct, 03:01 UTC9d ago | – | – | – | 1 |
| Mon 19 Oct, 03:01 UTC10d ago | – | – | – | 1 |
| Sun 18 Oct, 03:01 UTC11d ago | – | – | – | 0 |
| Sat 17 Oct, 03:01 UTC12d ago | – | – | – | 0 |
| Fri 16 Oct, 03:01 UTC13d ago | – | – | – | 1 |
| Thu 15 Oct, 03:01 UTC14d ago | – | – | – | 2 |
| Wed 14 Oct, 03:01 UTC15d ago | – | – | – | 0 |
| Tue 13 Oct, 03:01 UTC16d ago | – | – | – | 0 |
| Mon 12 Oct, 03:01 UTC17d ago | – | – | – | 2 |
| Sun 11 Oct, 03:01 UTC18d ago | – | – | – | 0 |
| Sat 10 Oct, 03:01 UTC19d ago | – | – | – | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipes- 200/500
- 118/300
- 58/250
- 15/200
- 3/3300
- 12/250
Quick answers
from the figures on this pageReset cycle
How often does [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C wipe, and when?
No wipe schedule is kept by [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C, which makes a new world every few hours; those resets do not count as wipes.
Tags
Which tags does [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C carry, and what do they mean?
Tags published by [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp300 (Max players): Slots: 300; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^e (Minigames): Minigames run here: arenas, Bedwars, parkour and more; ^d (Combat training): Check: mode. Training, for aim and PvP, with loot supplied; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C?
Rust Metrics lists featuring [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C: EU Rust servers, checked, Modded Rust servers, checked live and Aim training servers, live readings. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Occupancy
What position does [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C hold among Rust servers?
Ranking for [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C: #1,506 on seven-day player hours, top 7% of all ranked servers.
How full does [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C get?
0 of 300 slots are filled on [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C right now. Check: players over seven days. Average 4, peak 30. Check: 48-hour peak. 13:00 UTC, 22 players on average.
Server
What location is [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C hosted in?
Check: location. No region tag comes from [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C, but the name points to Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 168.100.161.129:28189.
What Rust version is [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C on?
Reading: [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.
Is performance on [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C within range?
Over the last 48 hours the average was 120 server fps; the floor was 120. Peak entity count: 2,947. Buildings, deployables and all else included. Reading: 2,504 MB of memory at the highest. Expect lag when fps falls and entities climb.
How reliable is [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C, and is it online now?
Reading: online. [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C answers right now. Reading: uptime. About 17 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
What settings and rules apply on [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C?
Check: gather rate. The name [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C does not state one. The group cap is 8 players, which is the default in the game. The mode is minigames & battle royale. Note the following: arenas and parkour, Bedwars and battle royale. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
Which map is live on [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C?
From seed 1337, the game generates the procedural map on [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C. Its size is 6,000. View it on RustMaps from this page: matching size and seed give an identical map. Read the map name: THE WAR MAP.
How to join
What do you do to join [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C?
Check: join. Open Rust, press F1, then enter client.connect 168.100.161.129:28189. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://thewar.tip4serv.com.
