RUST METRICSFlight deck · live data
Data live Servers11,837 Players77,657 Populated3,729 Fresh wipes 3 h257 Scan5 min
‹ All servers164.160.119.229:28035
Offline Full Queue Fresh wipe Wipe due No query

FortCargo [Dev Modded]

Offline 164.160.119.229:28035 checked 19d ago

teams off moddedcarbonhardcore
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,618top 62%
Last wipe19d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct11 Oct13 Oct15 Oct17 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 10 OctFri 9 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 10:18 UTC19d ago 1 – running 0
Fri 9 Oct, 17:29 UTC19d ago 1 – 0.7 days 0
Thu 8 Oct, 20:32 UTC20d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on FortCargo [Dev Modded]?

At their busiest, its recent wipes drew 1 players on average. 1 hours after the wipe, the crowd peaked on the latest wipe.

How often does FortCargo [Dev Modded] wipe, and when?

No next wipe can be predicted for FortCargo [Dev Modded], which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 19 days 3 hours ago.

Tag meanings

Which tags does FortCargo [Dev Modded] carry, and what do they mean?

These are the tags FortCargo [Dev Modded] publishes, and the server browser reads them: gmhardcore (Game mode): A harsher set of rules: hardcore; mp10 (Max players): Slots: 10; ts0 (Group limit): Team play is disabled; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): Build 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show FortCargo [Dev Modded]?

On Rust Metrics, FortCargo [Dev Modded] sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y.

Occupancy

Where does FortCargo [Dev Modded] sit in the rankings?

Ranking for FortCargo [Dev Modded]: #13,618 on seven-day player hours, top 62% of all ranked servers.

What player count does FortCargo [Dev Modded] carry?

FortCargo [Dev Modded] is not responding; status offline, last seen 19 days 2 hours ago.

Operator and location

Which location does FortCargo [Dev Modded] run from?

No region comes from FortCargo [Dev Modded]. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 164.160.119.229:28035.

What Rust version is FortCargo [Dev Modded] on?

Reading: FortCargo [Dev Modded], Rust network protocol 2634 and build 166652, Windows. Matching protocol is required to join. Let Steam update your game.

How reliable is FortCargo [Dev Modded], and is it online now?

FortCargo [Dev Modded] reports offline. The last reading came 19 days 2 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 7 October 2026.

Map and rules

What rules does FortCargo [Dev Modded] enforce, and what are its settings?

Reading the name gives no gather rate for FortCargo [Dev Modded]. No group limit is published. The mode is hardcore. Note the following: Facepunch's most punishing mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Carbon of them. VAC is on. That is Valve's anti-cheat.

What map is FortCargo [Dev Modded] on?

The game generates a procedural map for FortCargo [Dev Modded].

Connection

How can you get onto FortCargo [Dev Modded]?

To join: start Rust, press F1 and type client.connect 164.160.119.229:28035. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmhardcore,cs166652,ts0,^z,^y

Game

gmhardcore
Game mode A harsher set of rules: hardcore.
mp10
Max players Slots: 10.
ts0
Group limit Team play is disabled.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166652
Build Build 166652.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.