RUST METRICSFlight deck · live data
Data live Servers11,607 Players35,149 Populated2,874 Fresh wipes 3 h60 Scan5 min
‹ All servers162.55.236.48:28025
Online Full Queue Fresh wipe Wipe due No query

[EU] FireRust 2x|Vanilla|Wiped 15/10

Online EU 162.55.236.48:28025 checked 11m ago

2x biweekly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Wed 02:00 UTC
0 50 100 150 200 PAX 0 /200

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 40 SERVER FPS

Server fps

48 h low 38 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 115,229 ×1000

Entities

48 h range 91,219–116,364 · memory 4,086 MB
1239 ET SINCE RESTART 21:04

Uptime

21 h 4 min since its last restart, at the last reading
7-day average1peak 5
Rank#3,395top 15% · #1276 in EU
Last wipe12d agobiweekly schedule
Next wipe8d 14hThu 5 Nov, 19:00 UTC FW
Memory4,086MB48 h peak 4 players
REC 1

Players

AveragePeak
0123405:0014:0023:0008:0017:0002:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304005:0014:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 15% of all ranked servers, top 44% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak5players, last three wipes
crowd held50%else halves by day 4

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 14hFW
  2. WPT 2Thu 12 Nov, 14:09 UTC15d 9h
  3. WPT 3Thu 3 Dec, 19:00 UTC36d 14hFW
  4. WPT 4Thu 10 Dec, 14:09 UTC43d 9h

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 24 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 14:09 UTC12d ago 3 – running 0
Thu 1 Oct, 18:40 UTC FW26d ago 9 halved by day 4 13.8 days 3
Thu 17 Sep, 14:10 UTC40d ago 2 held half 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on [EU] FireRust 2x|Vanilla|Wiped 15/10 when wipe day comes?

At their busiest, its recent wipes drew 5 players on average. Peak crowd on the latest wipe: 24 hours in. Above half that peak the crowd stayed until the next wipe in 50% of recent wipes. By day 4 it fell below half when it didn't.

What wipe timing does [EU] FireRust 2x|Vanilla|Wiped 15/10 follow?

every 4 weeks on Thursday at 14:09 UTC is how [EU] FireRust 2x|Vanilla|Wiped 15/10 wipes. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 12 days 14 hours ago the current world was made. A wipe schedule of every two weeks is published in its tags.

Tags

How should you read the tags on [EU] FireRust 2x|Vanilla|Wiped 15/10?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp200 (Max players): The server holds 200 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^b (Biweekly): It wipes once a fortnight; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server; EU (Europe): Its browser listing: Europe from [EU] FireRust 2x|Vanilla|Wiped 15/10. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Who operates [EU] FireRust 2x|Vanilla|Wiped 15/10?

The firerust.com hostname on [EU] FireRust 2x|Vanilla|Wiped 15/10 also appears on 4 other servers we track, which points to one operator.

Which lists and filters on Rust Metrics show [EU] FireRust 2x|Vanilla|Wiped 15/10?

On Rust Metrics, [EU] FireRust 2x|Vanilla|Wiped 15/10 sits in these lists: 2x Rust servers, checked live, EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Population

What position does [EU] FireRust 2x|Vanilla|Wiped 15/10 hold among Rust servers?

Ranked by seven-day player hours, [EU] FireRust 2x|Vanilla|Wiped 15/10 sits at #3,395 and #1,276 in Europe, inside the top 15%.

What is the population on [EU] FireRust 2x|Vanilla|Wiped 15/10?

0 of 200 slots are filled on [EU] FireRust 2x|Vanilla|Wiped 15/10 right now. Seven-day check: 1 players on average. Peak reading: 5. Average at the busiest hour was 3 players, at 17:00 UTC over the last 48 hours.

Server

Where does [EU] FireRust 2x|Vanilla|Wiped 15/10 sit?

Its EU tag places [EU] FireRust 2x|Vanilla|Wiped 15/10 in Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 162.55.236.48:28025.

What Rust version is [EU] FireRust 2x|Vanilla|Wiped 15/10 on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by [EU] FireRust 2x|Vanilla|Wiped 15/10. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for [EU] FireRust 2x|Vanilla|Wiped 15/10?

Over the last 48 hours the average was 40 server fps; the floor was 38. Check: entities. The peak was 116,364, counting buildings, deployables and the rest of the world. Memory peak: 4,596 MB. Expect lag when fps falls and entities climb.

What is the uptime on [EU] FireRust 2x|Vanilla|Wiped 15/10, and is it online?

Reading: online. [EU] FireRust 2x|Vanilla|Wiped 15/10 answers right now. Reading: uptime. About 21 hours ago it restarted, on its own count. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

What rules does [EU] FireRust 2x|Vanilla|Wiped 15/10 enforce, and what are its settings?

The name carries the rate: 2x gather on [EU] FireRust 2x|Vanilla|Wiped 15/10. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

What map is [EU] FireRust 2x|Vanilla|Wiped 15/10 on?

Size 4,250 and seed 1866191017: the game generates the procedural map on [EU] FireRust 2x|Vanilla|Wiped 15/10 from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

How can you get onto [EU] FireRust 2x|Vanilla|Wiped 15/10?

To join: start Rust, press F1 and type client.connect 162.55.236.48:28025. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://www.firerust.com.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp200
Max players The server holds 200 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Region

EU
Europe Its browser listing: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.