RUST METRICSFlight deck · live data
Data live Servers11,699 Players51,829 Populated3,292 Fresh wipes 3 h139 Scan5 min
‹ All servers162.55.236.48:28055
Online Full Queue Fresh wipe Wipe due No query

[EU] FireRust Primitive|Wiped 1/10

Online EU 162.55.236.48:28055 checked 9m ago

monthly wipes oxide
COM 1 · connect

Server instruments

last reading Tue 23:00 UTC
0 50 100 150 200 PAX 1 /200

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 40 SERVER FPS

Server fps

48 h low 37 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 68,326 ×1000

Entities

48 h range 56,873–68,838 · memory 2,278 MB
1239 ET SINCE RESTART 18:04

Uptime

18 h 4 min since its last restart, at the last reading
7-day average1peak 6
Rank#3,613top 16% · #1345 in EU
Last wipe26d agomonthly schedule
Next wipe8d 18hThu 5 Nov, 19:00 UTC FW
Memory2,278MB48 h peak 6 players
REC 1

Players

AveragePeak
0246801:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 16% of all ranked servers, top 46% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 18hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC36d 18hFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:39 UTC FW26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on [EU] FireRust Primitive|Wiped 1/10?

At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 11 hours.

What wipe timing does [EU] FireRust Primitive|Wiped 1/10 follow?

Once a month [EU] FireRust Primitive|Wiped 1/10 wipes, with the force wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 26 days 5 hours ago. A monthly wipe schedule is published in its tags.

Tag meanings

Which tags does [EU] FireRust Primitive|Wiped 1/10 carry, and what do they mean?

Check: tags. The game's server browser reads gmprimitive (Game mode): Bows, spears and melee only, since guns are removed; mp200 (Max players): 200 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^o (Oxide): Plugin framework in use: Oxide (uMod); EU (Europe): The server browser files it under Europe from [EU] FireRust Primitive|Wiped 1/10. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Who operates [EU] FireRust Primitive|Wiped 1/10?

Most likely the same operator runs them: [EU] FireRust Primitive|Wiped 1/10 publishes a firerust.com hostname, and so do 4 other servers we track.

Which lists and filters on Rust Metrics show [EU] FireRust Primitive|Wiped 1/10?

On Rust Metrics, [EU] FireRust Primitive|Wiped 1/10 sits in these lists: EU Rust servers, checked, Primitive Rust servers: live readings and Rust community servers: live readings. Check: filters. On the server list it appears under these: Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Game mode: Primitive; Server tag: Monthly ^m and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Occupancy

Where does [EU] FireRust Primitive|Wiped 1/10 sit in the rankings?

Top 16% of all ranked servers: [EU] FireRust Primitive|Wiped 1/10 takes #3,613 on seven-day player hours and #1,345 in Europe.

What player count does [EU] FireRust Primitive|Wiped 1/10 carry?

1 of 200 slots are filled on [EU] FireRust Primitive|Wiped 1/10 right now. Check: players over seven days. Average 1, peak 6. Average at the busiest hour was 5 players, at 14:00 UTC over the last 48 hours.

Server

What location is [EU] FireRust Primitive|Wiped 1/10 hosted in?

Reading: location. The EU tag puts [EU] FireRust Primitive|Wiped 1/10 in Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 162.55.236.48:28055.

What Rust version is [EU] FireRust Primitive|Wiped 1/10 on?

Rust network protocol 2635 and build 168909 on Linux is the build [EU] FireRust Primitive|Wiped 1/10 runs. Matching protocol is required to join. Let Steam update your game.

How does [EU] FireRust Primitive|Wiped 1/10 perform?

Over the last 48 hours the average was 40 server fps; the floor was 37. Peak entity count: 68,838. Buildings, deployables and all else included. Check: memory. Peak use was 2,708 MB. Expect lag when fps falls and entities climb.

How reliable is [EU] FireRust Primitive|Wiped 1/10, and is it online now?

Check: connection. [EU] FireRust Primitive|Wiped 1/10 is online at this moment. By its reported uptime, the last restart was roughly 18 hours ago. Uptime for the last 7 full days: 144 of 168 hours, or 86%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

How is [EU] FireRust Primitive|Wiped 1/10 configured, and what rules are in force?

Reading the name gives no gather rate for [EU] FireRust Primitive|Wiped 1/10. No limit is set beyond the default. Groups take up to 8 players. Mode check gives primitive; guns are out; bows, spears and melee remain. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

What map is [EU] FireRust Primitive|Wiped 1/10 on?

From seed 1829857362, the game generates the procedural map on [EU] FireRust Primitive|Wiped 1/10. Its size is 3,500. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

What do you do to join [EU] FireRust Primitive|Wiped 1/10?

Press F1 in Rust and enter client.connect 162.55.236.48:28055. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://www.firerust.com.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,EU,gmprimitive,cs168909,ts8,^o

Game

gmprimitive
Game mode Bows, spears and melee only, since guns are removed.
mp200
Max players 200 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.