RUST METRICSFlight deck · live data
Data live Servers11,696 Players36,352 Populated2,907 Fresh wipes 3 h94 Scan5 min
‹ All servers162.222.17.4:30000
Online Full Queue Fresh wipe Wipe due No query

Japan Tokyo - Vanilla PvE|JP|Beginner

Online EA 162.222.17.4:30000 checked 9m ago

vanillamoddedcarbonpve
COM 1 · connect

Server instruments

last reading Thu 01:00 UTC
0 25 50 75 100 PAX 17 /100

Players now

17% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 29 · below 20 is lag, below 10 is bad
0 150 300 450 600 ENT 423,776 ×1000

Entities

48 h range 421,583–436,141 · memory 7,831 MB
1239 ET SINCE RESTART 03:55

Uptime

3 h 55 min since its last restart, at the last reading
7-day average34peak 85
Rank#492top 2% · #16 in EA
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Memory7,831MB48 h peak 69 players
REC 1

Players

AveragePeak
02040608003:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 2% of all ranked servers, top 3% in EA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
wipe-day peak201players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 201, 5 hours in, with 78 in the queue.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 08:44 UTC26d ago 201+78 queue – running 0
Thu 1 Oct, 19:44 UTC FW27d ago 201+78 queue – 0.5 days 30

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on Japan Tokyo - Vanilla PvE|JP|Beginner when wipe day comes?

An average of 201 players came at the busiest on its recent wipes. 5 hours after the wipe the crowd peaked on the latest wipe, with 78 more in the queue.

What wipe timing does Japan Tokyo - Vanilla PvE|JP|Beginner follow?

To tell the rhythm of Japan Tokyo - Vanilla PvE|JP|Beginner, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 26 days 18 hours ago the current world was made.

Tags

How should you read the tags on Japan Tokyo - Vanilla PvE|JP|Beginner?

Tags published by Japan Tokyo - Vanilla PvE|JP|Beginner, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): 100 slots in total; ts16 (Group limit): You may team up with at most 16; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon; EA (East Asia): East Asia is the browser category it sits in. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Who operates Japan Tokyo - Vanilla PvE|JP|Beginner?

The japantokyo.jp hostname on Japan Tokyo - Vanilla PvE|JP|Beginner also appears on 3 other servers we track, which points to one operator.

Which lists and filters on Rust Metrics show Japan Tokyo - Vanilla PvE|JP|Beginner?

On Rust Metrics, Japan Tokyo - Vanilla PvE|JP|Beginner sits in these lists: Beginner Rust servers, checked live, Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Players now: At least 10; Average players: 25+ on average.

Player count

What position does Japan Tokyo - Vanilla PvE|JP|Beginner hold among Rust servers?

Top 2% of all ranked servers: Japan Tokyo - Vanilla PvE|JP|Beginner takes #492 on seven-day player hours and #16 in Asia.

What player count does Japan Tokyo - Vanilla PvE|JP|Beginner carry?

17 of 100 slots are filled on Japan Tokyo - Vanilla PvE|JP|Beginner right now. Seven-day check: 34 players on average. Peak reading: 85. Check: 48-hour peak. 12:00 UTC, 66 players on average.

Operator and location

Where does Japan Tokyo - Vanilla PvE|JP|Beginner sit?

Japan Tokyo - Vanilla PvE|JP|Beginner gives Asia as its location, with the EA tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 162.222.17.4:30000.

What Rust version is Japan Tokyo - Vanilla PvE|JP|Beginner on?

Rust network protocol 2635 and build 168909 on Linux is the build Japan Tokyo - Vanilla PvE|JP|Beginner runs. Matching protocol is required to join. Let Steam update your game.

How does Japan Tokyo - Vanilla PvE|JP|Beginner perform?

Over the last 48 hours the average was 30 server fps; the floor was 29. Reading: 436,141 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 10,660 MB. Expect lag when fps falls and entities climb.

Is Japan Tokyo - Vanilla PvE|JP|Beginner up, and how often does it stay up?

Check: connection. Japan Tokyo - Vanilla PvE|JP|Beginner is online at this moment. Reading: uptime. About 3 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

What settings and rules apply on Japan Tokyo - Vanilla PvE|JP|Beginner?

Reading the name gives no gather rate for Japan Tokyo - Vanilla PvE|JP|Beginner. Check: group limit. Up to 16 players. pve, fighting between players is off — that is the game mode. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. It describes itself as vanilla. The meaning given: rates, kits and rules are exactly as Facepunch ships them. Check: anti-cheat. VAC, Valve's system, is on.

What map is Japan Tokyo - Vanilla PvE|JP|Beginner on?

Check: map. Procedural, size 4,500, seed 1337, generated by the game on Japan Tokyo - Vanilla PvE|JP|Beginner. View it on RustMaps from this page: matching size and seed give an identical map. Map name, as listed: Custom Map.

Join

How do you connect to Japan Tokyo - Vanilla PvE|JP|Beginner?

Press F1 in Rust and enter client.connect 162.222.17.4:30000. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://discord.com/invite/AH7FXJ2Xet is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^v,EA,^p,gmrust,cs168909,ts16

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players 100 slots in total.
ts16
Group limit You may team up with at most 16.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Plugin framework in use: Carbon.

Region

EA
East Asia East Asia is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.