[纪元PVE] 工业|挂机|自动|死亡不掉|标点
Online EA 180.188.24.28:30015 checked 11m ago
Server instruments
last reading Thu 23:00 UTCPlayers now
13% full 7-day avg7-day peakServer fps
48 h low 23 · below 20 is lag, below 10 is badEntities
48 h range 121,373–129,880 · memory 2,940 MBUptime
0 h 44 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers, top 12% in EA. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 9 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 06:48 UTC26d ago | 12 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 11/200
- 33/100
- 29/100
- 11/100
- 12/100
- 15/88
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on [纪元PVE] 工业|挂机|自动|死亡不掉|标点?
At their busiest, its recent wipes drew 12 players on average. 9 hours after the wipe, the crowd peaked on the latest wipe.
How often does [纪元PVE] 工业|挂机|自动|死亡不掉|标点 wipe, and when?
To tell the rhythm of [纪元PVE] 工业|挂机|自动|死亡不掉|标点, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 26 days 17 hours ago.
Tags
How should you read the tags on [纪元PVE] 工业|挂机|自动|死亡不掉|标点?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Check: framework. Carbon; EA (East Asia): The server browser files it under East Asia from [纪元PVE] 工业|挂机|自动|死亡不掉|标点. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does [纪元PVE] 工业|挂机|自动|死亡不掉|标点 appear in Rust Metrics lists and filters?
Rust Metrics lists featuring [纪元PVE] 工业|挂机|自动|死亡不掉|标点: Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Players now: At least 10; Average players: 10+ on average.
Occupancy
What position does [纪元PVE] 工业|挂机|自动|死亡不掉|标点 hold among Rust servers?
Top 4% of all ranked servers: [纪元PVE] 工业|挂机|自动|死亡不掉|标点 takes #797 on seven-day player hours and #65 in Asia.
What player count does [纪元PVE] 工业|挂机|自动|死亡不掉|标点 carry?
13 of 100 slots are filled on [纪元PVE] 工业|挂机|自动|死亡不掉|标点 right now. Check: players over seven days. Average 14, peak 20. Average at the busiest hour was 20 players, at 09:00 UTC over the last 48 hours.
Operator and location
What location is [纪元PVE] 工业|挂机|自动|死亡不掉|标点 hosted in?
Its EA tag places [纪元PVE] 工业|挂机|自动|死亡不掉|标点 in Asia. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 180.188.24.28:30015.
What Rust version is [纪元PVE] 工业|挂机|自动|死亡不掉|标点 on?
Rust network protocol 2635 and build 168909 on Windows is the build [纪元PVE] 工业|挂机|自动|死亡不掉|标点 runs. To get in, your game needs the same protocol; Steam applies the update.
Is performance on [纪元PVE] 工业|挂机|自动|死亡不掉|标点 within range?
Over the last 48 hours the average was 66 server fps; the floor was 23. Check: entities. The peak was 129,880, counting buildings, deployables and the rest of the world. Reading: 6,204 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.
How reliable is [纪元PVE] 工业|挂机|自动|死亡不掉|标点, and is it online now?
[纪元PVE] 工业|挂机|自动|死亡不掉|标点 reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 44 minutes ago. Reading: 85% uptime over the last 7 full days. It was up 143 of 168 hours. Reading: first seen 3 October 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on [纪元PVE] 工业|挂机|自动|死亡不掉|标点?
No gather rate appears in the name: [纪元PVE] 工业|挂机|自动|死亡不掉|标点. 8 players per group, the default value. pve, other players are not fought — that is the game mode. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. VAC is off. That is Valve's anti-cheat.
Which map is live on [纪元PVE] 工业|挂机|自动|死亡不掉|标点?
From seed 199, the game generates the procedural map on [纪元PVE] 工业|挂机|自动|死亡不掉|标点. Its size is 3,850. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
How can you get onto [纪元PVE] 工业|挂机|自动|死亡不掉|标点?
Press F1 in Rust and enter client.connect 180.188.24.28:30015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.