RUST METRICSFlight deck · live data
Data live Servers11,664 Players42,799 Populated3,021 Fresh wipes 3 h91 Scan5 min
‹ All servers162.222.17.239:28015
Online Full Queue Fresh wipe Wipe due No query

JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP

Online EA 162.222.17.239:28015 checked 8m ago

5x biweekly wipes vanillamoddedoxide
COM 1 · connect

Server instruments

last reading Wed 00:00 UTC
0 30 60 90 120 PAX 7 /120

Players now

6% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 43 SERVER FPS

Server fps

48 h low 26 · below 20 is lag, below 10 is bad
0 100 200 300 400 ENT 225,850 ×1000

Entities

48 h range 213,549–234,429 · memory 5,430 MB
1239 ET SINCE RESTART 21:17

Uptime

21 h 17 min since its last restart, at the last reading
7-day average13peak 34
Rank#802top 4% · #55 in EA
Last wipe11d agobiweekly schedule
Next wipe2d 6hFri 30 Oct, 08:35 UTC
Memory5,430MB48 h peak 27 players
REC 1

Players

AveragePeak
01020304003:0012:0021:0006:0015:0000:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608003:0012:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k16 Oct18 Oct21 Oct23 Oct26 Oct28 Oct

Top 4% of all ranked servers, top 10% in EA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Next wipe Friday 30 October, 08:35 UTC, in 2d 6h. Biweekly: 14 days after its last wipe

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP wipe, and when?

An estimate from biweekly: 14 days after its last wipe gives JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP's next wipe. On Friday 30 October at 08:35 UTC its next wipe is due. The world it runs now was made 11 days 17 hours ago. A wipe schedule of every two weeks is published in its tags.

Tags

Which tags does JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp120 (Max players): The server holds 120 slots; ts32 (Group limit): You may team up with at most 32; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): Two-week wipe schedule; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; EA (East Asia): Its browser listing: East Asia from JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Who is in charge of JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP?

Check: operator. JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP publishes a jumprust.com hostname, and 15 other servers we track do too. Same operator, most likely.

Where does JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP appear in Rust Metrics lists and filters?

On Rust Metrics, JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP sits in these lists: Best 5x Rust servers: live readings and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x; Average players: 10+ on average.

Occupancy

What position does JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP hold among Rust servers?

Player hours over the last seven days put JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP at #802, #55 in Asia, in the top 4% of all ranked servers.

What player count does JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP carry?

Current headcount on JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP: 7 players, 120 slots available. Seven-day check: 13 players on average. Peak reading: 34. The last 48 hours peaked at 11:00 UTC, averaging 24 players at that hour.

Operator and location

Where does JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP sit?

Its EA tag places JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP in Asia. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 162.222.17.239:28015.

What Rust version is JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP within range?

Reading: 41 server fps on average across the last 48 hours. It never dropped below 26. Check: entities. The peak was 234,429, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 6,379 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP up, and how often does it stay up?

JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 21 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Reading: first seen 16 October 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP?

Gather rate check: 5x. That comes from the name JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP. The cap on groups is 32 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. The server calls itself vanilla, with this meaning: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. VAC is on. That is Valve's anti-cheat.

Which map is live on JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP?

Size 4,200 and seed 1337: the game generates the procedural map on JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP from them. The map repeats when size and seed match. Open it on RustMaps from this page. Map name, as listed: ✿ JumpRust.com日本™ FPS+.

Connection

How can you get onto JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP?

Press F1 in Rust and enter client.connect 162.222.17.239:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://jumprust.com.

PLACARDS

Server tags

what each one means

Published as mp120,ptrak,$r?,v2635,^b,^v,EA,gmrust,cs168909,ts32,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp120
Max players The server holds 120 slots.
ts32
Group limit You may team up with at most 32.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Two-week wipe schedule.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

EA
East Asia Its browser listing: East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.