#2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥
Online 123.192.255.191:28015 checked 8m ago
Server instruments
last reading Thu 12:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 38 · below 20 is lag, below 10 is badEntities
48 h range 122,453–164,141 · memory 3,838 MBUptime
5 h 56 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 14% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 09:05 UTC, in 19h. Its biweekly schedule tag · low confidence
Coming wipes
- WPT 1Fri 30 Oct, 09:05 UTC19h
- WPT 2Thu 5 Nov, 19:00 UTC7d 5hFW
- WPT 3Fri 13 Nov, 09:05 UTC14d 19h
- WPT 4Fri 27 Nov, 09:05 UTC28d 19h
- WPT 5Thu 3 Dec, 19:00 UTC35d 5hFW
- WPT 6Fri 11 Dec, 09:05 UTC42d 19h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 09:05 UTC13d ago | 4 | – | running | 0 |
| Fri 2 Oct, 06:52 UTC27d ago | 5 | halved by day 6 | 14.1 days | 0 |
| Sun 27 Sep, 08:17 UTC32d ago | 3 | held half | 4.9 days | 0 |
| Fri 18 Sep, 05:51 UTC41d ago | 4 | halved by day 7 | 9.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 24/120
- 7/200
- 2/150
- 1/500
- 55/115
- 82/150
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥?
The busiest point of its recent wipes drew 4 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. When it didn't hold, by day 6.5 it fell below half.
What wipe timing does #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 follow?
Its tag guides the prediction: too few of #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥's wipes are on record to confirm its schedule. On Friday 30 October at 09:05 UTC its next wipe is due. The world in play was created 13 days 4 hours ago. Its tags publish a wipe schedule of one wipe every two weeks.
Tag meanings
How should you read the tags on #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp60 (Max players): 60 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^b (Biweekly): Two-week wipe schedule; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game from #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 appear in Rust Metrics lists and filters?
On Rust Metrics, #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 sits in these lists: 10x Rust servers and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.
Population
What position does #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 hold among Rust servers?
Ranking for #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥: #3,153 on seven-day player hours, top 14% of all ranked servers.
What player count does #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 carry?
Current headcount on #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥: 0 players, 60 slots available. Seven-day check: 1 players on average. Peak reading: 9. Average at the busiest hour was 2 players, at 08:00 UTC over the last 48 hours.
Operator and location
Where does #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 sit?
The name of #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 points to Asia, though it publishes no region tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 123.192.255.191:28015.
What Rust version is #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 on?
Reading: #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥?
Reading: 191 server fps on average across the last 48 hours. It never dropped below 38. Reading: 164,141 entities at the highest. That covers buildings, deployables and everything else. Reading: 4,588 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.
Is #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 up, and how often does it stay up?
Reading: online. #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 answers right now. By its reported uptime, the last restart was roughly 5 hours ago. Uptime for the last 7 full days: 159 of 168 hours, or 95%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
How is #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 configured, and what rules are in force?
Gather rate check: 10x. That comes from the name #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
What map is #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 on?
Check: map. Procedural, size 4,500, seed 1673229444, generated by the game on #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
How can you get onto #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥?
To join: start Rust, press F1 and type client.connect 123.192.255.191:28015. Or press Launch Rust here and Steam opens the game and connects you.