RUST METRICSFlight deck · live data
Data live Servers11,866 Players94,541 Populated3,878 Fresh wipes 3 h396 Scan5 min
‹ All servers162.222.17.244:27777
Online Full Queue Fresh wipe Wipe due No query

Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com

Online EA 162.222.17.244:27777 checked 11m ago

biweekly wipes vanillaoxide
COM 1 · connect

Server instruments

last reading Thu 14:00 UTC
0 54 108 161 215 PAX 24 /215

Players now

11% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 45 SERVER FPS

Server fps

48 h low 44 · below 20 is lag, below 10 is bad
0 100 200 300 400 ENT 215,358 ×1000

Entities

48 h range 199,278–229,968 · memory 4,534 MB
1239 ET SINCE RESTART 11:09

Uptime

11 h 9 min since its last restart, at the last reading
7-day average37peak 111
Rank#456top 2% · #11 in EA
Last wipe10d agobiweekly schedule
Next wipe3d 16hMon 2 Nov, 08:41 UTC
Memory4,534MB48 h peak 55 players
REC 1

Players

AveragePeak
02040608016:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 2% of all ranked servers, top 2% in EA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 08:41 UTC, in 3d 16h. Its biweekly schedule tag · low confidence

usual gap6.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak142players, last three wipes
crowd held0%else halves by day 4

Coming wipes

  1. WPT 1Mon 2 Nov, 08:41 UTC3d 16h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 3hFW
  3. WPT 3Mon 16 Nov, 08:41 UTC17d 16h
  4. WPT 4Mon 30 Nov, 08:41 UTC31d 16h
  5. WPT 5Thu 3 Dec, 19:00 UTC35d 3hFW

The first 48 hours of its last wipes

Mon 19 OctMon 5 OctSat 3 Oct
0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 214, 4 hours in, with 96 in the queue.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 08:41 UTC10d ago 214+96 queue – running 15
Mon 5 Oct, 05:58 UTC24d ago 212+121 queue halved by day 4 14.1 days 1
Sat 3 Oct, 08:52 UTC26d ago 1+4 queue – 1.9 days 0
Thu 1 Oct, 17:42 UTC FW27d ago 1 – 1.6 days 6
Mon 21 Sep, 08:34 UTC38d ago 218+155 queue halved by day 4 10.4 days 33

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com when wipe day comes?

An average of 142 players came at the busiest on its recent wipes. 4 hours after the wipe the crowd peaked on the latest wipe, with 96 more in the queue. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. It fell below half by day 4 when it didn't.

When does Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com wipe?

Its tag guides the prediction: too few of Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com's wipes are on record to confirm its schedule. Due on Monday 2 November at 08:41 UTC is its next wipe. The world it runs now was made 10 days 7 hours ago. Its tags publish a wipe schedule of one wipe every two weeks.

Tag meanings

Which tags does Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com carry, and what do they mean?

Tags published by Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp215 (Max players): The server holds 215 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^o (Oxide): Plugin framework in use: Oxide (uMod); EA (East Asia): East Asia is the browser category it sits in. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which operator is behind Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com?

The jumprust.com hostname on Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com also appears on 15 other servers we track, which points to one operator.

Which lists and filters on Rust Metrics show Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com?

Rust Metrics lists featuring Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com: Rust community servers: live readings and Vanilla Rust servers, live. Check: filters. On the server list it appears under these: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 25+ on average.

Player count

Where does Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com sit in the rankings?

Ranked by seven-day player hours, Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com sits at #456 and #11 in Asia, inside the top 2%.

How full does Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com get?

24 of 215 slots are filled on Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com right now. Seven-day check: 37 players on average. Peak reading: 111. Check: 48-hour peak. 14:00 UTC, 53 players on average.

Server details

What location is Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com hosted in?

Reading: location. The EA tag puts Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com in Asia. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 162.222.17.244:27777.

What Rust version is Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com. To get in, your game needs the same protocol; Steam applies the update.

Is performance on Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com within range?

Over the last 48 hours the average was 45 server fps; the floor was 44. Reading: 229,968 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 5,671 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com, and is it online?

Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com reports online. Status: normal. Reading: uptime. About 11 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

How is Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com configured, and what rules are in force?

Check: gather rate. The name Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Under Community in the server browser you will find it. Check: plugins. It runs Oxide of them. It describes itself as vanilla. The meaning given: the stock game: Facepunch's rates, kits and rules, unchanged. Anti-cheat reading: VAC on, Valve's system.

What map is Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com on?

Check: map. Procedural, size 4,000, seed 1337, generated by the game on Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Map name, as listed: ✿ JumpRust.com日本™ FPS+.

Join

What do you do to join Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com?

Check: join. Open Rust, press F1, then enter client.connect 162.222.17.244:27777. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://jumprust.com/ is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp215,ptrak,$r?,v2635,^b,^v,EA,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp215
Max players The server holds 215 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).

Region

EA
East Asia East Asia is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.