RustApex
Offline EU 162.19.240.171:29015 checked 42d ago
Server instruments
no direct query in 48 hoursPlayers now
2% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 318/2000
- 88/100
- 15/200
- 29/100
- 1/50
- 57/100
Quick answers
from the figures on this pageWipe schedule
What wipe timing does RustApex follow?
From the force wipe, the next wipe of RustApex is an estimate. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 42 days 7 hours ago. Its tags publish a wipe schedule of one wipe every two weeks.
Lists and filters
How should you read the tags on RustApex?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp60 (Max players): The server holds 60 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): Build 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): No fighting between players: the world itself is the hazard; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon; EU (Europe): The server browser files it under Europe from RustApex. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does RustApex appear in Rust Metrics lists and filters?
Rust Metrics lists featuring RustApex: EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.
Player count
Where does RustApex sit in the rankings?
Top – of all ranked servers: RustApex takes #14,058 on seven-day player hours and #2,424 in Europe.
How full does RustApex get?
RustApex is not responding; status offline, last seen 42 days 4 hours ago.
Server
What location is RustApex hosted in?
Its EU tag places RustApex in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 162.19.240.171:29015.
What Rust version is RustApex on?
Version check: Rust network protocol 2633 and build 164530 on Linux, run by RustApex. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is RustApex, and is it online now?
Check: connection. RustApex is offline at this moment. Last contact was 42 days 4 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 17 September 2026.
Settings and map
What rules does RustApex enforce, and what are its settings?
Reading the name gives no gather rate for RustApex. No limit is set beyond the default. Groups take up to 8 players. The mode is pve. Note the following: fighting between players is off. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. VAC is on. That is Valve's anti-cheat.
Which map is live on RustApex?
Size 3,500 and seed 1337: the game generates the procedural map on RustApex from them. The map repeats when size and seed match. Open it on RustMaps from this page. Map name, as listed: Custom Map.
Connection
How can you get onto RustApex?
To join: start Rust, press F1 and type client.connect 162.19.240.171:29015. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://rustapex.com/en.
