Shockbyte
Offline 157.85.91.179:26703 checked 3d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 11:58 UTC3d ago | 1 | – | running | 0 |
| Sun 18 Oct, 13:08 UTC10d ago | 1 | held half | 7 days | 1 |
| Fri 16 Oct, 23:16 UTC12d ago | 1 | – | 1.6 days | 0 |
| Wed 14 Oct, 22:28 UTC14d ago | 1 | held half | 2 days | 1 |
| Tue 13 Oct, 22:53 UTC15d ago | 1 | – | 1 days | 1 |
| Mon 12 Oct, 21:41 UTC16d ago | 1 | – | 1 days | 0 |
| Sun 11 Oct, 12:41 UTC17d ago | 1 | – | 1.4 days | 1 |
| Sat 10 Oct, 12:52 UTC18d ago | 2 | – | 1 days | 1 |
| Fri 9 Oct, 22:33 UTC19d ago | 2 | – | 0.6 days | 1 |
| Thu 8 Oct, 23:59 UTC20d ago | 2 | – | 0.9 days | 1 |
| Tue 6 Oct, 23:13 UTC22d ago | 1 | – | 2 days | 1 |
| Mon 5 Oct, 22:24 UTC23d ago | 1 | – | 1 days | 1 |
| Sun 4 Oct, 18:27 UTC24d ago | 1 | – | 1.2 days | 1 |
| Sun 4 Oct, 11:22 UTC24d ago | 1 | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1/100
- 0/50
- 2/50
- 1/50
- 1/100
- 132/500
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on Shockbyte?
At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 1 hours. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What wipe timing does Shockbyte follow?
No next wipe can be predicted for Shockbyte, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 3 days 22 hours ago.
Lists and filters
How should you read the tags on Shockbyte?
Check: tags. The game's server browser reads gmhardcore (Game mode): Check: ruleset. Hardcore, the harsher option; mp1 (Max players): The server holds 1 slots; ts0 (Group limit): No teams here: the setting is switched off; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from Shockbyte. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Shockbyte appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Shockbyte: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week.
Occupancy
What position does Shockbyte hold among Rust servers?
Player hours over seven days put Shockbyte at #12,077, in the top 54% of all ranked servers.
What player count does Shockbyte carry?
Shockbyte is not responding; status offline, last seen 3 days 21 hours ago. Check: players over seven days. Average 0, peak 1.
Server
What location is Shockbyte hosted in?
No region comes from Shockbyte. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 157.85.91.179:26703.
What Rust version is Shockbyte on?
Rust network protocol 2635 and build 168909 on Linux is the build Shockbyte runs. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Shockbyte, and is it online?
Check: connection. Shockbyte is offline at this moment. Last contact was 3 days 21 hours ago. Uptime for the last 7 full days: 37 of 168 hours, or 22%. Check: first contact. Rust Metrics logged it on 3 October 2026.
Rules and settings
How is Shockbyte configured, and what rules are in force?
No gather rate appears in the name: Shockbyte. The group limit is not published. hardcore, Facepunch's most punishing mode — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
What map is Shockbyte on?
Map: procedural, 3,000, generated by the game, on Shockbyte.
How to join
How can you get onto Shockbyte?
Check: join. Open Rust, press F1, then enter client.connect 157.85.91.179:26703. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.