RUST METRICSFlight deck · live data
Data live Servers11,597 Players34,720 Populated2,891 Fresh wipes 3 h65 Scan5 min
‹ All servers157.211.5.47:28015
Offline Full Queue Fresh wipe Wipe due No query

Pure Perth PvE | No Raiding | Vanilla Rates | AU

Offline 157.211.5.47:28015 checked 43d ago

monthly wipes moddedoxidepve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 20 40 60 80 PAX 0 /80

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,025no region published
Last wipe46d agomonthly schedule
Next wipe8d 12hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
PLAN

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 12h. The force wipe

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does Pure Perth PvE | No Raiding | Vanilla Rates | AU follow?

An estimate from the force wipe gives Pure Perth PvE | No Raiding | Vanilla Rates | AU's next wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 46 days 14 hours ago the current world was made. Its tags carry a monthly wipe schedule.

Tag meanings

How should you read the tags on Pure Perth PvE | No Raiding | Vanilla Rates | AU?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp80 (Max players): 80 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): Build 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server from Pure Perth PvE | No Raiding | Vanilla Rates | AU. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Pure Perth PvE | No Raiding | Vanilla Rates | AU?

These Rust Metrics lists carry Pure Perth PvE | No Raiding | Vanilla Rates | AU: Rust servers in Oceania, Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Occupancy

What position does Pure Perth PvE | No Raiding | Vanilla Rates | AU hold among Rust servers?

Player hours over seven days put Pure Perth PvE | No Raiding | Vanilla Rates | AU at #15,025, in the top – of all ranked servers.

What player count does Pure Perth PvE | No Raiding | Vanilla Rates | AU carry?

Reading for Pure Perth PvE | No Raiding | Vanilla Rates | AU: offline at this moment; last seen 43 days 13 hours ago.

Server

What location is Pure Perth PvE | No Raiding | Vanilla Rates | AU hosted in?

Check: location. No region tag comes from Pure Perth PvE | No Raiding | Vanilla Rates | AU, but the name points to Oceania. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 157.211.5.47:28015.

What Rust version is Pure Perth PvE | No Raiding | Vanilla Rates | AU on?

Rust network protocol 2633 and build 163794 on Windows is the build Pure Perth PvE | No Raiding | Vanilla Rates | AU runs. To get in, your game needs the same protocol; Steam applies the update.

Is Pure Perth PvE | No Raiding | Vanilla Rates | AU up, and how often does it stay up?

Pure Perth PvE | No Raiding | Vanilla Rates | AU reports offline. The last reading came 43 days 13 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

How is Pure Perth PvE | No Raiding | Vanilla Rates | AU configured, and what rules are in force?

No gather rate appears in the name: Pure Perth PvE | No Raiding | Vanilla Rates | AU. 8 players per group, the default value. pve, other players are not fought — that is the game mode. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Pure Perth PvE | No Raiding | Vanilla Rates | AU?

Procedural map on Pure Perth PvE | No Raiding | Vanilla Rates | AU, made by the game's generator.

How to join

How can you get onto Pure Perth PvE | No Raiding | Vanilla Rates | AU?

Check: join. Open Rust, press F1, then enter client.connect 157.211.5.47:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp80,ptrak,$r?,v2633,^m,^p,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp80
Max players 80 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Protocol 2633: join only on the same game version.
cs163794
Build Build 163794.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.