RUST METRICSFlight deck · live data
Data live Servers11,882 Players96,098 Populated4,089 Fresh wipes 3 h162 Scan5 min
‹ All servers15.204.93.71:28015
Online Full Queue Fresh wipe Wipe due No query

Valhalla's Gate | PvE

Online NA 15.204.93.71:28015 checked 10m ago

monthly wipes moddedcarbonpve
COM 1 · connect

Server instruments

last reading Tue 17:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 10 SERVER FPS

Server fps

48 h low 7 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 96,667 ×1000

Entities

48 h range 72,494–96,829 · memory 2,671 MB
1239 ET SINCE RESTART 07:04

Uptime

7 h 4 min since its last restart, at the last reading
7-day average0peak 4
Rank#4,149top 19% · #704 in NA
Last wipe26d agomonthly schedule
Next wipe9d 0hThu 5 Nov, 19:00 UTC FW
Memory2,671MB48 h peak 4 players
REC 1

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 19% of all ranked servers, top 38% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC9d 0hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC37d 0hFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 18 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:47 UTC FW26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Valhalla's Gate | PvE when wipe day comes?

The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 18 hours.

How often does Valhalla's Gate | PvE wipe, and when?

With the force wipe, once a month, Valhalla's Gate | PvE wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 26 days ago. The tags state a wipe schedule of one wipe a month.

Tag meanings

Which tags does Valhalla's Gate | PvE carry, and what do they mean?

These are the tags Valhalla's Gate | PvE publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^k (Build server): Design bases and practise building; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here; NA (North America): Its browser listing: North America. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Valhalla's Gate | PvE appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Valhalla's Gate | PvE: Modded Rust servers, checked live, Build and creative servers, Rust PvE servers and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Occupancy

What position does Valhalla's Gate | PvE hold among Rust servers?

Ranked by seven-day player hours, Valhalla's Gate | PvE sits at #4,149 and #704 in North America, inside the top 19%.

How full does Valhalla's Gate | PvE get?

0 of 40 slots are filled on Valhalla's Gate | PvE right now. Check: players over seven days. Average 0, peak 4. Check: 48-hour peak. 04:00 UTC, 4 players on average.

Server details

Where does Valhalla's Gate | PvE sit?

Reading: location. The NA tag puts Valhalla's Gate | PvE in North America. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 15.204.93.71:28015.

What Rust version is Valhalla's Gate | PvE on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by Valhalla's Gate | PvE. To get in, your game needs the same protocol; Steam applies the update.

Is performance on Valhalla's Gate | PvE within range?

Check: fps. Average 26 server fps over the last 48 hours, low of 7. Within range. Check: entities. The peak was 96,829, counting buildings, deployables and the rest of the world. Memory peak: 3,161 MB. Expect lag when fps falls and entities climb.

What is the uptime on Valhalla's Gate | PvE, and is it online?

Reading: online. Valhalla's Gate | PvE answers right now. Reading: uptime. About 7 hours ago it restarted, on its own count. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

How is Valhalla's Gate | PvE configured, and what rules are in force?

Reading the name gives no gather rate for Valhalla's Gate | PvE. No limit is set beyond the default. Groups take up to 8 players. Mode check gives build & creative; no gathering; sandbox building instead. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. VAC is on. That is Valve's anti-cheat.

Which map is live on Valhalla's Gate | PvE?

Size 4,000 and seed 1: the game generates the procedural map on Valhalla's Gate | PvE from them. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

How can you get onto Valhalla's Gate | PvE?

Check: join. Open Rust, press F1, then enter client.connect 15.204.93.71:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://discord.com/invite/UAYquhpEwz.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^z,^y,^m,^k,NA,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival on vanilla settings.
mp40
Max players The server holds 40 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Gameplay

^k
Build server Design bases and practise building.
^p
PvE There is no player-on-player combat here; the danger comes from the world.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Carbon handles the plugins here.

Region

NA
North America Its browser listing: North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.