RUST METRICSFlight deck · live data
Data live Servers11,842 Players74,292 Populated3,699 Fresh wipes 3 h224 Scan5 min
‹ All servers138.201.33.101:38015
Offline Full Queue Fresh wipe Wipe due No query

CobaltCove.io Testing Branch

Offline EU 138.201.33.101:38015 checked 13d ago

biweekly wipes moddedoxidepve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 1 /?

Players now

no slots published 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#12,874top 60% · #2424 in EU
Last wipe13d agobiweekly schedule
Next wipe57mThu 29 Oct, 14:48 UTC
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep11 Oct15 Oct18 Oct22 Oct

Top 60% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 14:48 UTC, in 57m. Its biweekly schedule tag · low confidence

usual gap3.3 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. WPT 1Thu 29 Oct, 14:48 UTC57m
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 5hFW
  3. WPT 3Thu 12 Nov, 14:48 UTC14d 0h
  4. WPT 4Thu 26 Nov, 14:48 UTC28d 0h
  5. WPT 5Thu 3 Dec, 19:00 UTC35d 5hFW
  6. WPT 6Thu 10 Dec, 14:48 UTC42d 0h

The first 48 hours of its last wipes

Thu 15 OctTue 13 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 14:48 UTC13d ago 1 – running 0
Tue 13 Oct, 15:07 UTC15d ago 1 – 2 days 0
Sat 10 Oct, 07:36 UTC19d ago 1 – 3.3 days 1
Thu 1 Oct, 18:51 UTC FW27d ago – – 8.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on CobaltCove.io Testing Branch?

At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 1 hours.

When does CobaltCove.io Testing Branch wipe?

Its tag guides the prediction: too few of CobaltCove.io Testing Branch's wipes are on record to confirm its schedule. Thursday 29 October at 14:48 UTC is when its next wipe is due. The world it runs now was made 13 days 23 hours ago. A wipe schedule of every two weeks is published in its tags.

Tags

Which tags does CobaltCove.io Testing Branch carry, and what do they mean?

Tags published by CobaltCove.io Testing Branch, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp0 (Max players): 0 slots in total; ts10 (Group limit): You may team up with at most 10; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Game build reading: 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^b (Biweekly): Two-week wipe schedule; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server; EU (Europe): Europe is the browser category it sits in. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Who operates CobaltCove.io Testing Branch?

Check: operator. CobaltCove.io Testing Branch publishes a cobaltcove.io hostname, and 2 other servers we track do too. Same operator, most likely.

Which lists and filters on Rust Metrics show CobaltCove.io Testing Branch?

Rust Metrics lists featuring CobaltCove.io Testing Branch: EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Population

What position does CobaltCove.io Testing Branch hold among Rust servers?

Player hours over the last seven days put CobaltCove.io Testing Branch at #12,874, #2,424 in Europe, in the top 60% of all ranked servers.

What player count does CobaltCove.io Testing Branch carry?

Status for CobaltCove.io Testing Branch: offline. Last seen 13 days 22 hours ago.

Server details

What location is CobaltCove.io Testing Branch hosted in?

Reading: location. The EU tag puts CobaltCove.io Testing Branch in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 138.201.33.101:38015.

What Rust version is CobaltCove.io Testing Branch on?

Reading: CobaltCove.io Testing Branch, Rust network protocol 2634 and build 167781, Windows. To get in, your game needs the same protocol; Steam applies the update.

Is CobaltCove.io Testing Branch up, and how often does it stay up?

Reading: offline. CobaltCove.io Testing Branch last answered 13 days 22 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 17 September 2026, recorded by Rust Metrics.

Settings and map

What rules does CobaltCove.io Testing Branch enforce, and what are its settings?

Reading the name gives no gather rate for CobaltCove.io Testing Branch. Check: group limit. Up to 10 players. The mode is pve. Note the following: no combat against other players. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

Which map is live on CobaltCove.io Testing Branch?

Size 4,500 and seed 124032105: the game generates the procedural map on CobaltCove.io Testing Branch from them. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

What do you do to join CobaltCove.io Testing Branch?

Check: join. Open Rust, press F1, then enter client.connect 138.201.33.101:38015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://cobaltcove.io.

PLACARDS

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^b,EU,^p,gmrust,cs167781,ts10,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp0
Max players 0 slots in total.
ts10
Group limit You may team up with at most 10.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build Game build reading: 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly Two-week wipe schedule.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Region

EU
Europe Europe is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.