RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h83 Scan5 min
‹ All servers136.228.60.174:28015
Online Full Queue Fresh wipe Wipe due No query

Blackout Survival PVPRP Test Server

Online 136.228.60.174:28015 checked 1h ago

teams off moddedoxidehardcore
COM 1 · connect

Server instruments

last reading Wed 17:00 UTC
0 1.2 2.5 3.8 5 PAX 1 /5

Players now

20% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 70 SERVER FPS

Server fps

48 h low 58 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 126,973 ×1000

Entities

48 h range 92,879–170,541 · memory 3,873 MB
1239 ET SINCE RESTART 4D 11H

Uptime

4 days 11 hours since its last restart, at the last reading
7-day average0peak 1
Rank#6,632top 30%
Last wipe13d agono schedule published
Next wipe–no rhythm it keeps
Memory3,873MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 2

The first 48 hours of its last wipes

Thu 15 OctThu 8 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:44 UTC13d ago 2 – running 1
Thu 8 Oct, 15:23 UTC20d ago 2 halved by day 2 7.1 days 1
Thu 1 Oct, 17:46 UTC FW27d ago 2 held half 6.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Blackout Survival PVPRP Test Server?

An average of 2 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 1 hours. Until the next wipe, the crowd stayed above half that peak in 50% of its recent wipes. By day 2 it fell below half when it didn't.

What wipe timing does Blackout Survival PVPRP Test Server follow?

There is no next wipe to predict: Blackout Survival PVPRP Test Server wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 13 days ago the current world was made.

Tags

Which tags does Blackout Survival PVPRP Test Server carry, and what do they mean?

These are the tags Blackout Survival PVPRP Test Server publishes, and the server browser reads them: gmhardcore (Game mode): A harsher set of rules: hardcore; mp5 (Max players): 5 slots in total; ts0 (Group limit): Team play is disabled; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Blackout Survival PVPRP Test Server?

On Rust Metrics, Blackout Survival PVPRP Test Server sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last 2 weeks.

Population

Where does Blackout Survival PVPRP Test Server sit in the rankings?

Ranking for Blackout Survival PVPRP Test Server: #6,632 on seven-day player hours, top 30% of all ranked servers.

What player count does Blackout Survival PVPRP Test Server carry?

1 of 5 slots are filled on Blackout Survival PVPRP Test Server right now. Seven-day check: 0 players on average. Peak reading: 1. Average at the busiest hour was 1 players, at 15:00 UTC over the last 48 hours.

Operator and location

Which location does Blackout Survival PVPRP Test Server run from?

No region comes from Blackout Survival PVPRP Test Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 136.228.60.174:28015.

What Rust version is Blackout Survival PVPRP Test Server on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by Blackout Survival PVPRP Test Server. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on Blackout Survival PVPRP Test Server within range?

Over the last 48 hours the average was 108 server fps; the floor was 58. Check: entities. The peak was 170,541, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 4,588 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is Blackout Survival PVPRP Test Server up, and how often does it stay up?

Blackout Survival PVPRP Test Server reports online. Status: normal. By its reported uptime, the last restart was roughly 4 days 11 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

What settings and rules apply on Blackout Survival PVPRP Test Server?

Check: gather rate. The name Blackout Survival PVPRP Test Server does not state one. The group limit is not published. The mode is hardcore. Note the following: Facepunch's most punishing mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Blackout Survival PVPRP Test Server?

Size 4,000: a procedural map on Blackout Survival PVPRP Test Server, made by the game.

Connection

How do you connect to Blackout Survival PVPRP Test Server?

Check: join. Open Rust, press F1, then enter client.connect 136.228.60.174:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcore
Game mode A harsher set of rules: hardcore.
mp5
Max players 5 slots in total.
ts0
Group limit Team play is disabled.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.