[EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++
Offline EU 136.148.209.42:27005 checked 1d ago
Server instruments
last reading Wed 03:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 56 · below 20 is lag, below 10 is badEntities
48 h range 132,859–133,909 · memory 5,458 MBUptime
21 h 59 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers, top 68% in EU. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 0hFW
- WPT 2Thu 12 Nov, 16:05 UTC13d 21h
- WPT 3Thu 3 Dec, 19:00 UTC35d 0hFW
- WPT 4Thu 10 Dec, 16:05 UTC41d 21h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 42 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 16:05 UTC14d ago | 1 | – | running | 0 |
| Thu 1 Oct, 18:05 UTC FW28d ago | 0 | – | 13.9 days | 0 |
| Thu 17 Sep, 16:19 UTC42d ago | 2 | halved by day 6 | 14.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 310/2000
- 80/100
- 15/200
- 25/100
- 20/50
- 57/100
Quick answers
from the figures on this pageReset cycle
What happens on [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 42 hours. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. When it didn't hold, by day 6 it fell below half.
How often does [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ wipe, and when?
Wipes on [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ come every 4 weeks on Thursday at 16:05 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 14 days 2 hours ago. A wipe schedule of every two weeks is published in its tags.
Tags
Which tags does [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ carry, and what do they mean?
Check: tags. The game's server browser reads gmvanilla (Game mode): Check: mode. Vanilla survival; mp100 (Max players): Slots: 100; ts16 (Group limit): Teams are capped at 16; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): No fighting between players: the world itself is the hazard; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Check: framework. Carbon; EU (Europe): Europe is the browser category it sits in from [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++?
These Rust Metrics lists carry [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++: EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.
Player count
What position does [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ hold among Rust servers?
Ranked by seven-day player hours, [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ sits at #7,191 and #2,002 in Europe, inside the top 32%.
What player count does [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ carry?
Reading for [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++: offline at this moment; last seen 38 hours ago. Seven-day check: 0 players on average. Peak reading: 1. Check: 48-hour peak. 21:00 UTC, 0 players on average.
Operator and location
What location is [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ hosted in?
[EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ gives Europe as its location, with the EU tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 136.148.209.42:27005.
What Rust version is [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ on?
Rust network protocol 2635 and build 168909 on Linux is the build [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ runs. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ within range?
Check: fps. Average 59 server fps over the last 48 hours, low of 56. Within range. Reading: 133,909 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 5,632 MB. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++, and is it online?
Reading: offline. [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ last answered 38 hours ago. By its reported uptime, the last restart was roughly 21 hours ago. Uptime for the last 7 full days: 148 of 168 hours, or 88%. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
How is [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ configured, and what rules are in force?
Check: gather rate. The name [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ does not state one. Check: group limit. Up to 16 players. Mode check gives pve; fighting between players is off. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++?
From seed 1337, the game generates the procedural map on [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++. Its size is 4,500. The map repeats when size and seed match. Open it on RustMaps from this page. Read the map name: Stockholmia PVE.
Connection
How do you connect to [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++?
Check: join. Open Rust, press F1, then enter client.connect 136.148.209.42:27005. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://rust.stockholmia.online/ is where its website sits.
