RUST METRICSFlight deck · live data
Data live Servers11,794 Players80,292 Populated3,570 Fresh wipes 3 h260 Scan5 min
‹ All servers125.236.230.198:28038
Offline Full Queue Fresh wipe Wipe due No query

State of Flux | Test Server

Offline OC 125.236.230.198:28038 checked 17h ago

moddedcarbonpve
COM 1 · connect

Server instruments

last reading Thu 04:00 UTC
0 1.2 2.5 3.8 5 PAX 0 /5

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 30 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 159,177 ×1000

Entities

48 h range 158,648–168,552 · memory 5,717 MB
1239 ET SINCE RESTART 1D 21H

Uptime

1 days 21 hours since its last restart, at the last reading
7-day average0peak 1
Rank#10,312top 46% · #160 in OC
Last wipe2d agono schedule published
Next wipe–too few wipes seen yet
Memory5,717MBat the last reading
REC 1

Players

AveragePeak
0123423:0005:0010:0016:0022:0004:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304023:0005:0010:0016:0022:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 46% of all ranked servers, top 75% in OC. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 07:04 UTC2d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on State of Flux | Test Server when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in.

How often does State of Flux | Test Server wipe, and when?

Its rhythm cannot be told from the wipes of State of Flux | Test Server on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 2 days 15 hours ago.

Tag meanings

How should you read the tags on State of Flux | Test Server?

Tags published by State of Flux | Test Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): 5 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Carbon handles the plugins here; OC (Oceania): Its browser listing: Oceania. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show State of Flux | Test Server?

On Rust Metrics, State of Flux | Test Server sits in these lists: Rust servers in Oceania, Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Player count

What position does State of Flux | Test Server hold among Rust servers?

Ranked by seven-day player hours, State of Flux | Test Server sits at #10,312 and #160 in Oceania, inside the top 46%.

What is the population on State of Flux | Test Server?

Reading for State of Flux | Test Server: offline at this moment; last seen 17 hours ago. Check: players over seven days. Average 0, peak 1.

Server

Which location does State of Flux | Test Server run from?

Reading: location. The OC tag puts State of Flux | Test Server in Oceania. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 125.236.230.198:28038.

What Rust version is State of Flux | Test Server on?

Rust network protocol 2635 and build 168909 on Linux is the build State of Flux | Test Server runs. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on State of Flux | Test Server within range?

Over the last 48 hours the average was 30 server fps; the floor was 30. Reading: 168,552 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 5,760 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on State of Flux | Test Server, and is it online?

Check: connection. State of Flux | Test Server is offline at this moment. Last contact was 17 hours ago. By its reported uptime, the last restart was roughly 45 hours ago. Uptime for the last 7 full days: 54 of 168 hours, or 32%. Reading: first seen 4 October 2026, recorded by Rust Metrics.

Rules and settings

What settings and rules apply on State of Flux | Test Server?

Reading the name gives no gather rate for State of Flux | Test Server. No limit is set beyond the default. Groups take up to 8 players. The mode is pve. Note the following: other players are not fought. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. VAC is on. That is Valve's anti-cheat.

Which map is live on State of Flux | Test Server?

Check: map. Procedural, size 5,000, seed 2147483647, generated by the game on State of Flux | Test Server. View it on RustMaps from this page: matching size and seed give an identical map. Map name, as listed: Test Server.

How to join

What do you do to join State of Flux | Test Server?

Check: join. Open Rust, press F1, then enter client.connect 125.236.230.198:28038. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://sofgame.zone.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,OC,^z,^y,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp5
Max players 5 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Carbon handles the plugins here.

Region

OC
Oceania Its browser listing: Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.