State of Flux | Test Server
Offline OC 125.236.230.198:28038 checked 17h ago
Server instruments
last reading Thu 04:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 30 · below 20 is lag, below 10 is badEntities
48 h range 158,648–168,552 · memory 5,717 MBUptime
1 days 21 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 46% of all ranked servers, top 75% in OC. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 07:04 UTC2d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 24/2000
- 6/200
- 2/200
- 3/100
- 3/30
- 1/50
Quick answers
from the figures on this pageReset cycle
What happens on State of Flux | Test Server when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in.
How often does State of Flux | Test Server wipe, and when?
Its rhythm cannot be told from the wipes of State of Flux | Test Server on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 2 days 15 hours ago.
Tag meanings
How should you read the tags on State of Flux | Test Server?
Tags published by State of Flux | Test Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): 5 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Carbon handles the plugins here; OC (Oceania): Its browser listing: Oceania. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show State of Flux | Test Server?
On Rust Metrics, State of Flux | Test Server sits in these lists: Rust servers in Oceania, Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Player count
What position does State of Flux | Test Server hold among Rust servers?
Ranked by seven-day player hours, State of Flux | Test Server sits at #10,312 and #160 in Oceania, inside the top 46%.
What is the population on State of Flux | Test Server?
Reading for State of Flux | Test Server: offline at this moment; last seen 17 hours ago. Check: players over seven days. Average 0, peak 1.
Server
Which location does State of Flux | Test Server run from?
Reading: location. The OC tag puts State of Flux | Test Server in Oceania. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 125.236.230.198:28038.
What Rust version is State of Flux | Test Server on?
Rust network protocol 2635 and build 168909 on Linux is the build State of Flux | Test Server runs. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on State of Flux | Test Server within range?
Over the last 48 hours the average was 30 server fps; the floor was 30. Reading: 168,552 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 5,760 MB. What players call lag comes from low fps and an entity count on the rise.
What is the uptime on State of Flux | Test Server, and is it online?
Check: connection. State of Flux | Test Server is offline at this moment. Last contact was 17 hours ago. By its reported uptime, the last restart was roughly 45 hours ago. Uptime for the last 7 full days: 54 of 168 hours, or 32%. Reading: first seen 4 October 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on State of Flux | Test Server?
Reading the name gives no gather rate for State of Flux | Test Server. No limit is set beyond the default. Groups take up to 8 players. The mode is pve. Note the following: other players are not fought. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. VAC is on. That is Valve's anti-cheat.
Which map is live on State of Flux | Test Server?
Check: map. Procedural, size 5,000, seed 2147483647, generated by the game on State of Flux | Test Server. View it on RustMaps from this page: matching size and seed give an identical map. Map name, as listed: Test Server.
How to join
What do you do to join State of Flux | Test Server?
Check: join. Open Rust, press F1, then enter client.connect 125.236.230.198:28038. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://sofgame.zone.
