RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]
Online 104.143.3.5:28068 checked 10m ago
Server instruments
last reading Thu 03:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 30 · below 20 is lag, below 10 is badEntities
48 h range 153,043–163,015 · memory 4,381 MBUptime
3 h 59 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 14:43 UTC, in 1d 10h. Every Friday at 14:43 UTC · high confidence
Coming wipes
- WPT 1Fri 30 Oct, 14:43 UTC1d 10h
- WPT 2Thu 5 Nov, 19:00 UTC7d 14hFW
- WPT 3Fri 6 Nov, 14:43 UTC8d 10h
- WPT 4Fri 13 Nov, 14:43 UTC15d 10h
- WPT 5Fri 20 Nov, 14:43 UTC22d 10h
- WPT 6Fri 27 Nov, 14:43 UTC29d 10h
- WPT 7Thu 3 Dec, 19:00 UTC35d 14hFW
- WPT 8Fri 4 Dec, 14:43 UTC36d 10h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 44 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:43 UTC5d ago | 3 | – | running | 1 |
| Fri 16 Oct, 13:51 UTC12d ago | 2 | held half | 7 days | 1 |
| Fri 9 Oct, 13:55 UTC19d ago | 2 | held half | 7 days | 1 |
| Thu 1 Oct, 18:12 UTC FW27d ago | 3 | held half | 7.8 days | 1 |
| Fri 25 Sep, 15:15 UTC33d ago | 2 | held half | 6.1 days | 3 |
| Fri 18 Sep, 14:07 UTC40d ago | 4 | held half | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 3/200
- 5/50
- 2/101
- 1/101
- 1/100
- 2/100
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]?
An average of 2 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 44 hours. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.
How often does RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] wipe, and when?
every Friday at 14:43 UTC is how RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] wipes. Friday 30 October at 14:43 UTC is when its next wipe is due. The world it runs now was made 5 days 13 hours ago. The tags state a wipe schedule of one wipe a week.
Tags
How should you read the tags on RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]?
Tags published by RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree], read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp101 (Max players): Slots: 101; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^w (Weekly): It wipes each week; ^r (Roleplay): Roleplay is the purpose of this server; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Carbon handles the plugins here. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]?
On Rust Metrics, RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] sits in these lists: Gather rate above 10x: server list, Modded Rust servers, checked live, Rust PvE servers, Rust roleplay servers and Rust servers: zombie readings. Reading: server list filters. It comes up under Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
Population
Where does RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] sit in the rankings?
Ranking for RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]: #3,986 on seven-day player hours, top 18% of all ranked servers.
What player count does RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] carry?
0 of 101 slots are filled on RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] right now. Check: players over seven days. Average 1, peak 3. The last 48 hours peaked at 20:00 UTC, averaging 2 players at that hour.
Server details
Where does RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] sit?
No region comes from RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 104.143.3.5:28068.
What Rust version is RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]. Check: protocol. To join, your game must match; Steam handles the update.
How does RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] perform?
Reading: 30 server fps on average across the last 48 hours. It never dropped below 30. Peak entity count: 163,015. Buildings, deployables and all else included. Check: memory. Peak use was 4,643 MB. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree], and is it online now?
Check: connection. RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] is online at this moment. By its reported uptime, the last restart was roughly 3 hours ago. Reading: 98% uptime over the last 7 full days. It was up 165 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Map and rules
What settings and rules apply on RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]?
Gather rate check: 75x. That comes from the name RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]. 8 players per group, the default value. roleplay, jobs and towns under roleplay rules — that is the game mode. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] on?
Size 5,000 and seed 167781: the game generates the procedural map on RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
How do you connect to RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]?
Check: join. Open Rust, press F1, then enter client.connect 104.143.3.5:28068. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://www.rust-gaming-nation.com/.
