RUST METRICSFlight deck · live data
Data live Servers11,789 Players63,543 Populated3,532 Fresh wipes 3 h121 Scan5 min
‹ All servers195.60.166.227:28015
Online Full Queue Fresh wipe Wipe due No query

RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr

Online 195.60.166.227:28015 checked 11m ago

100000x weekly wipes moddedcarbonpve
COM 1 · connect

Server instruments

last reading Wed 20:00 UTC
0 25 50 76 101 PAX 3 /101

Players now

3% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 25 · below 20 is lag, below 10 is bad
0 100 200 300 400 ENT 215,778 ×1000

Entities

48 h range 196,500–215,778 · memory 5,809 MB
1239 ET SINCE RESTART 08:59

Uptime

8 h 59 min since its last restart, at the last reading
7-day average4peak 19
Rank#1,510top 7%
Last wipe5d agoweekly schedule
Next wipe1d 16hFri 30 Oct, 14:40 UTC
Memory5,809MB48 h peak 9 players
REC 1

Players

AveragePeak
02.557.51023:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 14:40 UTC, in 1d 16h. Every Friday at 14:40 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak18players, last three wipes
crowd held60%else halves by day 4.5

Coming wipes

  1. WPT 1Fri 30 Oct, 14:40 UTC1d 16h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 20hFW
  3. WPT 3Fri 6 Nov, 14:40 UTC8d 16h
  4. WPT 4Fri 13 Nov, 14:40 UTC15d 16h
  5. WPT 5Fri 20 Nov, 14:40 UTC22d 16h
  6. WPT 6Fri 27 Nov, 14:40 UTC29d 16h
  7. WPT 7Thu 3 Dec, 19:00 UTC35d 20hFW
  8. WPT 8Fri 4 Dec, 14:40 UTC36d 16h

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 19, 22 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:40 UTC5d ago 19 – running 8
Fri 16 Oct, 13:45 UTC12d ago 16 halved by day 5 7 days 2
Fri 9 Oct, 13:45 UTC19d ago 20 held half 7 days 2
Thu 1 Oct, 17:58 UTC FW27d ago 15 held half 7.8 days 15
Fri 25 Sep, 15:06 UTC33d ago 25 halved by day 4 6.1 days 7
Fri 18 Sep, 13:58 UTC40d ago 14 held half 7 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr when wipe day comes?

The busiest point of its recent wipes drew 18 players on average. Peak crowd on the latest wipe: 22 hours in. The crowd stayed above half that peak until the next wipe in 60% of its recent wipes. It fell below half by day 4.5 when it didn't.

When does RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr wipe?

The wipe rhythm of RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr is every Friday at 14:40 UTC. On Friday 30 October at 14:40 UTC its next wipe is due. The world it runs now was made 5 days 7 hours ago. The tags state a wipe schedule of one wipe a week.

Lists and filters

Which tags does RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr carry, and what do they mean?

These are the tags RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp101 (Max players): The server holds 101 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^w (Weekly): Wipe cycle: weekly; ^r (Roleplay): Roleplay is the purpose of this server; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?

These Rust Metrics lists carry RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr: Gather rate above 10x: server list, EU Rust servers, checked, Modded Rust servers, checked live, Rust PvE servers, Rust roleplay servers and Rust servers: zombie readings. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

Population

What position does RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr hold among Rust servers?

Player hours over seven days put RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr at #1,510, in the top 7% of all ranked servers.

What player count does RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr carry?

Current headcount on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr: 3 players, 101 slots available. Check: players over seven days. Average 4, peak 19. Check: 48-hour peak. 20:00 UTC, 6 players on average.

Server details

What location is RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr hosted in?

Reading: location. Nothing in the tags, but the name of RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr points to Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 195.60.166.227:28015.

What Rust version is RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr on?

Rust network protocol 2635 and build 168909 on Linux is the build RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?

Over the last 48 hours the average was 30 server fps; the floor was 25. Check: entities. The peak was 215,778, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 5,809 MB. What players call lag comes from low fps and an entity count on the rise.

Is RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr up, and how often does it stay up?

RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr reports online. Status: normal. By its reported uptime, the last restart was roughly 8 hours ago. Uptime for the last 7 full days: 151 of 168 hours, or 90%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

How is RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr configured, and what rules are in force?

Gather rate check: 100000x. That comes from the name RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr. The group cap is 8 players, which is the default in the game. The mode is roleplay. Note the following: roleplay rules, jobs and towns. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. VAC is on. That is Valve's anti-cheat.

Which map is live on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?

Check: map. Procedural, size 5,000, seed 40000, generated by the game on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

How do you connect to RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?

Press F1 in Rust and enter client.connect 195.60.166.227:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://www.rust-gaming-nation.com/.

PLACARDS

Server tags

what each one means

Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp101
Max players The server holds 101 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipe cycle: weekly.

Gameplay

^r
Roleplay Roleplay is the purpose of this server.
^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.