RUST METRICSFlight deck · live data
Data live Servers11,869 Players103,347 Populated3,962 Fresh wipes 3 h552 Scan5 min
‹ All servers15.235.160.5:28115
Online Full Queue Fresh wipe Wipe due No query

[SEA] CrustyRusty | 10x PvE

Online EA 15.235.160.5:28115 checked 11m ago

10x weekly wipes moddedcarbonpve
COM 1 · connect

Server instruments

last reading Thu 18:00 UTC
0 12 25 38 50 PAX 1 /50

Players now

2% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 58 SERVER FPS

Server fps

48 h low 53 · below 20 is lag, below 10 is bad
0 100 200 300 400 ENT 204,120 ×1000

Entities

48 h range 197,042–211,534 · memory 6,567 MB
1239 ET SINCE RESTART 20:41

Uptime

20 h 41 min since its last restart, at the last reading
7-day average5peak 18
Rank#1,329top 6% · #133 in EA
Last wipe6d agoweekly schedule
Next wipe15hFri 30 Oct, 11:10 UTC
Memory6,567MB48 h peak 14 players
REC 1

Players

AveragePeak
0510152020:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers, top 25% in EA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 11:10 UTC, in 15h. Every Friday at 11:10 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak15players, last three wipes
crowd held80%else halves by day 5

Coming wipes

  1. WPT 1Fri 30 Oct, 11:10 UTC15h
  2. WPT 2Thu 5 Nov, 19:00 UTC6d 23hFW
  3. WPT 3Fri 6 Nov, 11:10 UTC7d 15h
  4. WPT 4Fri 13 Nov, 11:10 UTC14d 15h
  5. WPT 5Fri 20 Nov, 11:10 UTC21d 15h
  6. WPT 6Fri 27 Nov, 11:10 UTC28d 15h
  7. WPT 7Thu 3 Dec, 19:00 UTC34d 23hFW
  8. WPT 8Fri 4 Dec, 11:10 UTC35d 15h

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 16, 5 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 11:10 UTC6d ago 16 – running 0
Fri 16 Oct, 11:10 UTC13d ago 11 held half 7 days 5
Fri 9 Oct, 11:10 UTC20d ago 17 held half 7 days 0
Thu 1 Oct, 19:11 UTC FW28d ago 19 held half 7.7 days 0
Fri 25 Sep, 11:10 UTC34d ago 25 halved by day 5 6.3 days 5
Fri 18 Sep, 11:09 UTC41d ago 19 held half 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on [SEA] CrustyRusty | 10x PvE?

At their busiest, its recent wipes drew 15 players on average. Peak crowd on the latest wipe: 5 hours in. The crowd stayed above half that peak until the next wipe in 80% of its recent wipes. By day 5 it fell below half when it didn't.

What wipe timing does [SEA] CrustyRusty | 10x PvE follow?

The wipe rhythm of [SEA] CrustyRusty | 10x PvE is every Friday at 11:10 UTC. Friday 30 October at 11:10 UTC is when its next wipe is due. 6 days 8 hours ago the current world was made. Its tags carry a weekly wipe schedule.

Tag meanings

Which tags does [SEA] CrustyRusty | 10x PvE carry, and what do they mean?

These are the tags [SEA] CrustyRusty | 10x PvE publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^w (Weekly): It wipes each week; ^p (PvE): No fighting between players: the world itself is the hazard; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon; EA (East Asia): East Asia is the browser category it sits in. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does [SEA] CrustyRusty | 10x PvE appear in Rust Metrics lists and filters?

On Rust Metrics, [SEA] CrustyRusty | 10x PvE sits in these lists: 10x Rust servers, Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Region: Asia; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 10x.

Player count

What position does [SEA] CrustyRusty | 10x PvE hold among Rust servers?

Player hours over the last seven days put [SEA] CrustyRusty | 10x PvE at #1,329, #133 in Asia, in the top 6% of all ranked servers.

How full does [SEA] CrustyRusty | 10x PvE get?

1 of 50 slots are filled on [SEA] CrustyRusty | 10x PvE right now. Seven-day check: 5 players on average. Peak reading: 18. Check: 48-hour peak. 14:00 UTC, 12 players on average.

Server

Which location does [SEA] CrustyRusty | 10x PvE run from?

Reading: location. The EA tag puts [SEA] CrustyRusty | 10x PvE in Asia. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 15.235.160.5:28115.

What Rust version is [SEA] CrustyRusty | 10x PvE on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by [SEA] CrustyRusty | 10x PvE. Matching protocol is required to join. Let Steam update your game.

How does [SEA] CrustyRusty | 10x PvE perform?

Over the last 48 hours the average was 59 server fps; the floor was 53. Check: entities. The peak was 211,534, counting buildings, deployables and the rest of the world. Reading: 7,015 MB of memory at the highest. Expect lag when fps falls and entities climb.

How reliable is [SEA] CrustyRusty | 10x PvE, and is it online now?

[SEA] CrustyRusty | 10x PvE reports online. Status: normal. By its reported uptime, the last restart was roughly 20 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on [SEA] CrustyRusty | 10x PvE?

The name carries the rate: 10x gather on [SEA] CrustyRusty | 10x PvE. No limit is set beyond the default. Groups take up to 8 players. The mode is pve. Note the following: fighting between players is off. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Carbon of them. VAC is on. That is Valve's anti-cheat.

What map is [SEA] CrustyRusty | 10x PvE on?

Check: map. Procedural, size 4,250, seed 1337, generated by the game on [SEA] CrustyRusty | 10x PvE. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Read the map name: Custom Map.

How to join

How do you connect to [SEA] CrustyRusty | 10x PvE?

Check: join. Open Rust, press F1, then enter client.connect 15.235.160.5:28115. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://crustyrusty.net/.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^w,EA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Wipe schedule

^w
Weekly It wipes each week.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Check: framework. Carbon.

Region

EA
East Asia East Asia is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.