RUST METRICSFlight deck · live data
Data live Servers11,841 Players77,907 Populated3,836 Fresh wipes 3 h157 Scan5 min
‹ All servers104.143.3.5:28039
Online Full Queue Fresh wipe Wipe due No query

RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]

Online 104.143.3.5:28039 checked 11m ago

25x weekly wipes moddedcarbonpve
COM 1 · connect

Server instruments

last reading Tue 19:00 UTC
0 25 50 76 101 PAX 0 /101

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 29 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 131,722 ×1000

Entities

48 h range 126,242–137,387 · memory 4,541 MB
1239 ET SINCE RESTART 08:03

Uptime

8 h 3 min since its last restart, at the last reading
7-day average1peak 6
Rank#3,154top 14%
Last wipe4d agoweekly schedule
Next wipe2d 17hFri 30 Oct, 14:40 UTC
Memory4,541MB48 h peak 3 players
REC 1

Players

AveragePeak
0123422:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 14:40 UTC, in 2d 17h. Every Friday at 14:40 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak23players, last three wipes
crowd held20%else halves by day 3.5

Coming wipes

  1. WPT 1Fri 30 Oct, 14:40 UTC2d 17h
  2. WPT 2Thu 5 Nov, 19:00 UTC8d 21hFW
  3. WPT 3Fri 6 Nov, 14:40 UTC9d 17h
  4. WPT 4Fri 13 Nov, 14:40 UTC16d 17h
  5. WPT 5Fri 20 Nov, 14:40 UTC23d 17h
  6. WPT 6Fri 27 Nov, 14:40 UTC30d 17h
  7. WPT 7Thu 3 Dec, 19:00 UTC36d 21hFW
  8. WPT 8Fri 4 Dec, 14:40 UTC37d 17h

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 14 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:40 UTC4d ago 5 – running 1
Fri 16 Oct, 13:52 UTC11d ago 7 halved by day 3 7 days 0
Fri 9 Oct, 13:58 UTC18d ago 57 halved by day 2 7 days 1
Thu 1 Oct, 18:06 UTC FW26d ago 5 halved by day 4 7.8 days 2
Fri 25 Sep, 15:16 UTC32d ago 5 halved by day 5 6.1 days 0
Fri 18 Sep, 14:07 UTC39d ago 3 held half 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] when wipe day comes?

At their busiest, its recent wipes drew 23 players on average. 14 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 20% of recent wipes. When it didn't hold, by day 3.5 it fell below half.

When does RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] wipe?

Wipes on RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] come every Friday at 14:40 UTC. Due on Friday 30 October at 14:40 UTC is its next wipe. The world in play was created 4 days 6 hours ago. The tags state a wipe schedule of one wipe a week.

Tag meanings

Which tags does RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] carry, and what do they mean?

Tags published by RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree], read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp101 (Max players): Slots: 101; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^w (Weekly): Wipe cycle: weekly; ^r (Roleplay): Check: mode. Roleplay; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] appear in Rust Metrics lists and filters?

On Rust Metrics, RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] sits in these lists: Gather rate above 10x: server list, Modded Rust servers, checked live, Rust PvE servers, Rust roleplay servers and Rust servers: zombie readings. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

Occupancy

Where does RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] sit in the rankings?

Ranking for RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]: #3,154 on seven-day player hours, top 14% of all ranked servers.

What is the population on RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]?

0 of 101 slots are filled on RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] right now. Check: players over seven days. Average 1, peak 6. The last 48 hours peaked at 23:00 UTC, averaging 2 players at that hour.

Operator and location

Which location does RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] run from?

Reading: location. RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 104.143.3.5:28039.

What Rust version is RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]. Matching protocol is required to join. Let Steam update your game.

Is performance on RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] within range?

Over the last 48 hours the average was 30 server fps; the floor was 29. Peak entity count: 137,387. Buildings, deployables and all else included. Reading: 4,857 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

How reliable is RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree], and is it online now?

Check: connection. RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] is online at this moment. Reading: uptime. About 8 hours ago it restarted, on its own count. Uptime for the last 7 full days: 153 of 168 hours, or 91%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

How is RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] configured, and what rules are in force?

The name carries the rate: 25x gather on RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]. The group cap is 8 players, which is the default in the game. Mode check gives roleplay; roleplay rules with towns and jobs. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Carbon of them. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]?

Size 4,500 and seed 15102026: the game generates the procedural map on RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

What do you do to join RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]?

To join: start Rust, press F1 and type client.connect 104.143.3.5:28039. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://www.rust-gaming-nation.com/.

PLACARDS

Server tags

what each one means

Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp101
Max players Slots: 101.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipe cycle: weekly.

Gameplay

^r
Roleplay Check: mode. Roleplay.
^p
PvE There is no player-on-player combat here; the danger comes from the world.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Carbon handles the plugins here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.