RUST METRICSFlight deck · live data
Data live Servers11,751 Players55,890 Populated3,402 Fresh wipes 3 h132 Scan5 min
‹ All servers1.20.104.79:28015
Offline Full Queue Fresh wipe Wipe due No query

Newman's Rust 2.0

Offline 1.20.104.79:28015 checked 42d ago

teams off moddedcarbonhardcore
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,493no region published
Last wipe53d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does Newman's Rust 2.0 wipe?

Its rhythm cannot be told from the wipes of Newman's Rust 2.0 on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 53 days 12 hours ago.

Lists and filters

How should you read the tags on Newman's Rust 2.0?

Tags published by Newman's Rust 2.0, read by the game's server browser: gmhardcore (Game mode): Check: ruleset. Hardcore, the harsher option; mp10 (Max players): 10 slots in total; ts0 (Group limit): Team play is disabled; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163207 (Build): The server runs game build 163207; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Newman's Rust 2.0 appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Newman's Rust 2.0: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y.

Population

What position does Newman's Rust 2.0 hold among Rust servers?

Player hours over seven days put Newman's Rust 2.0 at #15,493, in the top – of all ranked servers.

What is the population on Newman's Rust 2.0?

Newman's Rust 2.0 is not responding; status offline, last seen 42 days 13 hours ago.

Server

What location is Newman's Rust 2.0 hosted in?

No region tag on Newman's Rust 2.0. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 1.20.104.79:28015.

What Rust version is Newman's Rust 2.0 on?

Reading: Newman's Rust 2.0, Rust network protocol 2633 and build 163207, Windows. Matching protocol is required to join. Let Steam update your game.

How reliable is Newman's Rust 2.0, and is it online now?

Reading: offline. Newman's Rust 2.0 last answered 42 days 13 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 16 September 2026.

Rules and settings

What rules does Newman's Rust 2.0 enforce, and what are its settings?

Check: gather rate. The name Newman's Rust 2.0 does not state one. Check: group limit. None published. hardcore, Facepunch's most punishing mode — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Newman's Rust 2.0?

Check: map. Procedural, generated by the game, on Newman's Rust 2.0.

How to join

How do you connect to Newman's Rust 2.0?

To join: start Rust, press F1 and type client.connect 1.20.104.79:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmhardcore,cs163207,ts0,^z,^y

Game

gmhardcore
Game mode Check: ruleset. Hardcore, the harsher option.
mp10
Max players 10 slots in total.
ts0
Group limit Team play is disabled.
v2633
Protocol Your game must run protocol 2633 to get in.
cs163207
Build The server runs game build 163207.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Carbon handles the plugins here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.