RUST METRICSFlight deck · live data
Data live Servers11,856 Players86,772 Populated3,806 Fresh wipes 3 h363 Scan5 min
‹ All servers1.20.104.164:28015
Offline Full Queue Fresh wipe Wipe due No query

Newman's Rust 2.0

Offline 1.20.104.164:28015 checked 45d ago

teams off moddedcarbonhardcore
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#12,890no region published
Last wipe54d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does Newman's Rust 2.0 wipe, and when?

The rhythm of Newman's Rust 2.0's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 54 days 4 hours ago.

Tags

Which tags does Newman's Rust 2.0 carry, and what do they mean?

These are the tags Newman's Rust 2.0 publishes, and the server browser reads them: gmhardcore (Game mode): Hardcore ruleset, the harsher one; mp10 (Max players): The server holds 10 slots; ts0 (Group limit): No teams here: the setting is switched off; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163207 (Build): Build 163207; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Carbon handles the plugins here. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Newman's Rust 2.0?

These Rust Metrics lists carry Newman's Rust 2.0: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y.

Population

What position does Newman's Rust 2.0 hold among Rust servers?

Player hours over seven days put Newman's Rust 2.0 at #12,890, in the top – of all ranked servers.

What is the population on Newman's Rust 2.0?

Status for Newman's Rust 2.0: offline. Last seen 45 days 1 hours ago.

Operator and location

Which location does Newman's Rust 2.0 run from?

No region comes from Newman's Rust 2.0. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 1.20.104.164:28015.

What Rust version is Newman's Rust 2.0 on?

Reading: Newman's Rust 2.0, Rust network protocol 2633 and build 163207, Windows. Matching protocol is required to join. Let Steam update your game.

Is Newman's Rust 2.0 up, and how often does it stay up?

Reading: offline. Newman's Rust 2.0 last answered 45 days 1 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 14 September 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on Newman's Rust 2.0?

Reading the name gives no gather rate for Newman's Rust 2.0. The group limit is not published. hardcore, Facepunch's most punishing mode — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. VAC is on. That is Valve's anti-cheat.

Which map is live on Newman's Rust 2.0?

The game generates a procedural map for Newman's Rust 2.0.

Connection

How can you get onto Newman's Rust 2.0?

Press F1 in Rust and enter client.connect 1.20.104.164:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmhardcore,cs163207,ts0,^z,^y

Game

gmhardcore
Game mode Hardcore ruleset, the harsher one.
mp10
Max players The server holds 10 slots.
ts0
Group limit No teams here: the setting is switched off.
v2633
Protocol Protocol 2633: join only on the same game version.
cs163207
Build Build 163207.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Carbon handles the plugins here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.