RUST METRICSFlight deck · live data
Data live Servers11,620 Players32,059 Populated2,776 Fresh wipes 3 h73 Scan5 min
‹ All servers95.143.190.23:35007
Online Full Queue Fresh wipe Wipe due No query

[PVE]LiveRust-stalker X1-Skill/craft/events

Online 95.143.190.23:35007 checked 10m ago

1x monthly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 04:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 101 SERVER FPS

Server fps

48 h low 64 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 163,974 ×1000

Entities

48 h range 160,682–166,341 · memory 3,660 MB
1239 ET SINCE RESTART 02:55

Uptime

2 h 55 min since its last restart, at the last reading
7-day average0peak 4
Rank#4,168top 19%
Last wipe27d agomonthly schedule
Next wipe7d 13hThu 5 Nov, 19:00 UTC FW
Memory3,660MB48 h peak 3 players
REC 1

Players

AveragePeak
0123406:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

wipe-day peak8players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 13hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 13hFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 23 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:38 UTC FW27d ago 8 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on [PVE]LiveRust-stalker X1-Skill/craft/events?

At their busiest, its recent wipes drew 8 players on average. Peak crowd on the latest wipe: 23 hours in.

How often does [PVE]LiveRust-stalker X1-Skill/craft/events wipe, and when?

The only wipe for [PVE]LiveRust-stalker X1-Skill/craft/events is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 27 days 11 hours ago the current world was made. A monthly wipe schedule is published in its tags.

Tag meanings

Which tags does [PVE]LiveRust-stalker X1-Skill/craft/events carry, and what do they mean?

Tags published by [PVE]LiveRust-stalker X1-Skill/craft/events, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): Slots: 100; ts30 (Group limit): You may team up with at most 30; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show [PVE]LiveRust-stalker X1-Skill/craft/events?

Rust Metrics lists featuring [PVE]LiveRust-stalker X1-Skill/craft/events: Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 1x.

Player count

What position does [PVE]LiveRust-stalker X1-Skill/craft/events hold among Rust servers?

Ranking for [PVE]LiveRust-stalker X1-Skill/craft/events: #4,168 on seven-day player hours, top 19% of all ranked servers.

What is the population on [PVE]LiveRust-stalker X1-Skill/craft/events?

Current headcount on [PVE]LiveRust-stalker X1-Skill/craft/events: 0 players, 100 slots available. Check: players over seven days. Average 0, peak 4. Average at the busiest hour was 3 players, at 17:00 UTC over the last 48 hours.

Operator and location

What location is [PVE]LiveRust-stalker X1-Skill/craft/events hosted in?

No region comes from [PVE]LiveRust-stalker X1-Skill/craft/events. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 95.143.190.23:35007.

What Rust version is [PVE]LiveRust-stalker X1-Skill/craft/events on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by [PVE]LiveRust-stalker X1-Skill/craft/events. Check: protocol. To join, your game must match; Steam handles the update.

How does [PVE]LiveRust-stalker X1-Skill/craft/events perform?

Over the last 48 hours the average was 93 server fps; the floor was 64. Check: entities. The peak was 166,341, counting buildings, deployables and the rest of the world. Memory peak: 4,745 MB. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on [PVE]LiveRust-stalker X1-Skill/craft/events, and is it online?

[PVE]LiveRust-stalker X1-Skill/craft/events reports online. Status: normal. Reading: uptime. About 2 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

How is [PVE]LiveRust-stalker X1-Skill/craft/events configured, and what rules are in force?

Gather rate check: 1x. That comes from the name [PVE]LiveRust-stalker X1-Skill/craft/events. Group size, maximum: 30 players. Mode check gives pve; no combat against other players. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

What map is [PVE]LiveRust-stalker X1-Skill/craft/events on?

Size 4,500 and seed 1337: the game generates the procedural map on [PVE]LiveRust-stalker X1-Skill/craft/events from them. View it on RustMaps from this page: matching size and seed give an identical map. Map name, as listed: Custom Map.

Connection

How can you get onto [PVE]LiveRust-stalker X1-Skill/craft/events?

To join: start Rust, press F1 and type client.connect 95.143.190.23:35007. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://m.vk.com/rust100rentgen.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts30,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players Slots: 100.
ts30
Group limit You may team up with at most 30.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.