RUST METRICSFlight deck · live data
Data live Servers11,691 Players50,606 Populated3,291 Fresh wipes 3 h139 Scan5 min
‹ All servers94.196.118.78:28015
Offline Full Queue Fresh wipe Wipe due No query

Shabba

Offline EU 94.196.118.78:28015 checked 24d ago

vanillamoddedoxidepve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.2 2.5 3.8 5 PAX 0 /5

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,003top 70% · #2483 in EU
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct6 Oct8 Oct10 Oct

Top 70% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.4 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:52 UTC FW26d ago 2 – running 0
Thu 1 Oct, 13:52 UTC26d ago 2 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on Shabba when wipe day comes?

The busiest point of its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 17 hours in.

How often does Shabba wipe, and when?

To tell the rhythm of Shabba, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 26 days 1 hours ago.

Lists and filters

Which tags does Shabba carry, and what do they mean?

Check: tags. The game's server browser reads gmvanilla (Game mode): Check: mode. Vanilla survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): The server runs game build 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; EU (Europe): The server browser files it under Europe from Shabba. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Shabba?

On Rust Metrics, Shabba sits in these lists: EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

What position does Shabba hold among Rust servers?

Ranked by seven-day player hours, Shabba sits at #16,003 and #2,483 in Europe, inside the top 70%.

How full does Shabba get?

Reading for Shabba: offline at this moment; last seen 24 days 14 hours ago.

Server details

What location is Shabba hosted in?

Reading: location. The EU tag puts Shabba in Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 94.196.118.78:28015.

What Rust version is Shabba on?

Version check: Rust network protocol 2634 and build 166652 on Linux, run by Shabba. To get in, your game needs the same protocol; Steam applies the update.

Is Shabba up, and how often does it stay up?

Check: connection. Shabba is offline at this moment. Last contact was 24 days 14 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 29 September 2026.

Settings and map

What rules does Shabba enforce, and what are its settings?

Reading the name gives no gather rate for Shabba. The group cap is 8 players, which is the default in the game. The mode is pve. Note the following: fighting between players is off. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Vanilla is the label it uses: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Anti-cheat reading: VAC on, Valve's system.

What map is Shabba on?

Check: map. Procedural, size 4,500, seed 1994412, generated by the game on Shabba. View it on RustMaps from this page: matching size and seed give an identical map.

Join

How do you connect to Shabba?

Check: join. Open Rust, press F1, then enter client.connect 94.196.118.78:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,^p,^v,EU,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp5
Max players 5 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166652
Build The server runs game build 166652.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.