RUST METRICSFlight deck · live data
Data live Servers11,620 Players32,059 Populated2,776 Fresh wipes 3 h73 Scan5 min
‹ All servers93.206.141.105:28015
Offline Full Queue Fresh wipe Wipe due No query

[EU] Tranquility:PvE | IN DEVELOPMENT

Offline EU 93.206.141.105:28015 checked 42d ago

moddedcarbonpve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 1 /50

Players now

2% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,106#2420 in EU
Last wipe44d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does [EU] Tranquility:PvE | IN DEVELOPMENT wipe?

The rhythm of [EU] Tranquility:PvE | IN DEVELOPMENT's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 44 days 9 hours ago.

Tags

How should you read the tags on [EU] Tranquility:PvE | IN DEVELOPMENT?

Tags published by [EU] Tranquility:PvE | IN DEVELOPMENT, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163207 (Build): Game build reading: 163207; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Check: framework. Carbon; EU (Europe): Europe is the browser category it sits in. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show [EU] Tranquility:PvE | IN DEVELOPMENT?

On Rust Metrics, [EU] Tranquility:PvE | IN DEVELOPMENT sits in these lists: EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

What position does [EU] Tranquility:PvE | IN DEVELOPMENT hold among Rust servers?

Top – of all ranked servers: [EU] Tranquility:PvE | IN DEVELOPMENT takes #14,106 on seven-day player hours and #2,420 in Europe.

How full does [EU] Tranquility:PvE | IN DEVELOPMENT get?

[EU] Tranquility:PvE | IN DEVELOPMENT is not responding; status offline, last seen 42 days 18 hours ago.

Server

Where does [EU] Tranquility:PvE | IN DEVELOPMENT sit?

[EU] Tranquility:PvE | IN DEVELOPMENT gives Europe as its location, with the EU tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 93.206.141.105:28015.

What Rust version is [EU] Tranquility:PvE | IN DEVELOPMENT on?

Rust network protocol 2633 and build 163207 on Windows is the build [EU] Tranquility:PvE | IN DEVELOPMENT runs. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on [EU] Tranquility:PvE | IN DEVELOPMENT, and is it online?

Reading: offline. [EU] Tranquility:PvE | IN DEVELOPMENT last answered 42 days 18 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 16 September 2026.

Settings and map

How is [EU] Tranquility:PvE | IN DEVELOPMENT configured, and what rules are in force?

Reading the name gives no gather rate for [EU] Tranquility:PvE | IN DEVELOPMENT. 8 players per group, the default value. pve, no combat against other players — that is the game mode. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. VAC is on. That is Valve's anti-cheat.

Which map is live on [EU] Tranquility:PvE | IN DEVELOPMENT?

The game generates a procedural map for [EU] Tranquility:PvE | IN DEVELOPMENT.

Join

How can you get onto [EU] Tranquility:PvE | IN DEVELOPMENT?

To join: start Rust, press F1 and type client.connect 93.206.141.105:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,EU,^z,^y,^p,gmrust,cs163207,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players Slots: 50.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Your game must run protocol 2633 to get in.
cs163207
Build Game build reading: 163207.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Check: framework. Carbon.

Region

EU
Europe Europe is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.