[EU] Tranquility:PvE | IN DEVELOPMENT
Offline EU 93.206.136.130:28015 checked 44d ago
Server instruments
no direct query in 48 hoursPlayers now
2% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 219/2000
- 17/100
- 19/200
- 30/200
- 29/140
- 14/200
Quick answers
from the figures on this pageWipe timing
When does [EU] Tranquility:PvE | IN DEVELOPMENT wipe?
Its rhythm cannot be told from the wipes of [EU] Tranquility:PvE | IN DEVELOPMENT on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 48 days 1 hours ago.
Tag meanings
Which tags does [EU] Tranquility:PvE | IN DEVELOPMENT carry, and what do they mean?
These are the tags [EU] Tranquility:PvE | IN DEVELOPMENT publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163207 (Build): Game build reading: 163207; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon; modded (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): The server browser files it under Europe. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show [EU] Tranquility:PvE | IN DEVELOPMENT?
These Rust Metrics lists carry [EU] Tranquility:PvE | IN DEVELOPMENT: EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
Occupancy
What position does [EU] Tranquility:PvE | IN DEVELOPMENT hold among Rust servers?
Player hours over the last seven days put [EU] Tranquility:PvE | IN DEVELOPMENT at #13,521, #2,365 in Europe, in the top – of all ranked servers.
What player count does [EU] Tranquility:PvE | IN DEVELOPMENT carry?
Status for [EU] Tranquility:PvE | IN DEVELOPMENT: offline. Last seen 44 days 6 hours ago.
Operator and location
Where does [EU] Tranquility:PvE | IN DEVELOPMENT sit?
[EU] Tranquility:PvE | IN DEVELOPMENT gives Europe as its location, with the EU tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 93.206.136.130:28015.
What Rust version is [EU] Tranquility:PvE | IN DEVELOPMENT on?
Rust network protocol 2633 and build 163207 on Windows is the build [EU] Tranquility:PvE | IN DEVELOPMENT runs. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on [EU] Tranquility:PvE | IN DEVELOPMENT, and is it online?
Reading: offline. [EU] Tranquility:PvE | IN DEVELOPMENT last answered 44 days 6 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 14 September 2026, recorded by Rust Metrics.
Settings and map
How is [EU] Tranquility:PvE | IN DEVELOPMENT configured, and what rules are in force?
No gather rate appears in the name: [EU] Tranquility:PvE | IN DEVELOPMENT. No limit is set beyond the default. Groups take up to 8 players. The mode is pve. Note the following: other players are not fought. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Carbon of them. Anti-cheat reading: VAC on, Valve's system.
Join
What do you do to join [EU] Tranquility:PvE | IN DEVELOPMENT?
Check: join. Open Rust, press F1, then enter client.connect 93.206.136.130:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.