COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED
Online EU 91.244.197.211:28015 checked 1h ago
Server instruments
last reading Wed 17:00 UTCPlayers now
10% full 7-day avg7-day peakServer fps
48 h low 59 · below 20 is lag, below 10 is badEntities
48 h range 2,028–2,990 · memory 1,663 MBUptime
13 h 0 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers, top 15% in EU. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 03:03 UTC15h ago | – | – | – | 8 |
| Tue 27 Oct, 03:03 UTC1d ago | – | – | – | 2 |
| Mon 26 Oct, 03:03 UTC2d ago | – | – | – | 1 |
| Sun 25 Oct, 03:03 UTC3d ago | – | – | – | 2 |
| Sat 24 Oct, 03:03 UTC4d ago | – | – | – | 5 |
| Fri 23 Oct, 03:03 UTC5d ago | – | – | – | 0 |
| Thu 22 Oct, 03:03 UTC6d ago | – | – | – | 1 |
| Wed 21 Oct, 03:03 UTC7d ago | – | – | – | 4 |
| Tue 20 Oct, 03:03 UTC8d ago | – | – | – | 1 |
| Mon 19 Oct, 03:03 UTC9d ago | – | – | – | 1 |
| Sun 18 Oct, 03:03 UTC10d ago | – | – | – | 2 |
| Sat 17 Oct, 03:03 UTC11d ago | – | – | – | 2 |
| Fri 16 Oct, 03:03 UTC12d ago | – | – | – | 3 |
| Thu 15 Oct, 03:03 UTC13d ago | – | – | – | 1 |
| Wed 14 Oct, 03:03 UTC14d ago | – | – | – | 0 |
| Tue 13 Oct, 03:03 UTC15d ago | – | – | – | 2 |
| Mon 12 Oct, 03:03 UTC16d ago | – | – | – | 2 |
| Sun 11 Oct, 03:03 UTC17d ago | – | – | – | 3 |
| Sat 10 Oct, 03:03 UTC18d ago | – | – | – | 4 |
| Fri 9 Oct, 03:04 UTC19d ago | – | – | – | 3 |
Similar servers
the same kind of game, then region, group limit, rate and wipes- 395/500
- 440/500
- 154/160
- 115/250
- 64/200
- 11/3300
Quick answers
from the figures on this pageReset cycle
How often does COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED wipe, and when?
A new world is made every few hours by COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED, which keeps no wipe schedule; those resets are not wipes.
Tag meanings
Which tags does COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED carry, and what do they mean?
These are the tags COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp300 (Max players): 300 slots in total; ts5 (Group limit): Teams are capped at 5; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^e (Minigames): Check: mode. Minigames, including arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP here; the loot comes to you; ^i (Battlefield): Check: mode. Battlefield, with kits and high rates for quick fights; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game; modded (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): Europe is the browser category it sits in. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Who operates COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED?
No other server we track uses the combatrust.com hostname that COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED publishes.
Which lists and filters on Rust Metrics show COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED?
On Rust Metrics, COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED sits in these lists: EU Rust servers, checked, Modded Rust servers, checked live, Aim training servers, live readings and Rust battlefield servers: check the readings. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 10.
Player count
Where does COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED sit in the rankings?
Player hours over the last seven days put COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED at #1,052, #440 in Europe, in the top 5% of all ranked servers.
How full does COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED get?
30 of 300 slots are filled on COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED right now. Seven-day check: 8 players on average. Peak reading: 47. Average at the busiest hour was 41 players, at 13:00 UTC over the last 48 hours.
Server
Where does COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED sit?
Reading: location. The EU tag puts COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 91.244.197.211:28015.
What Rust version is COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED. To get in, your game needs the same protocol; Steam applies the update.
How does COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED perform?
Check: fps. Average 60 server fps over the last 48 hours, low of 59. Within range. Check: entities. The peak was 2,990, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 1,695 MB. Lag, as players feel it, is low fps plus a climbing entity count.
Is COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED up, and how often does it stay up?
COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 13 hours ago. Uptime for the last 7 full days: 165 of 168 hours, or 98%. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
How is COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED configured, and what rules are in force?
Check: gather rate. The name COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED does not state one. Check: group limit. Up to 5 players. minigames & battle royale, arenas and parkour, Bedwars and battle royale — that is the game mode. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
What map is COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED on?
Check: map. Procedural, size 3,000, seed 1337, generated by the game on COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED. The map repeats when size and seed match. Open it on RustMaps from this page. Map name, as listed: FPS++.
How to join
What do you do to join COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED?
Check: join. Open Rust, press F1, then enter client.connect 91.244.197.211:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.
