RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h83 Scan5 min
‹ All servers91.244.197.211:28015
Online Full Queue Fresh wipe Wipe due No query

COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED

Online EU 91.244.197.211:28015 checked 1h ago

moddedoxide
COM 1 · connect

Server instruments

last reading Wed 17:00 UTC
0 75 150 225 300 PAX 30 /300

Players now

10% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 60 SERVER FPS

Server fps

48 h low 59 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 2,761 ×1000

Entities

48 h range 2,028–2,990 · memory 1,663 MB
1239 ET SINCE RESTART 13:00

Uptime

13 h 0 min since its last restart, at the last reading
7-day average8peak 47
Rank#1,052top 5% · #440 in EU
No wipesresets7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Memory1,663MB48 h peak 47 players
REC 1

Players

AveragePeak
02040608019:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 5% of all ranked servers, top 15% in EU. Ranked on player hours over the last seven days.

LOG

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 03:03 UTC15h ago – – – 8
Tue 27 Oct, 03:03 UTC1d ago – – – 2
Mon 26 Oct, 03:03 UTC2d ago – – – 1
Sun 25 Oct, 03:03 UTC3d ago – – – 2
Sat 24 Oct, 03:03 UTC4d ago – – – 5
Fri 23 Oct, 03:03 UTC5d ago – – – 0
Thu 22 Oct, 03:03 UTC6d ago – – – 1
Wed 21 Oct, 03:03 UTC7d ago – – – 4
Tue 20 Oct, 03:03 UTC8d ago – – – 1
Mon 19 Oct, 03:03 UTC9d ago – – – 1
ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED wipe, and when?

A new world is made every few hours by COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED, which keeps no wipe schedule; those resets are not wipes.

Tag meanings

Which tags does COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED carry, and what do they mean?

These are the tags COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp300 (Max players): 300 slots in total; ts5 (Group limit): Teams are capped at 5; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^e (Minigames): Check: mode. Minigames, including arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP here; the loot comes to you; ^i (Battlefield): Check: mode. Battlefield, with kits and high rates for quick fights; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game; modded (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): Europe is the browser category it sits in. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Who operates COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED?

No other server we track uses the combatrust.com hostname that COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED publishes.

Which lists and filters on Rust Metrics show COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED?

On Rust Metrics, COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED sits in these lists: EU Rust servers, checked, Modded Rust servers, checked live, Aim training servers, live readings and Rust battlefield servers: check the readings. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 10.

Player count

Where does COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED sit in the rankings?

Player hours over the last seven days put COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED at #1,052, #440 in Europe, in the top 5% of all ranked servers.

How full does COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED get?

30 of 300 slots are filled on COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED right now. Seven-day check: 8 players on average. Peak reading: 47. Average at the busiest hour was 41 players, at 13:00 UTC over the last 48 hours.

Server

Where does COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED sit?

Reading: location. The EU tag puts COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 91.244.197.211:28015.

What Rust version is COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED. To get in, your game needs the same protocol; Steam applies the update.

How does COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED perform?

Check: fps. Average 60 server fps over the last 48 hours, low of 59. Within range. Check: entities. The peak was 2,990, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 1,695 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED up, and how often does it stay up?

COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 13 hours ago. Uptime for the last 7 full days: 165 of 168 hours, or 98%. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

How is COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED configured, and what rules are in force?

Check: gather rate. The name COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED does not state one. Check: group limit. Up to 5 players. minigames & battle royale, arenas and parkour, Bedwars and battle royale — that is the game mode. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

What map is COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED on?

Check: map. Procedural, size 3,000, seed 1337, generated by the game on COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED. The map repeats when size and seed match. Open it on RustMaps from this page. Map name, as listed: FPS++.

How to join

What do you do to join COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED?

Check: join. Open Rust, press F1, then enter client.connect 91.244.197.211:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^e,^d,^i,EU,gmrust,cs168909,ts5,^o^z,modded

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp300
Max players 300 slots in total.
ts5
Group limit Teams are capped at 5.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Gameplay

^e
Minigames Check: mode. Minigames, including arenas, Bedwars and parkour.
^d
Combat training Practise aim and PvP here; the loot comes to you.
^i
Battlefield Check: mode. Battlefield, with kits and high rates for quick fights.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.
modded
Modded Modded: plugins or settings depart from the stock game.

Region

EU
Europe Europe is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.