RustGames.gg | Lobby 1
Online 91.229.114.215:28015 checked 13m ago
Server instruments
last reading Thu 06:00 UTCPlayers now
3% full 7-day avg7-day peakServer fps
48 h low 29 · below 20 is lag, below 10 is badEntities
48 h range 4,444–4,583 · memory 1,744 MBUptime
21 h 45 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 11hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 11hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 35, 46 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:14 UTC FW27d ago | 35 | – | running | 15 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 364/350
- 157/400
- 20/400
- 44/250
- 20/400
- 10/50
Quick answers
from the figures on this pageWipe timing
What happens on RustGames.gg | Lobby 1 when wipe day comes?
The busiest point of its recent wipes drew 35 players on average. 46 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does RustGames.gg | Lobby 1 follow?
Once a month RustGames.gg | Lobby 1 wipes, with the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 27 days 13 hours ago.
Tag meanings
How should you read the tags on RustGames.gg | Lobby 1?
Tags published by RustGames.gg | Lobby 1, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp150 (Max players): The server holds 150 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^e (Minigames): This server collects minigames such as arenas, Bedwars and parkour; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Check: framework. Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show RustGames.gg | Lobby 1?
On Rust Metrics, RustGames.gg | Lobby 1 sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Minigames ^e, Modded ^z and Carbon ^y; Group limit: 5 or more; Average players: 10+ on average.
Player count
Where does RustGames.gg | Lobby 1 sit in the rankings?
Player hours over seven days put RustGames.gg | Lobby 1 at #873, in the top 4% of all ranked servers.
How full does RustGames.gg | Lobby 1 get?
5 of 150 slots are filled on RustGames.gg | Lobby 1 right now. Seven-day check: 12 players on average. Peak reading: 41. Check: 48-hour peak. 17:00 UTC, 27 players on average.
Server
Which location does RustGames.gg | Lobby 1 run from?
Reading: location. RustGames.gg | Lobby 1 gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 91.229.114.215:28015.
What Rust version is RustGames.gg | Lobby 1 on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by RustGames.gg | Lobby 1. To get in, your game needs the same protocol; Steam applies the update.
How does RustGames.gg | Lobby 1 perform?
Reading: 30 server fps on average across the last 48 hours. It never dropped below 29. Reading: 4,583 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 1,795 MB. What players call lag comes from low fps and an entity count on the rise.
Is RustGames.gg | Lobby 1 up, and how often does it stay up?
Check: connection. RustGames.gg | Lobby 1 is online at this moment. Check: restart. The uptime it reports puts the last restart about 21 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Settings and map
How is RustGames.gg | Lobby 1 configured, and what rules are in force?
Reading the name gives no gather rate for RustGames.gg | Lobby 1. The group cap is 8 players, which is the default in the game. The mode is minigames & battle royale. Note the following: battle royale, parkour, Bedwars and arenas. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. Check: anti-cheat. VAC, Valve's system, is on.
What map is RustGames.gg | Lobby 1 on?
Check: map. Procedural, size 1,000, generated by the game, on RustGames.gg | Lobby 1. Map name, as listed: RustGames.gg.
How to join
What do you do to join RustGames.gg | Lobby 1?
Press F1 in Rust and enter client.connect 91.229.114.215:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://rustgames.gg.
