RGN 50x PvE [Events|Purge|Zombies|SkillTree]
Online NA · us5 91.229.114.137:28127 checked 15m ago
Server instruments
last reading Thu 23:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 60 · below 20 is lag, below 10 is badEntities
48 h range 46,059–48,793 · memory 1,742 MBUptime
5 h 56 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC6d 18hFW
- WPT 2Thu 12 Nov, 17:08 UTC13d 16h
- WPT 3Thu 19 Nov, 17:08 UTC20d 16h
- WPT 4Thu 26 Nov, 17:08 UTC27d 16h
- WPT 5Thu 3 Dec, 19:00 UTC34d 18hFW
- WPT 6Thu 10 Dec, 17:08 UTC41d 16h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 17:08 UTC7h ago | – | – | running | 0 |
| Tue 27 Oct, 05:03 UTC2d ago | 0 | – | 2.5 days | 0 |
| Thu 15 Oct, 17:08 UTC14d ago | 0 | – | 11.5 days | 0 |
| Thu 8 Oct, 17:09 UTC21d ago | 0 | – | 7 days | 0 |
| Mon 5 Oct, 13:05 UTC24d ago | 0 | – | 3.2 days | 0 |
| Fri 25 Sep, 19:48 UTC34d ago | 1 | halved by day 2 | 9.7 days | 0 |
| Thu 17 Sep, 17:09 UTC42d ago | 0 | – | 8.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 3/100
- 0/100
- 5/100
- 2/100
- 0/100
- 2/50
Quick answers
from the figures on this pageWipe timing
What happens on RGN 50x PvE [Events|Purge|Zombies|SkillTree] when wipe day comes?
An average of 0 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. By day 2 it fell below half when it didn't.
When does RGN 50x PvE [Events|Purge|Zombies|SkillTree] wipe?
Its tag guides the prediction: too few of RGN 50x PvE [Events|Purge|Zombies|SkillTree]'s wipes are on record to confirm its schedule. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 7 hours ago. A weekly wipe schedule is published in its tags.
Lists and filters
How should you read the tags on RGN 50x PvE [Events|Purge|Zombies|SkillTree]?
These are the tags RGN 50x PvE [Events|Purge|Zombies|SkillTree] publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $rus5 (Region code): us5 is the region code on record; ^w (Weekly): It wipes each week; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; NA (North America): North America is the browser category it sits in. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does RGN 50x PvE [Events|Purge|Zombies|SkillTree] appear in Rust Metrics lists and filters?
Rust Metrics lists featuring RGN 50x PvE [Events|Purge|Zombies|SkillTree]: Gather rate above 10x: server list, Modded Rust servers, checked live, Rust PvE servers, Rust servers: zombie readings and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: More than 10x.
Occupancy
Where does RGN 50x PvE [Events|Purge|Zombies|SkillTree] sit in the rankings?
Ranked by seven-day player hours, RGN 50x PvE [Events|Purge|Zombies|SkillTree] sits at #15,262 and #1,495 in North America, inside the top 69%.
What is the population on RGN 50x PvE [Events|Purge|Zombies|SkillTree]?
Current headcount on RGN 50x PvE [Events|Purge|Zombies|SkillTree]: 0 players, 100 slots available. A seven-day average of 0 players is the reading.
Operator and location
Where does RGN 50x PvE [Events|Purge|Zombies|SkillTree] sit?
The NA tag puts RGN 50x PvE [Events|Purge|Zombies|SkillTree] in North America, and its region code is us5. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 91.229.114.137:28127.
What Rust version is RGN 50x PvE [Events|Purge|Zombies|SkillTree] on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by RGN 50x PvE [Events|Purge|Zombies|SkillTree]. Check: protocol. To join, your game must match; Steam handles the update.
How does RGN 50x PvE [Events|Purge|Zombies|SkillTree] perform?
Check: fps. Average 60 server fps over the last 48 hours, low of 60. Within range. Reading: 48,793 entities at the highest. That covers buildings, deployables and everything else. Reading: 2,114 MB of memory at the highest. Expect lag when fps falls and entities climb.
What is the uptime on RGN 50x PvE [Events|Purge|Zombies|SkillTree], and is it online?
Check: connection. RGN 50x PvE [Events|Purge|Zombies|SkillTree] is online at this moment. Check: restart. The uptime it reports puts the last restart about 5 hours ago. Uptime for the last 7 full days: 42 of 168 hours, or 25%. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
What rules does RGN 50x PvE [Events|Purge|Zombies|SkillTree] enforce, and what are its settings?
The name carries the rate: 50x gather on RGN 50x PvE [Events|Purge|Zombies|SkillTree]. The group cap is 8 players, which is the default in the game. pve, no combat against other players — that is the game mode. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
What map is RGN 50x PvE [Events|Purge|Zombies|SkillTree] on?
Check: map. Procedural, size 3,000, seed 225688914, generated by the game on RGN 50x PvE [Events|Purge|Zombies|SkillTree]. The map repeats when size and seed match. Open it on RustMaps from this page. Map name, as listed: RustGamingNation Procedural.
How to join
How do you connect to RGN 50x PvE [Events|Purge|Zombies|SkillTree]?
Check: join. Open Rust, press F1, then enter client.connect 91.229.114.137:28127. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://rustgamingnation.com/.
