RUST METRICSFlight deck · live data
Data live Servers11,713 Players43,388 Populated3,068 Fresh wipes 3 h103 Scan5 min
‹ All servers91.229.114.68:28035
Online Full Queue Fresh wipe Wipe due No query

RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree]

Online NA · us5 91.229.114.68:28035 checked 10m ago

1000x weekly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Wed 23:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 53 SERVER FPS

Server fps

48 h low 4 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 132,714 ×1000

Entities

48 h range 105,383–141,622 · memory 4,616 MB
1239 ET SINCE RESTART 10:45

Uptime

10 h 45 min since its last restart, at the last reading
7-day average1peak 5
Rank#3,039top 14% · #505 in NA
Last wipe6d agoweekly schedule
Next wipe15hThu 29 Oct, 17:08 UTC
Memory4,616MB48 h peak 4 players
REC 1

Players

AveragePeak
0123402:0011:0020:0004:0013:0023:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608002:0011:0020:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers, top 27% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 17:08 UTC, in 15h. Its weekly schedule tag · low confidence

usual gap1 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak4players, last three wipes
crowd held50%else halves by day 1

Coming wipes

  1. WPT 1Thu 29 Oct, 17:08 UTC15h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 17hFW
  3. WPT 3Thu 12 Nov, 17:08 UTC14d 15h
  4. WPT 4Thu 19 Nov, 17:08 UTC21d 15h
  5. WPT 5Thu 26 Nov, 17:08 UTC28d 15h
  6. WPT 6Thu 3 Dec, 19:00 UTC35d 17hFW
  7. WPT 7Thu 10 Dec, 17:08 UTC42d 15h

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 7 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 17:08 UTC6d ago 5 – running 1
Thu 15 Oct, 17:07 UTC13d ago 3 held half 7 days 1
Thu 8 Oct, 17:07 UTC20d ago 4 halved by day 1 7 days 2
Wed 7 Oct, 18:10 UTC21d ago 4 – 1 days 1
Tue 6 Oct, 18:11 UTC22d ago 4 – 1 days 0
Mon 5 Oct, 18:11 UTC23d ago 4 – 1 days 2
Sun 4 Oct, 18:11 UTC24d ago 3 – 1 days 1
Sat 3 Oct, 18:11 UTC25d ago 3 – 1 days 1
Fri 2 Oct, 18:11 UTC26d ago 4 – 1 days 3
Thu 1 Oct, 17:07 UTC FW27d ago 5 – 1 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree] when wipe day comes?

An average of 4 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 7 hours. Until the next wipe, the crowd stayed above half that peak in 50% of its recent wipes. By day 1 it fell below half when it didn't.

What wipe timing does RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree] follow?

Its tag guides the prediction: too few of RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree]'s wipes are on record to confirm its schedule. On Thursday 29 October at 17:08 UTC its next wipe is due. The world in play was created 6 days 7 hours ago. A weekly wipe schedule is published in its tags.

Tags

How should you read the tags on RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree]?

Tags published by RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree], read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $rus5 (Region code): Region code reading: us5; ^w (Weekly): Wipe cycle: weekly; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; NA (North America): North America is the browser category it sits in. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree]?

These Rust Metrics lists carry RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree]: Gather rate above 10x: server list, Modded Rust servers, checked live, Rust PvE servers, Rust servers: zombie readings and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

Population

Where does RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree] sit in the rankings?

Ranked by seven-day player hours, RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree] sits at #3,039 and #505 in North America, inside the top 14%.

How full does RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree] get?

Current headcount on RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree]: 0 players, 100 slots available. Check: players over seven days. Average 1, peak 5. The last 48 hours peaked at 22:00 UTC, averaging 3 players at that hour.

Server details

Where does RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree] sit?

The NA tag puts RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree] in North America, and its region code is us5. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 91.229.114.68:28035.

What Rust version is RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree] on?

Reading: RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree], Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree]?

Check: fps. Average 45 server fps over the last 48 hours, low of 4. Within range. Reading: 141,622 entities at the highest. That covers buildings, deployables and everything else. Reading: 4,787 MB of memory at the highest. Expect lag when fps falls and entities climb.

Is RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree] up, and how often does it stay up?

RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree] reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 10 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

What settings and rules apply on RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree]?

The name carries the rate: 1000x gather on RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree]. The group cap is 8 players, which is the default in the game. Mode check gives pve; fighting between players is off. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

What map is RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree] on?

Check: map. Procedural, size 4,500, seed 865977, generated by the game on RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree]. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Read the map name: RustGamingNation Hapis.

Join

How do you connect to RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree]?

Press F1 in Rust and enter client.connect 91.229.114.68:28035. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://rustgamingnation.com/.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2635,^w,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$rus5
Region code Region code reading: us5.

Wipe schedule

^w
Weekly Wipe cycle: weekly.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

NA
North America North America is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.