RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h0 Scan5 min
‹ All servers91.229.114.68:28039
Online Full Queue Fresh wipe Wipe due No query

RGN 1000x PvE [Events|Purge|Zombies|SkillTree]

Online NA · us5 91.229.114.68:28039 checked 3h ago

1000x weekly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Wed 17:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 60 SERVER FPS

Server fps

48 h low 19 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 56,311 ×1000

Entities

48 h range 50,837–63,833 · memory 2,546 MB
1239 ET SINCE RESTART 03:48

Uptime

3 h 48 min since its last restart, at the last reading
7-day average1peak 5
Rank#3,013top 14% · #500 in NA
Last wipe2d agoweekly schedule
Next wipe20hThu 29 Oct, 17:11 UTC
Memory2,546MB48 h peak 4 players
REC 1

Players

AveragePeak
0123421:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 14% of all ranked servers, top 27% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 17:11 UTC, in 20h. Every Monday at 19:05 and every Thursday at 17:11 UTC · high confidence

usual gap3.5 daysbetween real wipes
on rhythm88%of its recent wipes
wipe-day peak5players, last three wipes
crowd held80%else halves by day 3

Coming wipes

  1. WPT 1Thu 29 Oct, 17:11 UTC20h
  2. WPT 2Mon 2 Nov, 19:05 UTC4d 22h
  3. WPT 3Thu 5 Nov, 19:00 UTC7d 22hFW
  4. WPT 4Mon 9 Nov, 19:05 UTC11d 22h
  5. WPT 5Thu 12 Nov, 17:11 UTC14d 20h
  6. WPT 6Mon 16 Nov, 19:05 UTC18d 22h
  7. WPT 7Thu 19 Nov, 17:11 UTC21d 20h
  8. WPT 8Mon 23 Nov, 19:05 UTC25d 22h

The first 48 hours of its last wipes

Thu 22 OctMon 19 OctThu 15 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 34 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 19:05 UTC2d ago – – running 3
Thu 22 Oct, 17:11 UTC6d ago 5 halved by day 3 4.1 days 2
Mon 19 Oct, 18:06 UTC9d ago 4 held half 3 days 0
Thu 15 Oct, 17:09 UTC13d ago 6 held half 4 days 0
Mon 12 Oct, 18:04 UTC16d ago 5 held half 3 days 0
Thu 8 Oct, 17:10 UTC20d ago 6 held half 4 days 0
Mon 5 Oct, 18:05 UTC23d ago 6 held half 3 days 0
Fri 2 Oct, 00:22 UTC26d ago 7 held half 3.7 days 0
Thu 1 Oct, 17:09 UTC FW27d ago 7 – 0.3 days 0
Mon 28 Sep, 18:06 UTC30d ago 6 held half 3 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on RGN 1000x PvE [Events|Purge|Zombies|SkillTree] when wipe day comes?

The busiest point of its recent wipes drew 5 players on average. Peak crowd on the latest wipe: 34 hours in. Until the next wipe, the crowd stayed above half that peak in 80% of its recent wipes. When it didn't hold, by day 3 it fell below half.

How often does RGN 1000x PvE [Events|Purge|Zombies|SkillTree] wipe, and when?

The wipe rhythm of RGN 1000x PvE [Events|Purge|Zombies|SkillTree] is every Monday at 19:05 and every Thursday at 17:11 UTC. Thursday 29 October at 17:11 UTC is when its next wipe is due. The world it runs now was made 2 days 1 hours ago. A weekly wipe schedule is published in its tags.

Tag meanings

Which tags does RGN 1000x PvE [Events|Purge|Zombies|SkillTree] carry, and what do they mean?

These are the tags RGN 1000x PvE [Events|Purge|Zombies|SkillTree] publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $rus5 (Region code): The code for this server's region is us5; ^w (Weekly): Wipe cycle: weekly; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server; NA (North America): North America is the browser category it sits in. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?

Rust Metrics lists featuring RGN 1000x PvE [Events|Purge|Zombies|SkillTree]: Gather rate above 10x: server list, Modded Rust servers, checked live, Rust PvE servers, Rust servers: zombie readings and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: More than 10x.

Occupancy

What position does RGN 1000x PvE [Events|Purge|Zombies|SkillTree] hold among Rust servers?

Player hours over the last seven days put RGN 1000x PvE [Events|Purge|Zombies|SkillTree] at #3,013, #500 in North America, in the top 14% of all ranked servers.

What is the population on RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?

Current headcount on RGN 1000x PvE [Events|Purge|Zombies|SkillTree]: 0 players, 100 slots available. Seven-day check: 1 players on average. Peak reading: 5. Check: 48-hour peak. 19:00 UTC, 2 players on average.

Server

What location is RGN 1000x PvE [Events|Purge|Zombies|SkillTree] hosted in?

The NA tag puts RGN 1000x PvE [Events|Purge|Zombies|SkillTree] in North America, and its region code is us5. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 91.229.114.68:28039.

What Rust version is RGN 1000x PvE [Events|Purge|Zombies|SkillTree] on?

Rust network protocol 2635 and build 168909 on Linux is the build RGN 1000x PvE [Events|Purge|Zombies|SkillTree] runs. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on RGN 1000x PvE [Events|Purge|Zombies|SkillTree] within range?

Over the last 48 hours the average was 57 server fps; the floor was 19. Check: entities. The peak was 63,833, counting buildings, deployables and the rest of the world. Reading: 3,387 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is RGN 1000x PvE [Events|Purge|Zombies|SkillTree], and is it online now?

Check: connection. RGN 1000x PvE [Events|Purge|Zombies|SkillTree] is online at this moment. Reading: uptime. About 3 hours ago it restarted, on its own count. Uptime for the last 7 full days: 162 of 168 hours, or 96%. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

What rules does RGN 1000x PvE [Events|Purge|Zombies|SkillTree] enforce, and what are its settings?

The name carries the rate: 1000x gather on RGN 1000x PvE [Events|Purge|Zombies|SkillTree]. No limit is set beyond the default. Groups take up to 8 players. The mode is pve. Note the following: fighting between players is off. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

What map is RGN 1000x PvE [Events|Purge|Zombies|SkillTree] on?

Check: map. Procedural, size 3,000, seed 305543022, generated by the game on RGN 1000x PvE [Events|Purge|Zombies|SkillTree]. The map repeats when size and seed match. Open it on RustMaps from this page. Map name, as listed: RustGamingNation Procedural.

Connection

How do you connect to RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?

Check: join. Open Rust, press F1, then enter client.connect 91.229.114.68:28039. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://rustgamingnation.com/ is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2635,^w,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players 100 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$rus5
Region code The code for this server's region is us5.

Wipe schedule

^w
Weekly Wipe cycle: weekly.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Region

NA
North America North America is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.