RUST METRICSFlight deck · live data
Data live Servers11,686 Players49,072 Populated3,020 Fresh wipes 3 h105 Scan5 min
‹ All servers91.229.114.137:28123
Online Full Queue Fresh wipe Wipe due No query

RGN 25x PvE [Events|Purge|Zombies|SkillTree]

Online NA · us5 91.229.114.137:28123 checked 13m ago

25x weekly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Fri 01:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 60 SERVER FPS

Server fps

48 h low 60 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 45,369 ×1000

Entities

48 h range 43,954–47,046 · memory 1,419 MB
1239 ET SINCE RESTART 00:57

Uptime

0 h 57 min since its last restart, at the last reading
7-day average0peak 1
Rank#10,675top 48% · #1303 in NA
Last wipe9h agoweekly schedule
Next wipe6d 16hThu 5 Nov, 19:00 UTC FW
Memory1,419MBat the last reading
REC 1

Players

AveragePeakWipe
0123403:0012:0022:0007:0016:0001:00Wiped Thu 29 Oct, 17:08 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

Server fpsWipe
02040608003:0012:0022:0007:0016:0001:00Wiped Thu 29 Oct, 17:08 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 48% of all ranked servers, top 70% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence

usual gap7 daysbetween real wipes
on rhythm83%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1.5

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 16hFW
  2. WPT 2Thu 12 Nov, 17:08 UTC13d 14h
  3. WPT 3Thu 19 Nov, 17:08 UTC20d 14h
  4. WPT 4Thu 26 Nov, 17:08 UTC27d 14h
  5. WPT 5Thu 3 Dec, 19:00 UTC34d 16hFW
  6. WPT 6Thu 10 Dec, 17:08 UTC41d 14h

The first 48 hours of its last wipes

Fri 23 OctThu 15 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 17:08 UTC9h ago – – running 0
Fri 23 Oct, 14:23 UTC6d ago 1 halved by day 1 6.1 days 0
Thu 15 Oct, 17:08 UTC14d ago 1 halved by day 1 7.9 days 0
Thu 8 Oct, 17:09 UTC21d ago 0 – 7 days 0
Thu 1 Oct, 17:08 UTC FW28d ago 2 halved by day 2 7 days 0
Thu 24 Sep, 17:09 UTC35d ago 1 halved by day 2 7 days 0
Thu 17 Sep, 17:09 UTC42d ago 1 halved by day 1 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on RGN 25x PvE [Events|Purge|Zombies|SkillTree]?

An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 5 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. It fell below half by day 1.5 when it didn't.

When does RGN 25x PvE [Events|Purge|Zombies|SkillTree] wipe?

Wipes on RGN 25x PvE [Events|Purge|Zombies|SkillTree] come every Thursday at 17:08 UTC. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 9 hours ago the current world was made. The tags state a wipe schedule of one wipe a week.

Tag meanings

Which tags does RGN 25x PvE [Events|Purge|Zombies|SkillTree] carry, and what do they mean?

These are the tags RGN 25x PvE [Events|Purge|Zombies|SkillTree] publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $rus5 (Region code): us5 is the region code on record; ^w (Weekly): Check: wipe cycle. Every week; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game; NA (North America): The server browser files it under North America. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show RGN 25x PvE [Events|Purge|Zombies|SkillTree]?

On Rust Metrics, RGN 25x PvE [Events|Purge|Zombies|SkillTree] sits in these lists: Gather rate above 10x: server list, Modded Rust servers, checked live, Rust PvE servers, Rust servers: zombie readings and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: More than 10x.

Player count

Where does RGN 25x PvE [Events|Purge|Zombies|SkillTree] sit in the rankings?

Player hours over the last seven days put RGN 25x PvE [Events|Purge|Zombies|SkillTree] at #10,675, #1,303 in North America, in the top 48% of all ranked servers.

What player count does RGN 25x PvE [Events|Purge|Zombies|SkillTree] carry?

0 of 100 slots are filled on RGN 25x PvE [Events|Purge|Zombies|SkillTree] right now. Check: players over seven days. Average 0, peak 1.

Server details

Where does RGN 25x PvE [Events|Purge|Zombies|SkillTree] sit?

North America is where RGN 25x PvE [Events|Purge|Zombies|SkillTree] lists itself under the NA tag; region code: us5. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 91.229.114.137:28123.

What Rust version is RGN 25x PvE [Events|Purge|Zombies|SkillTree] on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by RGN 25x PvE [Events|Purge|Zombies|SkillTree]. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for RGN 25x PvE [Events|Purge|Zombies|SkillTree]?

Reading: 60 server fps on average across the last 48 hours. It never dropped below 60. Peak entity count: 47,046. Buildings, deployables and all else included. Reading: 2,044 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

Is RGN 25x PvE [Events|Purge|Zombies|SkillTree] up, and how often does it stay up?

RGN 25x PvE [Events|Purge|Zombies|SkillTree] reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 57 minutes ago. Uptime for the last 7 full days: 153 of 168 hours, or 91%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

What settings and rules apply on RGN 25x PvE [Events|Purge|Zombies|SkillTree]?

The name carries the rate: 25x gather on RGN 25x PvE [Events|Purge|Zombies|SkillTree]. 8 players per group, the default value. Mode check gives pve; no combat against other players. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on RGN 25x PvE [Events|Purge|Zombies|SkillTree]?

Check: map. Procedural, size 3,000, seed 219684016, generated by the game on RGN 25x PvE [Events|Purge|Zombies|SkillTree]. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Map name, as listed: RustGamingNation Procedural.

Connection

What do you do to join RGN 25x PvE [Events|Purge|Zombies|SkillTree]?

To join: start Rust, press F1 and type client.connect 91.229.114.137:28123. Or press Launch Rust here and Steam opens the game and connects you. https://rustgamingnation.com/ is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2635,^w,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players Slots: 100.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$rus5
Region code us5 is the region code on record.

Wipe schedule

^w
Weekly Check: wipe cycle. Every week.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.