Test1 Server
Offline 90.154.73.99:28015 checked 21d ago
Server instruments
no direct query in 48 hoursPlayers now
2% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 38/200
- 52/300
- 44/200
- 2/200
- 37/100
- 40/100
Quick answers
from the figures on this pageWipe schedule
How often does Test1 Server wipe, and when?
The estimate for Test1 Server's next wipe comes from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 25 days 20 hours ago the current world was made. Its tags carry a monthly wipe schedule.
Tag meanings
Which tags does Test1 Server carry, and what do they mean?
These are the tags Test1 Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Build 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Test1 Server?
These Rust Metrics lists carry Test1 Server: Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Player count
What position does Test1 Server hold among Rust servers?
Player hours over seven days put Test1 Server at #13,767, in the top 61% of all ranked servers.
How full does Test1 Server get?
Reading for Test1 Server: offline at this moment; last seen 21 days 15 hours ago.
Server details
Where does Test1 Server sit?
Reading: location. Test1 Server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 90.154.73.99:28015.
What Rust version is Test1 Server on?
Version check: Rust network protocol 2634 and build 166652 on Windows, run by Test1 Server. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Test1 Server, and is it online now?
Check: connection. Test1 Server is offline at this moment. Last contact was 21 days 15 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 3 October 2026.
Settings and map
What settings and rules apply on Test1 Server?
No gather rate appears in the name: Test1 Server. The group cap is 8 players, which is the default in the game. pve, fighting between players is off — that is the game mode. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Carbon of them. Vanilla is the label it uses: the stock game: Facepunch's rates, kits and rules, unchanged. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Test1 Server?
Procedural map on Test1 Server, made by the game's generator.
Connection
How do you connect to Test1 Server?
Press F1 in Rust and enter client.connect 90.154.73.99:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.